Player Matchup

Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond V
THE Pink Muslim
Ares
Diamond V
Level 159
God Stats
0W - 1L
1,700 SR
Queue Stats
274W - 213L
1,963 MMR
Solo
Chiron
Chiron
Gold II
javikiller1
Chiron
Gold II
Level 125
God Stats
3W - 3L
1,657 SR
Queue Stats
59W - 53L
1,643 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,619 SR
1,702 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,598 SR
1,888 MMR
Nemesis
Nemesis
Platinum IV
Don Surgeon
Nemesis
Platinum IV
Level 159
God Stats
30W - 19L
1,756 SR
Queue Stats
867W - 928L
1,874 MMR
Party 1
Medusa
Medusa
Diamond V
Envy BB
Medusa
Diamond V
Level 158
God Stats
12W - 18L
1,459 SR
Queue Stats
509W - 521L
1,964 MMR
Party 1
Atlas
Atlas
Diamond V
ZeusxFreed
Atlas
Diamond V
Level 132
God Stats
60W - 64L
1,580 SR
Queue Stats
233W - 250L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 4 / 1
9,529
794
9,155
9,141
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 1 / 0
6,898
575
541
1,557
980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
17
1 / 3 / 1
9,015
751
6,781
13,138
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesCthulhuKuzenboKumbhakarna

VS

Bans
CerberusSerqetCu ChulainnShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Don Surgeon
Nemesis
16
2 / 1 / 6
9,943
829
6,152
8,566
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Envy BB
Medusa
17
4 / 1 / 3
10,824
902
8,332
8,190
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Atlas
16
2 / 0 / 4
9,622
802
6,815
10,404
7,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
8
8
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
W
Nemesis
Don Surgeon
Nemesis
2
1
6
5
W
Medusa
Envy BB
Medusa
4
1
3
5.5
L
0
1
0
0
W
Atlas
2
0
4
4
L
Chiron
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
21,299
23,836
Taken
27,160
8,054
Mitigated
16,709
5,103
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,155
149
0
1,925
9,141
2,680
0
1,779
6,723
41,489
1,249
W
Nemesis
Don Surgeon
Nemesis
6,152
618
0
1,481
8,566
6,527
1,181
2,466
5,849
0
16,989
W
Medusa
Envy BB
Medusa
8,332
948
0
1,486
8,190
2,759
1,650
2,955
4,755
0
56,514
L
541
0
0
350
1,557
980
0
597
710
2,236
0
W
Atlas
6,815
1,398
0
3,165
10,404
7,423
595
3,011
7,018
16,714
0
L
Chiron
6,781
952
184
2,644
13,138
4,394
0
3,427
8,755
0
29,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
30,389
142
Minions Killed
148
0
Camps Cleared
0
475,540
Distance Traveled
788,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,529
794
99
8
0
207,272
0
W
Nemesis
9,943
829
29
2
0
250,840
0
W
Medusa
10,824
902
102
9
0
287,404
0
L
Ares
6,898
575
2
0
0
51,469
0
W
Atlas
9,622
802
17
1
0
250,339
0
L
Chiron
9,015
751
41
3
0
216,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role