Player Matchup

Hercules
Hercules
HekiSentinel
Hercules
Level 117
God Stats
1W - 0L
1,827 SR
Queue Stats
33W - 34L
1,522 Elo+
Solo
Cthulhu
Cthulhu
MAnTuEFLiE2
Cthulhu
Level 63
God Stats
28W - 20L
1,579 SR
Queue Stats
219W - 222L
1,504 Elo+
Solo
Anhur
Anhur
iTheLars
Anhur
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,548 Elo+
Solo
Team Averages
Level 97
1,635 SR
1,525 Elo+

VS

Team Averages
Level 112
1,484 SR
1,497 Elo+
Chaac
Chaac
LANsnatcher
Chaac
Level 105
God Stats
3W - 6L
1,337 SR
Queue Stats
245W - 254L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SerbianChaos
Tsukuyomi
Level 123
God Stats
9W - 27L
1,341 SR
Queue Stats
265W - 267L
1,466 Elo+
Party 1
Vulcan
Vulcan
comandokr36
Vulcan
Level 109
God Stats
7W - 6L
1,774 SR
Queue Stats
205W - 201L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HekiSentinel
Hercules
15
1 / 4 / 10
9,238
770
8,959
16,244
11,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
MAnTuEFLiE2
Cthulhu
16
6 / 2 / 4
10,115
843
8,910
14,533
15,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
iTheLars
Anhur
15
4 / 1 / 6
9,771
814
6,307
9,175
3,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,397
783
9,810
11,331
10,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
SerbianChaos
Tsukuyomi
14
4 / 7 / 2
9,173
764
11,114
11,765
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
17
2 / 0 / 4
10,166
847
12,909
5,459
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
HekiSentinel
Hercules
1
4
10
1.5
L
1
4
5
0.88
W
Cthulhu
MAnTuEFLiE2
Cthulhu
6
2
4
4
L
Tsukuyomi
SerbianChaos
Tsukuyomi
4
7
2
0.71
L
Vulcan
2
0
4
4
W
Anhur
iTheLars
Anhur
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,176
Damage
33,833
39,952
Taken
28,555
30,289
Mitigated
17,587
10,899
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HekiSentinel
Hercules
8,959
2,882
0
4,065
16,244
11,605
0
4,340
11,135
0
18,560
L
9,810
1,800
0
2,825
11,331
10,836
360
3,468
7,863
0
27,572
W
Cthulhu
MAnTuEFLiE2
Cthulhu
8,910
446
1,216
3,569
14,533
15,523
0
5,350
8,477
30,182
0
L
Tsukuyomi
SerbianChaos
Tsukuyomi
11,114
1,642
0
748
11,765
4,596
0
3,262
8,503
0
29,411
L
Vulcan
12,909
165
0
500
5,459
2,155
336
2,236
3,223
49,702
0
W
Anhur
iTheLars
Anhur
6,307
3,562
0
2,049
9,175
3,161
250
1,805
7,186
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
28,736
145
Minions Killed
154
0
Camps Cleared
0
675,404
Distance Traveled
681,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,238
770
36
3
0
216,765
0
L
Chaac
9,397
783
36
3
0
241,401
0
W
Cthulhu
10,115
843
46
4
0
236,074
0
L
Tsukuyomi
9,173
764
32
3
0
223,646
0
L
Vulcan
10,166
847
86
7
0
216,050
0
W
Anhur
9,771
814
63
5
0
222,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role