Player Matchup

Ne Zha
Ne Zha
Enz0games
Ne Zha
Level 89
God Stats
6W - 11L
1,341 SR
Queue Stats
419W - 402L
1,532 Elo+
Solo
Maman Brigitte
Maman Brigitte
Inubiza
Maman Brigitte
Level 149
God Stats
2W - 4L
1,574 SR
Queue Stats
45W - 54L
1,498 Elo+
Solo
King Arthur
King Arthur
Scyfn
King Arthur
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 194L
1,498 Elo+
Party 1
Medusa
Medusa
Tcig
Medusa
Level 149
God Stats
3W - 6L
1,513 SR
Queue Stats
45W - 46L
1,511 Elo+
Party 1
Anubis
Anubis
ultraRylan
Anubis
Level 86
God Stats
11W - 6L
1,687 SR
Queue Stats
66W - 49L
1,574 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,522 Elo+

VS

Team Averages
Level 153
1,569 SR
1,542 Elo+
Chaac
Chaac
 
Chaac
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SirWongSlap
Bacchus
Level 147
God Stats
4W - 2L
1,777 SR
Queue Stats
165W - 140L
1,560 Elo+
Solo
Bakasura
Bakasura
Vanek
Bakasura
Level 158
God Stats
274W - 270L
1,583 SR
Queue Stats
274W - 271L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Vinxere
Danzaburou
Level 149
God Stats
2W - 5L
1,384 SR
Queue Stats
186W - 194L
1,517 Elo+
Solo
Ix Chel
Ix Chel
v3Styles
Ix Chel
Level 109
God Stats
22W - 17L
1,603 SR
Queue Stats
79W - 87L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enz0games
Ne Zha
14
0 / 5 / 4
8,292
829
5,601
9,905
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Inubiza
Maman Brigitte
14
0 / 5 / 9
8,509
851
3,345
9,968
5,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Scyfn
King Arthur
13
0 / 7 / 3
8,112
811
3,963
12,984
9,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Tcig
Medusa
15
5 / 3 / 2
9,590
959
9,248
8,332
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
ultraRylan
Anubis
16
4 / 5 / 1
9,765
977
11,489
8,444
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 0 / 11
9,658
966
8,589
8,617
8,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
SirWongSlap
Bacchus
14
1 / 3 / 14
8,766
877
8,323
11,495
8,197
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Vanek
Bakasura
17
11 / 4 / 7
11,033
1,103
9,886
13,969
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
Vinxere
Danzaburou
16
5 / 2 / 9
9,692
969
7,863
6,750
2,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
v3Styles
Ix Chel
16
3 / 0 / 16
9,676
968
9,832
5,276
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
9
Kills
25
25
Deaths
9
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
11
10.5
L
Ne Zha
Enz0games
Ne Zha
0
5
4
0.4
L
Maman Brigitte
Inubiza
Maman Brigitte
0
5
9
0.9
L
King Arthur
Scyfn
King Arthur
0
7
3
0.21
W
Bacchus
SirWongSlap
Bacchus
1
3
14
2.67
L
Medusa
Tcig
Medusa
5
3
2
2
W
Bakasura
Vanek
Bakasura
11
4
7
3.63
W
Danzaburou
Vinxere
Danzaburou
5
2
9
4.75
L
Anubis
ultraRylan
Anubis
4
5
1
0.9
W
Ix Chel
v3Styles
Ix Chel
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
44,493
49,633
Taken
46,107
27,151
Mitigated
27,221
3,271
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,589
252
0
4,087
8,617
8,409
226
2,405
5,943
0
22,161
L
Ne Zha
Enz0games
Ne Zha
5,601
868
0
1,548
9,905
5,110
0
4,066
5,411
0
22,423
L
Maman Brigitte
Inubiza
Maman Brigitte
3,345
125
0
415
9,968
5,941
0
2,765
6,807
13,159
0
L
King Arthur
Scyfn
King Arthur
3,963
444
0
382
12,984
9,593
0
3,204
8,606
0
16,847
W
Bacchus
SirWongSlap
Bacchus
8,323
1,095
0
1,522
11,495
8,197
200
1,721
9,568
24,574
0
L
Medusa
Tcig
Medusa
9,248
2,791
0
210
8,332
3,044
0
2,504
5,479
0
29,044
W
Bakasura
Vanek
Bakasura
9,886
7,025
0
4,109
13,969
6,545
2,274
5,193
8,530
0
28,205
W
Danzaburou
Vinxere
Danzaburou
7,863
2,534
0
1,349
6,750
2,547
0
1,868
4,800
0
29,052
L
Anubis
ultraRylan
Anubis
11,489
185
0
716
8,444
3,463
0
4,355
3,158
25,977
247
W
Ix Chel
v3Styles
Ix Chel
9,832
952
1,043
3,151
5,276
1,523
87
2,417
2,539
23,046
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
48,825
201
Minions Killed
238
0
Camps Cleared
0
950,948
Distance Traveled
1,067,887
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,658
966
33
3
0
231,703
0
L
Ne Zha
8,292
829
34
3
0
182,767
1
L
Maman Brigitte
8,509
851
35
4
0
196,043
0
L
King Arthur
8,112
811
31
3
0
187,397
0
W
Bacchus
8,766
877
31
3
0
215,348
0
L
Medusa
9,590
959
54
5
0
207,971
0
W
Bakasura
11,033
1,103
80
8
0
221,099
0
W
Danzaburou
9,692
969
53
5
0
177,309
0
L
Anubis
9,765
977
47
5
0
176,770
0
W
Ix Chel
9,676
968
41
4
0
222,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role