Player Matchup

Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IIKerberosIl
Hades
Level 48
God Stats
37W - 21L
1,623 SR
Queue Stats
172W - 197L
1,395 Elo+
Solo
Awilix
Awilix
IjaySosa
Awilix
Level 55
God Stats
11W - 17L
1,575 SR
Queue Stats
254W - 248L
1,449 Elo+
Solo
Sol
Sol
QUEENPARKER
Sol
Level 108
God Stats
172W - 200L
1,476 SR
Queue Stats
699W - 750L
1,421 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,453 Elo+

VS

Team Averages
Level 58
1,364 SR
1,443 Elo+
Arachne
Arachne
ArtLuv
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,496 Elo+
Party 1
Cerberus
Cerberus
Babuinu
Cerberus
Level 37
God Stats
2W - 5L
1,331 SR
Queue Stats
47W - 52L
1,407 Elo+
Party 1
Charybdis
Charybdis
Kirilyx
Charybdis
Level 57
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 5L
1,439 Elo+
Solo
Anubis
Anubis
Steell_87
Anubis
Level 64
God Stats
34W - 29L
1,443 SR
Queue Stats
194W - 205L
1,436 Elo+
Solo
Olorun
Olorun
TwoBallsMahoney
Olorun
Level 82
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 21L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
13 / 2 / 4
10,377
1,482
15,521
6,863
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
15
3 / 0 / 17
10,178
1,454
10,027
9,244
8,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
0 / 3 / 13
7,869
1,124
8,633
7,225
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
IjaySosa
Awilix
14
5 / 3 / 8
8,972
1,282
6,135
5,242
1,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 13
8,841
1,263
8,702
4,423
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

340

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArtLuv
Arachne
13
3 / 4 / 4
8,614
1,231
11,052
14,122
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Babuinu
Cerberus
14
1 / 3 / 6
7,970
1,139
4,131
13,936
12,085
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
Kirilyx
Charybdis
12
1 / 8 / 4
7,584
1,083
4,840
10,015
3,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Steell_87
Anubis
13
3 / 7 / 5
8,463
1,209
8,350
12,430
6,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
7,045
1,006
1,399
1,904
631
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
23
Kills
8
8
Deaths
23
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
2
4
7.5
W
Geb
 
Geb
3
0
17
11.5
L
Arachne
ArtLuv
Arachne
3
4
4
1.25
L
Cerberus
Babuinu
Cerberus
1
3
6
1.33
W
0
3
13
2.17
W
Awilix
IjaySosa
Awilix
5
3
8
3
L
Charybdis
Kirilyx
Charybdis
1
8
4
0.38
W
2
0
13
8.5
L
Anubis
Steell_87
Anubis
3
7
5
0.79
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,018
Damage
29,772
32,997
Taken
52,407
19,849
Mitigated
28,761
5,108
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,521
1,077
0
1,605
6,863
4,791
0
3,677
3,186
46
27,159
W
Geb
 
Geb
10,027
999
0
1,054
9,244
8,818
0
3,375
5,869
27,086
0
L
Arachne
ArtLuv
Arachne
11,052
7,924
0
1,539
14,122
6,462
0
6,641
7,271
247
18,860
L
Cerberus
Babuinu
Cerberus
4,131
381
0
2,204
13,936
12,085
0
9,172
4,618
11,131
0
W
8,633
55
441
803
7,225
2,830
0
3,572
3,653
24,220
0
W
Awilix
IjaySosa
Awilix
6,135
2,683
0
65
5,242
1,916
0
1,740
3,502
0
15,099
L
Charybdis
Kirilyx
Charybdis
4,840
2,047
0
62
10,015
3,509
0
4,226
5,587
0
17,139
W
8,702
3,456
0
1,140
4,423
1,494
0
1,763
2,660
25,671
1,119
L
Anubis
Steell_87
Anubis
8,350
325
0
1,875
12,430
6,074
0
6,172
6,139
24,578
0
L
1,399
341
0
286
1,904
631
0
961
943
5,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,237
Gold Earned
39,676
172
Minions Killed
106
9
Camps Cleared
3
771,026
Distance Traveled
546,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,377
1,482
40
6
2
147,076
0
W
Geb
10,178
1,454
28
4
1
170,226
0
L
Arachne
8,614
1,231
20
3
0
133,634
0
L
Cerberus
7,970
1,139
13
2
0
149,488
0
W
Hades
7,869
1,124
34
5
1
141,009
0
W
Awilix
8,972
1,282
20
3
4
165,932
0
L
Charybdis
7,584
1,083
26
4
1
96,129
0
W
Sol
8,841
1,263
50
7
1
146,783
0
L
Anubis
8,463
1,209
42
6
2
113,506
0
L
Olorun
7,045
1,006
5
1
0
53,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role