Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AegonTheIII
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 116L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
JED-ORTON
Gilgamesh
Level 158
God Stats
25W - 17L
1,646 SR
Queue Stats
278W - 252L
1,516 Elo+
Party 1
Pele
Pele
Jose__Al
Pele
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 106L
1,567 Elo+
Party 2
Bake Kujira
Bake Kujira
kartynezusz
Bake Kujira
Level 168
God Stats
1W - 8L
1,168 SR
Queue Stats
352W - 343L
1,476 Elo+
Solo
Team Averages
Level 124
1,463 SR
1,513 Elo+

VS

Team Averages
Level 165
1,536 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CHATIN
Nu Wa
Level 155
God Stats
18W - 16L
1,561 SR
Queue Stats
108W - 109L
1,499 Elo+
Party 3
Thor
Thor
Dcadiz
Thor
Level 154
God Stats
20W - 18L
1,610 SR
Queue Stats
218W - 195L
1,479 Elo+
Solo
He Bo
He Bo
Rulasotnf
He Bo
Level 186
God Stats
2W - 1L
1,531 SR
Queue Stats
679W - 648L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
Waggly11
Erlang Shen
Level 145
God Stats
10W - 10L
1,477 SR
Queue Stats
113W - 120L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 0
9,199
541
5,436
10,363
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
AegonTheIII
Jing Wei
15
1 / 3 / 3
8,934
526
4,001
10,386
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JED-ORTON
Gilgamesh
15
0 / 2 / 0
9,447
556
11,554
24,896
19,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
5 / 3 / 5
9,322
548
11,485
17,035
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bake Kujira
kartynezusz
Bake Kujira
7
2 / 2 / 1
6,471
381
3,330
6,947
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 3 / 1
10,769
633
11,141
13,055
4,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
CHATIN
Nu Wa
15
1 / 2 / 5
9,143
538
9,483
5,295
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Dcadiz
Thor
12
1 / 3 / 4
8,119
478
6,155
13,087
9,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

He Bo
Rulasotnf
He Bo
16
1 / 3 / 5
8,784
517
7,943
9,467
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Waggly11
Erlang Shen
16
2 / 0 / 1
8,738
514
13,270
17,678
18,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
12
12
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
0
1.5
W
Anhur
 
Anhur
7
3
1
2.5
L
Jing Wei
AegonTheIII
Jing Wei
1
3
3
0.83
W
Nu Wa
CHATIN
Nu Wa
1
2
5
1.75
W
Thor
Dcadiz
Thor
1
3
4
1
L
Gilgamesh
JED-ORTON
Gilgamesh
0
2
0
0
L
Pele
5
3
5
2.5
W
He Bo
Rulasotnf
He Bo
1
3
5
1.17
W
Erlang Shen
Waggly11
Erlang Shen
2
0
1
2.5
L
Bake Kujira
kartynezusz
Bake Kujira
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
47,992
69,627
Taken
58,582
34,175
Mitigated
35,876
20,599
Healing
24,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,436
308
0
3,005
10,363
3,464
348
4,078
5,924
73,963
1,396
W
Anhur
 
Anhur
11,141
6,743
0
6,426
13,055
4,265
1,521
2,543
10,464
0
92,174
L
Jing Wei
AegonTheIII
Jing Wei
4,001
2,554
0
1,714
10,386
2,723
648
771
9,455
0
61,222
W
Nu Wa
CHATIN
Nu Wa
9,483
1,552
0
540
5,295
1,325
10
888
4,275
64,761
261
W
Thor
Dcadiz
Thor
6,155
1,250
0
2,274
13,087
9,261
0
2,752
10,211
0
31,908
L
Gilgamesh
JED-ORTON
Gilgamesh
11,554
4,559
0
5,729
24,896
19,005
0
4,723
19,902
0
75,764
L
Pele
11,485
3,507
0
7,783
17,035
5,493
0
5,140
11,576
0
71,691
W
He Bo
Rulasotnf
He Bo
7,943
411
0
5,614
9,467
2,569
0
1,837
7,588
81,053
0
W
Erlang Shen
Waggly11
Erlang Shen
13,270
6,883
0
9,445
17,678
18,456
0
788
16,846
525
60,217
L
Bake Kujira
kartynezusz
Bake Kujira
3,330
1,392
0
2,368
6,947
3,490
0
1,677
5,033
9,250
2,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
45,553
541
Minions Killed
527
0
Camps Cleared
0
1,578,260
Distance Traveled
1,704,980
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,199
541
160
9
0
335,677
10
W
Anhur
10,769
633
140
8
0
308,990
2
L
Jing Wei
8,934
526
117
7
0
353,345
2
W
Nu Wa
9,143
538
128
8
0
350,272
4
W
Thor
8,119
478
34
2
0
318,996
0
L
Gilgamesh
9,447
556
145
9
0
326,936
1
L
Pele
9,322
548
101
6
0
404,791
0
W
He Bo
8,784
517
127
7
0
382,981
1
W
Erlang Shen
8,738
514
98
6
0
343,741
2
L
Bake Kujira
6,471
381
18
1
0
157,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role