Player Matchup

Nu Wa
Nu Wa
Bunny-Bombr
Nu Wa
Level 148
God Stats
3W - 5L
1,448 SR
Queue Stats
563W - 533L
1,531 Elo+
Party 1
Izanami
Izanami
EllEn_GRIPL3Y
Izanami
Level 69
God Stats
109W - 87L
1,572 SR
Queue Stats
342W - 310L
1,538 Elo+
Party 1
Poseidon
Poseidon
JhowRambo
Poseidon
Level 177
God Stats
8W - 15L
1,444 SR
Queue Stats
115W - 106L
1,528 Elo+
Solo
Fafnir
Fafnir
Mk ultra4043
Fafnir
Level 123
God Stats
2W - 4L
1,611 SR
Queue Stats
589W - 514L
1,551 Elo+
Solo
Surtr
Surtr
kronos2448
Surtr
Level 78
God Stats
25W - 31L
1,477 SR
Queue Stats
194W - 192L
1,518 Elo+
Party 1
Team Averages
Level 119
1,510 SR
1,533 Elo+

VS

Team Averages
Level 100
1,443 SR
1,481 Elo+
Horus
Horus
Pyvoth
Horus
Level 117
God Stats
1W - 2L
1,195 SR
Queue Stats
129W - 123L
1,450 Elo+
Party 2
Camazotz
Camazotz
RiceMaster5141
Camazotz
Level 72
God Stats
2W - 1L
1,309 SR
Queue Stats
66W - 75L
1,459 Elo+
Solo
Vulcan
Vulcan
darksnaek
Vulcan
Level 123
God Stats
5W - 5L
1,578 SR
Queue Stats
230W - 234L
1,487 Elo+
Solo
Medusa
Medusa
fnRob
Medusa
Level 107
God Stats
21W - 12L
1,622 SR
Queue Stats
156W - 120L
1,533 Elo+
Solo
Anubis
Anubis
yunovampai
Anubis
Level 81
God Stats
3W - 2L
1,512 SR
Queue Stats
26W - 31L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,841
526
4,653
5,703
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 5 / 0
6,270
482
2,617
8,450
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
JhowRambo
Poseidon
13
2 / 0 / 1
6,847
527
4,481
4,932
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
10
0 / 2 / 1
6,361
489
3,587
10,701
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
10
0 / 5 / 1
5,894
453
6,144
10,467
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Pyvoth
Horus
13
4 / 0 / 4
7,555
581
5,427
10,529
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
14
3 / 3 / 2
8,579
660
6,652
13,798
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
darksnaek
Vulcan
11
1 / 0 / 5
7,170
552
5,146
6,213
2,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
fnRob
Medusa
15
5 / 0 / 1
8,387
645
7,218
4,370
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anubis
yunovampai
Anubis
14
3 / 1 / 2
8,300
638
3,272
4,150
1,720
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Izanami
0
5
0
0
L
Poseidon
JhowRambo
Poseidon
2
0
1
2.5
L
Fafnir
0
2
1
0.25
W
Horus
Pyvoth
Horus
4
0
4
6
W
Camazotz
3
3
2
1.33
W
Vulcan
darksnaek
Vulcan
1
0
5
3.5
W
Medusa
fnRob
Medusa
5
0
1
5.5
L
Surtr
0
5
1
0.1
W
Anubis
yunovampai
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
27,715
40,253
Taken
39,060
18,588
Mitigated
13,644
10,354
Healing
13,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,653
624
0
420
5,703
1,183
0
1,248
4,455
39,415
0
L
Izanami
2,617
1,451
0
1,579
8,450
2,547
0
2,269
6,181
0
49,954
L
Poseidon
JhowRambo
Poseidon
4,481
635
0
3,266
4,932
1,176
0
714
4,218
56,581
1,087
L
Fafnir
3,587
603
0
3,231
10,701
8,986
0
4,131
6,570
20,371
0
W
Horus
Pyvoth
Horus
5,427
2,538
366
1,445
10,529
3,983
0
3,131
7,172
0
58,564
W
Camazotz
6,652
2,856
0
6,609
13,798
4,422
54
2,261
11,467
0
64,962
W
Vulcan
darksnaek
Vulcan
5,146
516
0
2,417
6,213
2,017
0
3,641
2,450
34,575
0
W
Medusa
fnRob
Medusa
7,218
1,485
0
1,271
4,370
1,502
0
804
3,536
0
62,439
L
Surtr
6,144
2,877
0
1,858
10,467
4,696
0
0
10,467
469
31,029
W
Anubis
yunovampai
Anubis
3,272
67
0
1,835
4,150
1,720
161
2,412
1,617
55,851
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
39,991
381
Minions Killed
489
0
Camps Cleared
0
1,289,340
Distance Traveled
1,411,355
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,841
526
88
7
0
234,559
2
L
Izanami
6,270
482
99
8
0
236,496
0
L
Poseidon
6,847
527
116
9
0
306,889
3
L
Fafnir
6,361
489
27
2
0
273,766
6
W
Horus
7,555
581
85
7
0
317,543
3
W
Camazotz
8,579
660
121
9
0
256,366
3
W
Vulcan
7,170
552
56
4
0
283,263
2
W
Medusa
8,387
645
113
9
0
290,475
0
L
Surtr
5,894
453
51
4
0
237,630
2
W
Anubis
8,300
638
114
9
0
263,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role