Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Chadowz
Pele
Level 188
God Stats
3W - 0L
1,835 SR
Queue Stats
580W - 597L
1,628 Elo+
Solo
Vulcan
Vulcan
JAD4MS
Vulcan
Level 156
God Stats
3W - 0L
1,847 SR
Queue Stats
30W - 28L
1,497 Elo+
Party 2
Neith
Neith
JJellie
Neith
Level 150
God Stats
5W - 1L
2,008 SR
Queue Stats
136W - 96L
1,597 Elo+
Party 1
Surtr
Surtr
TheSkelligenKing
Surtr
Level 157
God Stats
2W - 1L
1,589 SR
Queue Stats
95W - 79L
1,521 Elo+
Party 2
Team Averages
Level 162
1,756 SR
1,549 Elo+

VS

Team Averages
Level 130
1,485 SR
1,556 Elo+
Athena
Athena
 
Athena
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HunterJay8
Arachne
Level 101
God Stats
1W - 2L
1,443 SR
Queue Stats
82W - 86L
1,512 Elo+
Party 3
Sol
Sol
Numptyy
Sol
Level 158
God Stats
1W - 2L
1,372 SR
Queue Stats
109W - 109L
1,559 Elo+
Party 3
Bellona
Bellona
SirNebsalot
Bellona
Level 89
God Stats
9W - 10L
1,543 SR
Queue Stats
167W - 162L
1,550 Elo+
Party 3
Hercules
Hercules
gormord
Hercules
Level 140
God Stats
3W - 1L
1,565 SR
Queue Stats
87W - 55L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 3
5,633
512
5,632
6,640
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Chadowz
Pele
14
6 / 0 / 2
7,745
704
7,205
6,709
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
JAD4MS
Vulcan
11
1 / 5 / 3
6,578
598
7,029
7,108
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
JJellie
Neith
12
4 / 0 / 1
6,876
625
6,940
5,173
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 1 / 2
6,936
631
4,543
7,404
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 3 / 1
5,484
499
2,227
9,382
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HunterJay8
Arachne
8
0 / 3 / 0
4,872
443
1,637
7,564
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
10
0 / 4 / 0
5,489
499
2,848
7,767
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SirNebsalot
Bellona
9
0 / 4 / 0
5,366
488
4,675
9,889
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
gormord
Hercules
12
5 / 5 / 1
7,130
648
8,663
11,862
5,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
6
6
Deaths
19
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
3
3.5
L
Athena
 
Athena
1
3
1
0.5
W
Pele
Chadowz
Pele
6
0
2
7
L
Arachne
HunterJay8
Arachne
0
3
0
0
W
Vulcan
JAD4MS
Vulcan
1
5
3
0.5
W
Neith
JJellie
Neith
4
0
1
4.5
L
Sol
0
4
0
0
L
Bellona
SirNebsalot
Bellona
0
4
0
0
W
5
1
2
6
L
Hercules
gormord
Hercules
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
20,050
33,034
Taken
46,464
13,088
Mitigated
19,067
10,957
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,632
345
0
1,876
6,640
3,494
0
1,033
5,607
20,440
2,679
L
Athena
 
Athena
2,227
964
0
2,922
9,382
4,177
0
1,010
8,232
31,339
632
W
Pele
Chadowz
Pele
7,205
740
0
2,289
6,709
2,268
0
3,252
3,457
0
49,476
L
Arachne
HunterJay8
Arachne
1,637
926
0
1,983
7,564
2,669
0
1,537
5,874
0
13,327
W
Vulcan
JAD4MS
Vulcan
7,029
524
0
1,272
7,108
2,477
315
25
7,083
32,598
682
W
Neith
JJellie
Neith
6,940
2,681
0
2,215
5,173
1,716
0
57
5,116
0
53,299
L
Sol
2,848
897
0
2,144
7,767
1,960
0
850
6,807
37,142
7,765
L
Bellona
SirNebsalot
Bellona
4,675
1,143
0
3,314
9,889
4,440
0
1,651
8,022
0
36,214
W
4,543
2,006
0
3,305
7,404
3,133
0
425
6,979
2,519
53,637
L
Hercules
gormord
Hercules
8,663
4,077
0
4,744
11,862
5,821
0
6,365
4,951
0
39,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
28,341
392
Minions Killed
309
0
Camps Cleared
0
1,174,924
Distance Traveled
1,126,152
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,633
512
31
3
0
241,362
1
L
Athena
5,484
499
73
7
0
250,649
0
W
Pele
7,745
704
90
8
0
255,765
0
L
Arachne
4,872
443
21
2
0
225,680
1
W
Vulcan
6,578
598
61
6
0
224,425
2
W
Neith
6,876
625
119
11
0
198,047
2
L
Sol
5,489
499
77
7
0
223,262
3
L
Bellona
5,366
488
62
6
0
229,997
2
W
Surtr
6,936
631
91
8
0
255,325
0
L
Hercules
7,130
648
76
7
0
196,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role