Player Matchup

Cernunnos
Cernunnos
DJ_MASTER_76
Cernunnos
Level 85
God Stats
9W - 3L
1,833 SR
Queue Stats
118W - 112L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
Notchooo
Zhong Kui
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Zilous6419
Sylvanus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,527 Elo+
Party 2
Team Averages
Level 89
1,611 SR
1,508 Elo+

VS

Team Averages
Level 104
1,601 SR
1,466 Elo+
Neith
Neith
AdoreRichter
Neith
Level 116
God Stats
13W - 3L
1,672 SR
Queue Stats
222W - 236L
1,454 Elo+
Party 1
Bacchus
Bacchus
BliKaCe
Bacchus
Level 88
God Stats
5W - 4L
1,631 SR
Queue Stats
77W - 81L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
GxthTea
Zhong Kui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
555W - 554L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DJ_MASTER_76
Cernunnos
15
3 / 1 / 11
9,313
847
9,012
7,015
3,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Notchooo
Zhong Kui
16
7 / 0 / 6
10,589
963
12,765
9,299
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
Zilous6419
Sylvanus
16
4 / 0 / 10
9,428
857
5,099
9,049
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,334
758
10,121
8,610
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
BliKaCe
Bacchus
12
0 / 4 / 0
7,070
643
3,793
9,939
9,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
GxthTea
Zhong Kui
12
0 / 6 / 1
7,409
674
5,690
11,002
5,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Bacchus
BliKaCe
Bacchus
0
4
0
0
W
Cernunnos
DJ_MASTER_76
Cernunnos
3
1
11
8.5
L
Zhong Kui
GxthTea
Zhong Kui
0
6
1
0.08
W
Zhong Kui
Notchooo
Zhong Kui
7
0
6
10
W
Sylvanus
Zilous6419
Sylvanus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
19,604
25,363
Taken
29,551
20,171
Mitigated
16,884
10,054
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,121
2,482
0
1,680
8,610
1,884
751
4,802
3,452
0
36,913
L
Bacchus
BliKaCe
Bacchus
3,793
127
0
1,292
9,939
9,219
78
5,204
4,528
10,972
0
W
Cernunnos
DJ_MASTER_76
Cernunnos
9,012
5,200
0
2,868
7,015
3,003
1,192
1,728
5,287
0
33,771
L
Zhong Kui
GxthTea
Zhong Kui
5,690
96
0
1,103
11,002
5,781
327
5,798
4,954
19,917
0
W
Zhong Kui
Notchooo
Zhong Kui
12,765
3,206
0
1,776
9,299
7,515
2,017
3,169
6,130
39,609
9,103
W
Sylvanus
Zilous6419
Sylvanus
5,099
1,208
2,102
3,308
9,049
9,653
146
4,614
4,435
14,633
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,330
Gold Earned
22,813
162
Minions Killed
113
0
Camps Cleared
0
557,401
Distance Traveled
548,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,334
758
68
6
0
190,689
0
L
Bacchus
7,070
643
15
1
0
190,322
0
W
Cernunnos
9,313
847
58
5
0
193,438
0
L
Zhong Kui
7,409
674
30
3
0
167,860
0
W
Zhong Kui
10,589
963
79
7
0
180,847
0
W
Sylvanus
9,428
857
25
2
0
183,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role