Player Matchup

Kukulkan
Kukulkan
B1gD4ddy2010
Kukulkan
Level 107
God Stats
2W - 1L
1,633 SR
Queue Stats
13W - 16L
1,413 Elo+
Solo
Tyr
Tyr
Saber La Blade2
Tyr
Level 89
God Stats
6W - 1L
1,780 SR
Queue Stats
70W - 69L
1,434 Elo+
Party 3
Atlas
Atlas
Sarco57
Atlas
Level 88
God Stats
1W - 1L
1,332 SR
Queue Stats
47W - 44L
1,434 Elo+
Party 3
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 109
God Stats
352W - 291L
1,528 SR
Queue Stats
568W - 575L
1,419 Elo+
Solo
Nike
Nike
ligthyerzero
Nike
Level 156
God Stats
1W - 1L
1,321 SR
Queue Stats
287W - 280L
1,450 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,430 Elo+

VS

Team Averages
Level 52
1,447 SR
1,388 Elo+
Cu Chulainn
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
Level 69
God Stats
2W - 4L
1,406 SR
Queue Stats
133W - 141L
1,433 Elo+
Party 2
Thanatos
Thanatos
KINGKHANN6600
Thanatos
Level 27
God Stats
3W - 4L
1,497 SR
Queue Stats
20W - 14L
1,439 Elo+
Party 1
Chang'e
Chang'e
SassafrasVase
Chang'e
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 54L
1,210 Elo+
Party 2
King Arthur
King Arthur
SonOfOlmpus
King Arthur
Level 23
God Stats
3W - 6L
1,301 SR
Queue Stats
28W - 46L
1,376 Elo+
Party 2
Zhong Kui
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
Level 124
God Stats
35W - 32L
1,531 SR
Queue Stats
491W - 499L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B1gD4ddy2010
Kukulkan
16
10 / 3 / 5
10,434
614
16,772
10,283
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 4
9,526
560
10,256
18,554
17,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Atlas
Sarco57
Atlas
14
1 / 4 / 10
7,474
440
6,866
15,136
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
aznee_uzamaki
Charybdis
14
1 / 1 / 10
8,005
471
6,973
11,318
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 4
9,709
571
8,774
12,169
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
13
3 / 4 / 1
8,964
527
8,974
13,984
11,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
KINGKHANN6600
Thanatos
11
4 / 4 / 1
7,844
461
5,492
12,939
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
10
0 / 8 / 0
6,395
376
4,311
12,945
2,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SonOfOlmpus
King Arthur
13
3 / 4 / 1
8,650
509
10,690
21,250
17,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
13
2 / 3 / 3
8,133
478
11,810
11,580
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
23
Kills
12
12
Deaths
23
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B1gD4ddy2010
Kukulkan
10
3
5
4.17
L
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
3
4
1
0.88
L
Thanatos
KINGKHANN6600
Thanatos
4
4
1
1.13
W
2
3
4
1.33
W
Atlas
Sarco57
Atlas
1
4
10
1.5
L
Chang'e
0
8
0
0
L
King Arthur
SonOfOlmpus
King Arthur
3
4
1
0.88
W
Charybdis
aznee_uzamaki
Charybdis
1
1
10
6
W
9
1
4
11
L
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,641
Damage
41,277
67,460
Taken
72,698
43,335
Mitigated
43,668
19,850
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B1gD4ddy2010
Kukulkan
16,772
2,553
37
3,659
10,283
3,587
1,668
4,362
5,921
75,190
1,217
L
Cu Chulainn
GgsShakeMyHand
Cu Chulainn
8,974
696
0
1,372
13,984
11,224
70
4,712
8,875
4,701
38,721
L
Thanatos
KINGKHANN6600
Thanatos
5,492
1,619
0
5,901
12,939
4,574
60
1,653
11,286
0
38,055
W
10,256
974
0
5,653
18,554
17,122
146
2,000
16,554
0
67,737
W
Atlas
Sarco57
Atlas
6,866
2,095
0
1,508
15,136
13,832
0
4,764
10,372
36,021
0
L
Chang'e
4,311
619
499
1,169
12,945
2,671
0
9,164
3,738
24,926
0
L
King Arthur
SonOfOlmpus
King Arthur
10,690
1,609
0
3,771
21,250
17,516
229
4,306
16,787
0
58,838
W
Charybdis
aznee_uzamaki
Charybdis
6,973
2,468
0
5,125
11,318
3,818
0
4,620
6,698
0
52,969
W
8,774
1,386
0
3,868
12,169
4,976
0
1,464
10,705
0
66,872
L
Zhong Kui
ziL 3 T H 4 Liz
Zhong Kui
11,810
2,971
0
3,919
11,580
7,683
1,349
2,915
8,565
57,868
10,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
39,986
475
Minions Killed
344
0
Camps Cleared
0
1,692,821
Distance Traveled
1,476,263
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,434
614
132
8
0
296,171
6
L
Cu Chulainn
8,964
527
56
3
0
335,174
0
L
Thanatos
7,844
461
61
4
0
359,872
0
W
Tyr
9,526
560
117
7
0
318,683
0
W
Atlas
7,474
440
35
2
0
320,204
4
L
Chang'e
6,395
376
41
2
0
240,637
0
L
King Arthur
8,650
509
93
5
0
258,157
0
W
Charybdis
8,005
471
95
6
0
333,866
0
W
Nike
9,709
571
96
6
0
423,897
0
L
Zhong Kui
8,133
478
93
5
0
282,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role