Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChronoWolfion
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Eleni711
Discordia
Level 105
God Stats
45W - 29L
1,544 SR
Queue Stats
127W - 148L
1,390 Elo+
Solo
Mulan
Mulan
terrat999
Mulan
Level 74
God Stats
7W - 8L
1,690 SR
Queue Stats
51W - 38L
1,572 Elo+
Solo
Team Averages
Level 114
1,547 SR
1,493 Elo+

VS

Team Averages
Level 101
1,631 SR
1,602 Elo+
Medusa
Medusa
Dimondus
Medusa
Level 176
God Stats
23W - 5L
1,811 SR
Queue Stats
311W - 182L
1,573 Elo+
Solo
Sol
Sol
LordZergus
Sol
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,806 Elo+
Solo
Nu Wa
Nu Wa
TheHellMonsta
Nu Wa
Level 140
God Stats
16W - 17L
1,561 SR
Queue Stats
398W - 410L
1,437 Elo+
Solo
Hel
Hel
Vova1344
Hel
Level 68
God Stats
49W - 20L
1,765 SR
Queue Stats
171W - 96L
1,596 Elo+
Party 1
Chaac
Chaac
xerfz
Chaac
Level 66
God Stats
4W - 0L
1,518 SR
Queue Stats
156W - 86L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 5 / 4
6,998
1,400
7,557
11,634
4,103
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
11
1 / 4 / 5
6,571
1,314
3,009
12,075
10,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
11
0 / 3 / 4
5,847
1,169
3,492
8,935
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Eleni711
Discordia
10
0 / 0 / 0
5,132
1,026
0
180
56
Mulan
terrat999
Mulan
11
3 / 6 / 1
6,768
1,354
5,644
10,361
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

266

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dimondus
Medusa
12
10 / 1 / 6
8,851
1,770
9,106
4,868
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 11
7,090
1,418
12,527
3,693
1,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 8
6,992
1,398
6,964
3,764
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 9
6,181
1,236
2,071
3,865
1,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xerfz
Chaac
11
0 / 1 / 11
5,998
1,200
7,852
5,416
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
18
18
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
5
4
1
L
Guan Yu
 
Guan Yu
1
4
5
0.88
L
Chang'e
0
3
4
0.67
W
Medusa
Dimondus
Medusa
10
1
6
13
L
Discordia
Eleni711
Discordia
0
0
0
0
W
3
1
11
8.5
W
4
2
8
4
W
1
2
9
2.75
L
Mulan
terrat999
Mulan
3
6
1
0.58
W
Chaac
xerfz
Chaac
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
38,520
43,185
Taken
21,606
24,179
Mitigated
11,301
8,549
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,557
745
0
954
11,634
4,103
0
5,572
6,022
0
21,102
L
Guan Yu
 
Guan Yu
3,009
273
1,389
1,986
12,075
10,292
0
6,218
5,715
0
13,460
L
Chang'e
3,492
141
1,549
2,051
8,935
2,705
0
4,045
4,732
15,068
0
W
Medusa
Dimondus
Medusa
9,106
4,362
0
904
4,868
1,726
0
603
4,265
0
18,673
L
Discordia
Eleni711
Discordia
0
0
0
0
180
56
0
180
0
0
0
W
12,527
4,706
0
740
3,693
1,396
0
790
2,903
20,963
1,506
W
6,964
2,606
0
484
3,764
1,130
0
117
3,647
14,792
0
W
2,071
174
3,929
1,382
3,865
1,468
0
695
3,170
13,505
0
L
Mulan
terrat999
Mulan
5,644
727
0
620
10,361
7,023
0
4,925
5,332
0
12,257
W
Chaac
xerfz
Chaac
7,852
496
0
1,046
5,416
5,581
0
1,287
4,129
0
16,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
35,112
95
Minions Killed
115
2
Camps Cleared
8
390,879
Distance Traveled
478,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,998
1,400
29
6
1
104,778
0
L
Guan Yu
6,571
1,314
18
4
1
110,551
0
L
Chang'e
5,847
1,169
21
4
0
96,510
0
W
Medusa
8,851
1,770
21
4
5
98,223
0
L
Discordia
5,132
1,026
0
0
0
0
0
W
Sol
7,090
1,418
19
4
1
87,231
0
W
Nu Wa
6,992
1,398
19
4
2
91,746
0
W
Hel
6,181
1,236
39
8
0
98,727
0
L
Mulan
6,768
1,354
27
5
0
79,040
0
W
Chaac
5,998
1,200
17
3
0
102,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role