Player Matchup

Rama
Rama
FReclaimer24
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,535 Elo+
Solo
Neith
Neith
KamiSama神様
Neith
Level 157
God Stats
2W - 4L
1,509 SR
Queue Stats
232W - 236L
1,454 Elo+
Solo
Khepri
Khepri
Nicias-Mikhael09
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,491 Elo+
Solo
Fenrir
Fenrir
eXZee13
Fenrir
Level 66
God Stats
1W - 3L
1,403 SR
Queue Stats
101W - 104L
1,468 Elo+
Solo
Arachne
Arachne
gnoirr
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,430 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,475 Elo+

VS

Team Averages
Level 126
1,566 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
C0DZ1K4
Nike
Level 106
God Stats
8W - 2L
1,649 SR
Queue Stats
314W - 316L
1,424 Elo+
Party 1
Cerberus
Cerberus
M1ghtB32Easy612
Cerberus
Level 142
God Stats
2W - 0L
1,683 SR
Queue Stats
87W - 85L
1,491 Elo+
Solo
Lancelot
Lancelot
oMEATBAGo
Lancelot
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 85L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,272
854
0
0
0
13
2 / 0 / 1
5,377
1,075
3,550
1,104
412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 3 / 2
4,602
920
1,246
4,822
2,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
eXZee13
Fenrir
10
2 / 3 / 2
5,368
1,074
3,927
5,484
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
gnoirr
Arachne
10
0 / 3 / 2
4,710
942
1,302
4,522
3,283
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 1 / 1
7,128
1,426
3,210
2,213
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
 
Ymir
10
2 / 1 / 7
5,835
1,167
2,854
3,925
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nike
C0DZ1K4
Nike
11
1 / 1 / 8
5,836
1,167
2,290
4,071
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
10
0 / 1 / 7
5,613
1,123
2,928
4,642
4,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Lancelot
oMEATBAGo
Lancelot
10
0 / 0 / 9
6,039
1,208
3,068
3,311
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
9
9
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
1
6.5
W
Ymir
 
Ymir
2
1
7
5.5
W
Nike
C0DZ1K4
Nike
1
1
8
5
L
0
0
0
0
L
2
0
1
2.5
W
Cerberus
0
1
7
3.5
L
0
3
2
0.33
L
Fenrir
eXZee13
Fenrir
2
3
2
1
L
Arachne
gnoirr
Arachne
0
3
2
0.33
W
Lancelot
oMEATBAGo
Lancelot
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
14,350
15,932
Taken
18,162
8,730
Mitigated
13,912
2,052
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,210
96
0
40
2,213
681
713
260
1,920
18,160
0
W
Ymir
 
Ymir
2,854
306
131
467
3,925
4,061
236
326
3,452
4,679
1,182
W
Nike
C0DZ1K4
Nike
2,290
326
45
520
4,071
3,497
394
56
4,015
993
7,283
L
0
0
0
0
0
0
0
0
0
0
0
L
3,550
912
0
570
1,104
412
0
829
275
0
15,001
W
Cerberus
2,928
215
1,116
1,602
4,642
4,000
27
374
4,196
6,304
1,332
L
1,246
217
101
406
4,822
2,790
0
2,168
2,584
2,711
0
L
Fenrir
eXZee13
Fenrir
3,927
488
17
880
5,484
2,245
0
2,905
2,485
0
5,506
L
Arachne
gnoirr
Arachne
1,302
1,149
0
78
4,522
3,283
0
2,961
1,411
0
2,094
W
Lancelot
oMEATBAGo
Lancelot
3,068
313
414
1,433
3,311
1,673
0
230
3,081
0
5,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
30,451
24
Minions Killed
77
0
Camps Cleared
0
328,583
Distance Traveled
506,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,128
1,426
36
7
0
94,976
0
W
Ymir
5,835
1,167
9
2
0
99,934
0
W
Nike
5,836
1,167
12
2
0
94,689
0
L
Rama
4,272
854
0
0
0
0
0
L
Neith
5,377
1,075
18
4
0
91,123
0
W
Cerberus
5,613
1,123
15
3
0
89,186
0
L
Khepri
4,602
920
1
0
0
56,503
0
L
Fenrir
5,368
1,074
3
1
0
80,819
0
L
Arachne
4,710
942
2
0
0
100,138
0
W
Lancelot
6,039
1,208
5
1
0
127,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role