Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Silver II
 
Kali
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
Dzoni19
Cthulhu
Silver V
Level 128
God Stats
0W - 1L
1,995 SR
Queue Stats
12W - 17L
1,140 MMR
Party 2
Skadi
Skadi
Bronze IV
FraanTop
Skadi
Bronze IV
Level 62
God Stats
2W - 2L
1,542 SR
Queue Stats
8W - 15L
1,212 MMR
Solo
Yu Huang
Yu Huang
Gold V
JAWAXDD
Yu Huang
Gold V
Level 153
God Stats
23W - 23L
1,582 SR
Queue Stats
472W - 487L
1,236 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,624 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,487 SR
1,310 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
ERIcKraK-63
Scylla
Silver I
Level 147
God Stats
2W - 1L
1,838 SR
Queue Stats
29W - 35L
1,157 MMR
Party 1
Yemoja
Yemoja
Silver I
Mesarm
Yemoja
Silver I
Level 147
God Stats
1W - 0L
1,159 SR
Queue Stats
146W - 176L
1,070 MMR
Solo
Jing Wei
Jing Wei
Gold V
alvaro1valverdee
Jing Wei
Gold V
Level 145
God Stats
1W - 1L
1,437 SR
Queue Stats
11W - 14L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 7 / 1
7,603
543
12,187
19,806
9,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kali
 
Kali
12
1 / 7 / 0
6,483
463
4,801
14,086
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Dzoni19
Cthulhu
11
1 / 3 / 1
7,171
512
9,906
13,945
9,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
FraanTop
Skadi
11
1 / 5 / 0
6,680
477
7,306
11,651
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
JAWAXDD
Yu Huang
9
0 / 2 / 0
6,163
440
4,354
5,289
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AresAo KuangJanusBake Kujira

VS

Bans
AnubisBacchusThanatosBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
13 / 0 / 4
9,758
697
12,573
10,305
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
 
Cerberus
15
3 / 3 / 4
9,380
670
7,953
13,194
10,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
3 / 1 / 8
8,625
616
11,752
7,800
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yemoja
Mesarm
Yemoja
13
2 / 1 / 5
7,949
568
5,547
15,635
10,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 2 / 3
8,252
589
9,300
10,533
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
7
Kills
24
24
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
1
0.64
L
Kali
 
Kali
1
7
0
0.14
W
Fenrir
 
Fenrir
13
0
4
15
W
Cerberus
 
Cerberus
3
3
4
1.67
L
Cthulhu
Dzoni19
Cthulhu
1
3
1
0.5
W
Scylla
3
1
8
7
L
Skadi
FraanTop
Skadi
1
5
0
0.2
L
Yu Huang
JAWAXDD
Yu Huang
0
2
0
0
W
Yemoja
Mesarm
Yemoja
2
1
5
4.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
47,125
64,777
Taken
57,467
28,957
Mitigated
32,824
15,606
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,187
1,981
0
4,203
19,806
9,619
0
9,688
9,447
0
46,656
L
Kali
 
Kali
4,801
1,656
0
5,022
14,086
5,063
0
2,917
11,167
0
44,913
W
Fenrir
 
Fenrir
12,573
3,004
0
2,917
10,305
4,987
0
1,979
8,326
0
69,583
W
Cerberus
 
Cerberus
7,953
388
0
5,048
13,194
10,499
0
824
12,370
61,826
695
L
Cthulhu
Dzoni19
Cthulhu
9,906
510
1,935
2,381
13,945
9,774
0
7,027
6,851
37,957
2,216
W
Scylla
11,752
1,123
0
2,222
7,800
3,024
1,817
4,462
3,338
63,993
522
L
Skadi
FraanTop
Skadi
7,306
3,426
0
604
11,651
2,891
470
997
10,654
0
41,075
L
Yu Huang
JAWAXDD
Yu Huang
4,354
364
0
1,461
5,289
1,610
111
3,479
1,810
35,188
0
W
Yemoja
Mesarm
Yemoja
5,547
825
4,835
5,374
15,635
10,306
1,105
5,512
10,123
20,671
352
W
9,300
6,206
0
2,702
10,533
4,008
544
1,867
8,666
0
63,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,100
Gold Earned
43,964
333
Minions Killed
490
0
Camps Cleared
0
1,331,016
Distance Traveled
1,403,413
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,603
543
60
4
0
244,275
2
L
Kali
6,483
463
80
6
0
325,491
0
W
Fenrir
9,758
697
91
7
0
321,612
0
W
Cerberus
9,380
670
161
12
0
266,377
1
L
Cthulhu
7,171
512
47
3
0
299,735
0
W
Scylla
8,625
616
107
8
0
273,430
2
L
Skadi
6,680
477
68
5
0
262,805
0
L
Yu Huang
6,163
440
78
6
0
198,710
2
W
Yemoja
7,949
568
26
2
0
276,722
4
W
Jing Wei
8,252
589
105
8
0
265,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role