Player Matchup

Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum IV
EscaperCze
Hel
Platinum IV
Level 145
God Stats
5W - 2L
1,698 SR
Queue Stats
241W - 226L
1,730 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Exonarthex
Cu Chulainn
Platinum V
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,755 MMR
Party 1
Ullr
Ullr
Platinum III
SN0WMANS
Ullr
Platinum III
Level 106
God Stats
10W - 8L
1,674 SR
Queue Stats
31W - 22L
1,779 MMR
Solo
Lancelot
Lancelot
Platinum III
Xeryv
Lancelot
Platinum III
Level 159
God Stats
3W - 7L
1,334 SR
Queue Stats
102W - 90L
1,799 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,541 SR
1,713 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,608 SR
1,759 MMR
Janus
Janus
Platinum III
CrowKlient
Janus
Platinum III
Level 103
God Stats
3W - 5L
1,542 SR
Queue Stats
75W - 68L
1,782 MMR
Solo
Artemis
Artemis
Gold II
HiMyNameIsJacob
Artemis
Gold II
Level 134
God Stats
0W - 1L
1,815 SR
Queue Stats
12W - 8L
1,783 MMR
Solo
Bacchus
Bacchus
Platinum V
TehInsaneR
Bacchus
Platinum V
Level 180
God Stats
3W - 3L
1,521 SR
Queue Stats
116W - 116L
1,760 MMR
Solo
Bake Kujira
Bake Kujira
Gold II
VegaSchlumpf
Bake Kujira
Gold II
Level 159
God Stats
9W - 13L
1,532 SR
Queue Stats
79W - 84L
1,766 MMR
Solo
Arachne
Arachne
Gold I
WraithMain1234
Arachne
Gold I
Level 80
God Stats
3W - 3L
1,629 SR
Queue Stats
121W - 112L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 1 / 6
6,484
648
4,219
7,606
5,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 2
6,527
653
6,633
5,173
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Exonarthex
Cu Chulainn
12
2 / 0 / 2
6,753
675
6,367
8,486
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ullr
12
4 / 0 / 2
6,356
636
5,928
7,238
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Xeryv
Lancelot
12
1 / 0 / 1
5,880
588
3,066
6,040
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
Ao KuangAgniHe BoNe Zha

VS

Bans
BakasuraAthenaSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 1 / 0
5,379
538
2,200
5,168
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,932
493
3,361
6,615
1,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TehInsaneR
Bacchus
7
0 / 4 / 1
4,816
482
3,269
7,605
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bake Kujira
VegaSchlumpf
Bake Kujira
9
0 / 4 / 0
5,110
511
4,409
8,481
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 0
5,188
519
2,413
7,806
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
1
1
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
6
7
L
Janus
0
1
0
0
W
4
0
2
5
W
Cu Chulainn
Exonarthex
Cu Chulainn
2
0
2
3
L
0
4
1
0.13
W
Ullr
4
0
2
5
L
Bacchus
TehInsaneR
Bacchus
0
4
1
0.13
L
Bake Kujira
VegaSchlumpf
Bake Kujira
0
4
0
0
L
1
2
0
0.5
W
Lancelot
Xeryv
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
15,652
34,543
Taken
35,675
16,530
Mitigated
16,517
17,955
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,219
1,902
0
2,289
7,606
5,188
0
1,214
6,392
18,488
1,772
L
Janus
2,200
0
0
1,030
5,168
1,141
0
2,839
2,065
38,265
0
W
6,633
118
2,586
4,014
5,173
1,440
0
1,389
3,650
47,165
0
W
Cu Chulainn
Exonarthex
Cu Chulainn
6,367
2,114
0
3,032
8,486
4,927
0
3,938
4,548
945
53,451
L
3,361
1,420
0
1,479
6,615
1,879
0
1,616
4,999
0
26,116
W
Ullr
5,928
2,312
0
2,634
7,238
2,426
0
1,705
5,533
0
46,471
L
Bacchus
TehInsaneR
Bacchus
3,269
233
0
1,780
7,605
5,963
0
3,077
4,391
8,794
0
L
Bake Kujira
VegaSchlumpf
Bake Kujira
4,409
2,741
0
1,207
8,481
5,648
0
639
7,842
28,902
4,017
L
2,413
1,862
0
3,109
7,806
1,886
0
2,327
5,262
0
32,477
W
Lancelot
Xeryv
Lancelot
3,066
394
0
3,400
6,040
2,549
0
1,212
4,740
0
48,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
25,425
394
Minions Killed
284
0
Camps Cleared
0
1,116,162
Distance Traveled
1,033,996
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,484
648
18
2
0
209,659
2
L
Janus
5,379
538
92
9
0
228,445
0
W
Hel
6,527
653
100
10
0
237,363
1
W
Cu Chulainn
6,753
675
100
10
0
213,343
0
L
Artemis
4,932
493
54
5
0
182,576
0
W
Ullr
6,356
636
81
8
0
204,940
0
L
Bacchus
4,816
482
7
1
0
201,266
0
L
Bake Kujira
5,110
511
66
7
0
171,957
0
L
Arachne
5,188
519
65
7
0
249,752
0
W
Lancelot
5,880
588
95
10
0
250,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role