Player Matchup

Cthulhu
Cthulhu
Platinum IV
Eldices
Cthulhu
Platinum IV
Level 156
God Stats
36W - 27L
1,632 SR
Queue Stats
69W - 61L
1,826 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
HerEdw
Hou Yi
Platinum IV
Level 148
God Stats
18W - 11L
1,634 SR
Queue Stats
71W - 62L
1,826 MMR
Party 2
Hera
Hera
Platinum IV
xdicescualx
Hera
Platinum IV
Level 127
God Stats
45W - 33L
1,645 SR
Queue Stats
69W - 61L
1,826 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,637 SR
1,826 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,664 SR
1,951 MMR
Baron Samedi
Baron Samedi
Diamond III
DaNandOO
Baron Samedi
Diamond III
Level 156
God Stats
5W - 1L
1,646 SR
Queue Stats
69W - 53L
2,058 MMR
Party 1
Geb
Geb
Diamond III
Einheit227
Geb
Diamond III
Level 155
God Stats
30W - 19L
1,731 SR
Queue Stats
99W - 67L
1,981 MMR
Party 1
Anhur
Anhur
Gold I
Арollyon
Anhur
Gold I
Level 159
God Stats
4W - 0L
1,616 SR
Queue Stats
21W - 11L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eldices
Cthulhu
13
1 / 7 / 3
8,574
715
7,376
17,745
17,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
HerEdw
Hou Yi
15
1 / 4 / 4
9,493
791
9,635
11,392
3,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 2
10,703
892
7,394
7,390
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothSerqetNe ZhaAchillesPersephone

VS

Bans
MulanMedusaKuzenboHorusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaNandOO
Baron Samedi
18
5 / 2 / 10
10,948
912
11,961
12,044
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 1 / 11
10,097
841
8,557
13,329
12,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
18
8 / 3 / 5
11,446
954
11,455
10,474
3,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaNandOO
Baron Samedi
5
2
10
5
W
3
1
11
8.5
L
Cthulhu
Eldices
Cthulhu
1
7
3
0.36
L
Hou Yi
HerEdw
Hou Yi
1
4
4
0.75
L
4
5
2
1
W
Anhur
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
31,973
36,527
Taken
35,847
23,133
Mitigated
21,540
3,598
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaNandOO
Baron Samedi
11,961
818
1,907
6,347
12,044
5,564
935
6,708
5,086
41,784
0
W
8,557
1,444
0
2,951
13,329
12,081
414
3,293
9,713
15,273
4,586
L
Cthulhu
Eldices
Cthulhu
7,376
149
47
515
17,745
17,035
0
8,944
8,357
24,152
1,013
L
Hou Yi
HerEdw
Hou Yi
9,635
2,957
0
2,536
11,392
3,780
0
5,619
5,489
0
31,365
L
7,394
1,181
0
500
7,390
2,318
0
4,010
3,169
41,720
0
W
Anhur
11,455
7,373
0
4,010
10,474
3,895
2,620
3,741
6,475
0
42,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
32,491
159
Minions Killed
142
0
Camps Cleared
0
607,142
Distance Traveled
671,711
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,948
912
66
6
0
234,240
0
W
Geb
10,097
841
19
2
0
219,145
5
L
Cthulhu
8,574
715
39
3
0
216,607
0
L
Hou Yi
9,493
791
36
3
0
188,901
0
L
Hera
10,703
892
84
7
0
201,634
0
W
Anhur
11,446
954
57
5
0
218,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role