Player Matchup

Hades
Hades
BossiBeastz
Hades
Level 183
God Stats
22W - 13L
1,550 SR
Queue Stats
278W - 270L
1,555 Elo+
Solo
Artemis
Artemis
Illyr1an
Artemis
Level 125
God Stats
1W - 4L
1,502 SR
Queue Stats
397W - 368L
1,542 Elo+
Solo
Cabrakan
Cabrakan
ManjaFi
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 223L
1,554 Elo+
Solo
Janus
Janus
TLFinny v2
Janus
Level 125
God Stats
28W - 28L
1,600 SR
Queue Stats
588W - 564L
1,556 Elo+
Solo
Nemesis
Nemesis
slobberylamb
Nemesis
Level 159
God Stats
21W - 16L
1,612 SR
Queue Stats
312W - 277L
1,602 Elo+
Solo
Team Averages
Level 150
1,553 SR
1,562 Elo+

VS

Team Averages
Level 168
1,555 SR
1,563 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bubbsy93
Geb
Level 141
God Stats
8W - 8L
1,546 SR
Queue Stats
163W - 168L
1,570 Elo+
Party 1
Skadi
Skadi
Deathsquito
Skadi
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 133L
1,590 Elo+
Party 1
Zhong Kui
Zhong Kui
KylianMcFrappe
Zhong Kui
Level 176
God Stats
2W - 2L
1,407 SR
Queue Stats
141W - 123L
1,618 Elo+
Party 1
Fenrir
Fenrir
TankyRo
Fenrir
Level 211
God Stats
9W - 3L
1,821 SR
Queue Stats
236W - 225L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,936
411
1,604
5,056
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
Illyr1an
Artemis
9
0 / 6 / 2
5,461
455
4,764
10,118
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ManjaFi
Cabrakan
11
2 / 3 / 1
6,651
554
3,520
12,941
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Janus
14
2 / 4 / 5
7,583
632
5,756
6,097
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
slobberylamb
Nemesis
12
8 / 2 / 1
7,293
608
6,629
10,795
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 7 / 5
7,202
600
3,729
7,195
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 5
7,327
611
3,639
6,803
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 4
7,408
617
5,422
5,817
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
KylianMcFrappe
Zhong Kui
14
5 / 1 / 1
8,706
726
5,706
8,458
5,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
TankyRo
Fenrir
13
8 / 0 / 4
7,950
663
11,034
11,184
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
18
19
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
7
5
0.5
L
0
4
0
0
W
4
2
5
3.25
W
0
2
4
1
L
Artemis
Illyr1an
Artemis
0
6
2
0.17
W
Zhong Kui
KylianMcFrappe
Zhong Kui
5
1
1
5.5
L
Cabrakan
ManjaFi
Cabrakan
2
3
1
0.83
L
Janus
2
4
5
1.13
W
Fenrir
TankyRo
Fenrir
8
0
4
10
L
Nemesis
slobberylamb
Nemesis
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
29,530
45,007
Taken
39,457
22,185
Mitigated
16,778
11,135
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,729
587
0
380
7,195
1,927
0
2,435
4,528
37,785
581
L
1,604
210
0
1,414
5,056
1,716
0
2,492
2,564
14,008
274
W
3,639
329
1,388
1,576
6,803
3,186
0
1,811
4,950
14,715
202
W
5,422
2,094
0
1,579
5,817
1,793
205
950
4,827
0
62,906
L
Artemis
Illyr1an
Artemis
4,764
2,360
0
1,996
10,118
2,718
0
1,109
9,009
0
41,724
W
Zhong Kui
KylianMcFrappe
Zhong Kui
5,706
1,035
0
5,739
8,458
5,498
162
2,256
5,900
62,639
0
L
Cabrakan
ManjaFi
Cabrakan
3,520
605
0
4,739
12,941
12,003
0
4,121
8,820
25,311
0
L
Janus
5,756
355
0
733
6,097
1,897
0
2,843
3,254
57,567
492
W
Fenrir
TankyRo
Fenrir
11,034
5,288
0
3,584
11,184
4,374
0
2,596
8,508
0
55,951
L
Nemesis
slobberylamb
Nemesis
6,629
3,572
0
2,253
10,795
3,851
0
1,889
8,906
0
46,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
38,593
327
Minions Killed
421
0
Camps Cleared
0
1,122,061
Distance Traveled
1,278,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,202
600
75
6
0
219,527
2
L
Hades
4,936
411
39
3
0
96,783
1
W
Geb
7,327
611
20
2
0
295,056
4
W
Skadi
7,408
617
122
10
0
232,985
0
L
Artemis
5,461
455
62
5
0
205,073
0
W
Zhong Kui
8,706
726
118
10
0
222,877
0
L
Cabrakan
6,651
554
32
3
0
228,539
2
L
Janus
7,583
632
123
10
0
283,448
0
W
Fenrir
7,950
663
86
7
0
308,192
0
L
Nemesis
7,293
608
71
6
0
308,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role