Player Matchup

Loki
Loki
CraZyRat--
Loki
Level 191
God Stats
0W - 2L
1,422 SR
Queue Stats
50W - 34L
1,742 Elo+
Party 1
Serqet
Serqet
GTrixt1
Serqet
Level 127
God Stats
1W - 1L
1,429 SR
Queue Stats
50W - 34L
1,724 Elo+
Party 1
Raijin
Raijin
Gamer090805
Raijin
Level 145
God Stats
0W - 1L
1,255 SR
Queue Stats
46W - 33L
1,750 Elo+
Party 1
The Morrigan
The Morrigan
Indestruk
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,514 Elo+
Solo
Cabrakan
Cabrakan
YKA-II
Cabrakan
Level 145
God Stats
0W - 1L
1,202 SR
Queue Stats
60W - 40L
1,769 Elo+
Party 1
Team Averages
Level 143
1,362 SR
1,700 Elo+

VS

Team Averages
Level 126
1,525 SR
1,497 Elo+
Thoth
Thoth
Jubsons
Thoth
Level 147
God Stats
5W - 3L
1,513 SR
Queue Stats
256W - 240L
1,502 Elo+
Party 2
Ares
Ares
OXOBmaru
Ares
Level 129
God Stats
5W - 1L
1,597 SR
Queue Stats
89W - 87L
1,506 Elo+
Solo
Hercules
Hercules
Stelav
Hercules
Level 46
God Stats
3W - 4L
1,466 SR
Queue Stats
295W - 297L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
bbanan
Ne Zha
Level 155
God Stats
2W - 1L
1,550 SR
Queue Stats
284W - 303L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
e06s
Hun Batz
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 336L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 13
9,356
851
11,281
10,894
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Serqet
GTrixt1
Serqet
15
9 / 3 / 8
9,386
853
6,891
8,587
3,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
2 / 6 / 9
7,970
725
8,443
8,686
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
Indestruk
The Morrigan
15
4 / 5 / 11
8,951
814
7,816
7,987
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
YKA-II
Cabrakan
15
3 / 4 / 12
8,805
800
7,367
12,353
12,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jubsons
Thoth
18
6 / 4 / 10
10,791
981
12,604
9,153
4,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
16
3 / 4 / 14
9,311
846
9,960
14,278
14,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Stelav
Hercules
15
4 / 5 / 10
9,014
819
7,033
15,476
19,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
bbanan
Ne Zha
16
6 / 4 / 8
10,092
917
9,050
7,825
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
e06s
Hun Batz
13
2 / 8 / 11
8,504
773
6,619
11,540
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
74
25
Kills
21
21
Deaths
25
53
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
3
13
4.5
L
Serqet
GTrixt1
Serqet
9
3
8
4.33
L
Raijin
2
6
9
1.08
L
The Morrigan
Indestruk
The Morrigan
4
5
11
1.9
W
Thoth
Jubsons
Thoth
6
4
10
2.75
W
Ares
3
4
14
2.5
W
Hercules
Stelav
Hercules
4
5
10
1.8
L
Cabrakan
YKA-II
Cabrakan
3
4
12
2.25
W
Ne Zha
bbanan
Ne Zha
6
4
8
2.5
W
Hun Batz
e06s
Hun Batz
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
45,266
48,507
Taken
58,272
26,008
Mitigated
47,795
11,127
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,281
3,193
1,486
3,616
10,894
4,020
209
3,694
7,200
0
19,203
L
Serqet
GTrixt1
Serqet
6,891
789
823
793
8,587
3,873
169
5,124
3,463
0
8,325
L
Raijin
8,443
570
695
875
8,686
2,657
216
3,654
5,032
22,149
0
L
The Morrigan
Indestruk
The Morrigan
7,816
979
867
689
7,987
2,602
493
3,331
4,656
20,608
1,934
W
Thoth
Jubsons
Thoth
12,604
196
315
490
9,153
4,175
2,031
3,437
5,162
34,939
0
W
Ares
9,960
473
2,296
2,239
14,278
14,035
623
4,868
9,169
17,609
0
W
Hercules
Stelav
Hercules
7,033
988
271
4,779
15,476
19,715
344
7,312
7,758
0
12,030
L
Cabrakan
YKA-II
Cabrakan
7,367
970
259
1,024
12,353
12,856
102
6,761
5,592
11,335
565
W
Ne Zha
bbanan
Ne Zha
9,050
227
592
1,002
7,825
3,782
245
2,451
4,808
0
29,675
W
Hun Batz
e06s
Hun Batz
6,619
216
611
1,105
11,540
6,088
326
2,554
8,776
0
14,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
47,712
93
Minions Killed
122
0
Camps Cleared
0
988,677
Distance Traveled
1,007,112
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,356
851
21
2
0
206,094
0
L
Serqet
9,386
853
7
1
0
228,691
0
L
Raijin
7,970
725
19
2
0
177,289
4
L
The Morrigan
8,951
814
33
3
0
187,563
0
W
Thoth
10,791
981
57
5
0
205,231
0
W
Ares
9,311
846
11
1
0
208,270
0
W
Hercules
9,014
819
10
1
0
208,035
0
L
Cabrakan
8,805
800
13
1
0
189,040
0
W
Ne Zha
10,092
917
22
2
0
208,657
0
W
Hun Batz
8,504
773
22
2
0
176,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role