Player Matchup

The Morrigan
The Morrigan
Dýss
The Morrigan
Level 150
God Stats
1W - 1L
1,330 SR
Queue Stats
47W - 41L
1,596 Elo+
Party 1
Surtr
Surtr
SkeleTON80835
Surtr
Level 97
God Stats
5W - 0L
1,641 SR
Queue Stats
112W - 79L
1,601 Elo+
Solo
Set
Set
SrKiter
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 153L
1,587 Elo+
Solo
Freya
Freya
Stronauta
Freya
Level 129
God Stats
3W - 0L
1,828 SR
Queue Stats
81W - 59L
1,613 Elo+
Party 1
Yemoja
Yemoja
VERmySocks
Yemoja
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 90L
1,546 Elo+
Solo
Team Averages
Level 123
1,560 SR
1,589 Elo+

VS

Team Averages
Level 147
1,442 SR
1,546 Elo+
Yemoja
Yemoja
BuRstGuardian1
Yemoja
Level 147
God Stats
0W - 3L
1,224 SR
Queue Stats
120W - 132L
1,583 Elo+
Solo
Jing Wei
Jing Wei
BxptinBeams
Jing Wei
Level 121
God Stats
2W - 10L
1,346 SR
Queue Stats
590W - 597L
1,572 Elo+
Solo
Neith
Neith
Feudaltunaa
Neith
Level 163
God Stats
3W - 3L
1,480 SR
Queue Stats
253W - 264L
1,491 Elo+
Solo
Hachiman
Hachiman
Iamgroot4847
Hachiman
Level 196
God Stats
4W - 4L
1,684 SR
Queue Stats
212W - 206L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Smiten1
Cthulhu
Level 107
God Stats
17W - 14L
1,475 SR
Queue Stats
448W - 459L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dýss
The Morrigan
15
2 / 0 / 3
8,567
952
4,356
4,205
2,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
8,446
938
5,405
12,850
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
13
3 / 3 / 2
7,948
883
6,503
8,683
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Stronauta
Freya
14
1 / 0 / 6
8,204
912
7,603
8,124
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
VERmySocks
Yemoja
14
1 / 0 / 6
8,670
963
3,195
9,951
7,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,291
810
3,858
10,647
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
BxptinBeams
Jing Wei
14
2 / 3 / 2
7,586
843
5,821
7,202
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
2,384
265
0
0
0
Hachiman
Iamgroot4847
Hachiman
13
2 / 4 / 1
6,981
776
8,977
6,476
2,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Smiten1
Cthulhu
15
0 / 2 / 2
7,151
795
7,356
6,061
4,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
10
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Jing Wei
BxptinBeams
Jing Wei
2
3
2
1
W
The Morrigan
Dýss
The Morrigan
2
0
3
3.5
L
0
0
0
0
L
Hachiman
Iamgroot4847
Hachiman
2
4
1
0.63
W
3
1
4
5
L
Cthulhu
Smiten1
Cthulhu
0
2
2
0.5
W
Set
3
3
2
1.33
W
Freya
Stronauta
Freya
1
0
6
4
W
Yemoja
VERmySocks
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,062
Damage
26,012
43,813
Taken
30,386
33,810
Mitigated
20,854
24,157
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,858
664
852
2,263
10,647
10,596
0
6,041
4,288
7,850
455
L
Jing Wei
BxptinBeams
Jing Wei
5,821
3,866
136
1,342
7,202
3,064
0
3,029
4,091
0
16,782
W
The Morrigan
Dýss
The Morrigan
4,356
818
182
650
4,205
2,779
441
1,787
2,418
19,924
908
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Iamgroot4847
Hachiman
8,977
3,792
696
661
6,476
2,944
0
3,090
3,138
0
19,191
W
5,405
1,565
843
2,556
12,850
13,810
774
2,952
9,898
824
16,370
L
Cthulhu
Smiten1
Cthulhu
7,356
40
410
1,396
6,061
4,250
36
3,228
2,751
26,313
0
W
Set
6,503
2,197
385
1,542
8,683
5,193
1,058
1,240
7,443
0
14,255
W
Freya
Stronauta
Freya
7,603
3,564
336
957
8,124
4,082
844
2,050
6,074
16,496
0
W
Yemoja
VERmySocks
Yemoja
3,195
985
11,594
5,112
9,951
7,946
411
2,846
7,105
7,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
31,393
106
Minions Killed
111
0
Camps Cleared
0
805,131
Distance Traveled
623,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,291
810
9
1
0
152,197
0
L
Jing Wei
7,586
843
43
5
0
150,699
0
W
The Morrigan
8,567
952
31
3
0
145,009
0
L
Neith
2,384
265
0
0
0
0
0
L
Hachiman
6,981
776
23
3
0
155,076
0
W
Surtr
8,446
938
36
4
0
162,974
0
L
Cthulhu
7,151
795
36
4
0
166,015
0
W
Set
7,948
883
15
2
0
173,911
0
W
Freya
8,204
912
17
2
0
152,689
0
W
Yemoja
8,670
963
7
1
0
170,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role