Player Matchup

Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I_M1ss_Th3_Rag3
Ymir
Level 138
God Stats
17W - 14L
1,604 SR
Queue Stats
1,489W - 1,355L
1,541 Elo+
Solo
Ah Puch
Ah Puch
QQKorny
Ah Puch
Level 170
God Stats
6W - 7L
1,691 SR
Queue Stats
315W - 299L
1,619 Elo+
Solo
Raijin
Raijin
ReapingSpirit
Raijin
Level 142
God Stats
11W - 6L
1,538 SR
Queue Stats
317W - 282L
1,557 Elo+
Solo
Charybdis
Charybdis
ShadowFall22
Charybdis
Level 48
God Stats
1W - 1L
1,255 SR
Queue Stats
34W - 22L
1,667 Elo+
Solo
Team Averages
Level 125
1,518 SR
1,577 Elo+

VS

Team Averages
Level 119
1,613 SR
1,585 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JoeBizzyTwizzy
Cabrakan
Level 121
God Stats
1W - 1L
1,762 SR
Queue Stats
111W - 93L
1,551 Elo+
Party 1
Persephone
Persephone
PapaSn0w
Persephone
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 22L
1,465 Elo+
Party 1
Nemesis
Nemesis
WholesumbotTTV
Nemesis
Level 149
God Stats
0W - 1L
1,803 SR
Queue Stats
19W - 17L
1,548 Elo+
Party 1
Skadi
Skadi
Wholesumvan
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
4 / 1 / 1
4,595
919
2,715
4,720
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 0 / 2
3,974
795
905
4,313
2,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
QQKorny
Ah Puch
8
2 / 1 / 0
4,583
917
2,221
2,702
657
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 1 / 3
4,668
934
1,785
2,373
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
ShadowFall22
Charybdis
7
1 / 0 / 2
3,853
771
3,600
3,286
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
4
0 / 2 / 0
3,014
603
640
2,614
987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
6
0 / 2 / 0
3,645
729
1,772
5,300
3,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
PapaSn0w
Persephone
6
0 / 3 / 1
3,504
701
1,532
3,074
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
3 / 1 / 0
4,078
816
2,239
3,519
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 2 / 0
3,376
675
3,299
2,842
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
1
4.5
L
Achilles
 
Achilles
0
2
0
0
W
1
0
2
2
L
Cabrakan
0
2
0
0
L
Persephone
PapaSn0w
Persephone
0
3
1
0.17
W
Ah Puch
QQKorny
Ah Puch
2
1
0
2
W
2
1
3
3.5
W
Charybdis
ShadowFall22
Charybdis
1
0
2
2
L
3
1
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,226
Damage
9,482
17,394
Taken
17,349
6,284
Mitigated
6,685
8,330
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,715
1,364
0
2,332
4,720
1,562
0
782
3,938
759
25,853
L
Achilles
 
Achilles
640
206
0
822
2,614
987
0
1,774
840
0
8,892
W
905
367
0
1,419
4,313
2,618
0
642
3,671
9,392
0
L
Cabrakan
1,772
361
0
1,273
5,300
3,320
0
972
4,286
8,845
0
L
Persephone
PapaSn0w
Persephone
1,532
94
0
642
3,074
686
0
916
1,966
13,269
0
W
Ah Puch
QQKorny
Ah Puch
2,221
173
0
1,421
2,702
657
0
0
2,617
24,359
1,056
W
1,785
201
0
921
2,373
637
0
1,449
924
21,050
644
W
Charybdis
ShadowFall22
Charybdis
3,600
1,457
0
2,237
3,286
810
0
431
2,855
0
21,861
L
2,239
977
0
1,186
3,519
960
0
544
2,971
0
13,775
L
3,299
1,202
0
438
2,842
732
0
419
2,423
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
17,617
199
Minions Killed
120
0
Camps Cleared
0
587,630
Distance Traveled
535,052
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,595
919
51
10
0
130,836
0
L
Achilles
3,014
603
17
3
0
58,190
0
W
Ymir
3,974
795
16
3
0
123,987
1
L
Cabrakan
3,645
729
12
2
0
114,949
1
L
Persephone
3,504
701
21
4
0
107,136
0
W
Ah Puch
4,583
917
40
8
0
122,961
0
W
Raijin
4,668
934
51
10
0
101,916
0
W
Charybdis
3,853
771
41
8
0
107,930
0
L
Nemesis
4,078
816
25
5
0
141,333
2
L
Skadi
3,376
675
45
9
0
113,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role