Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BIG-DON-EUAN420
Sylvanus
Level 122
God Stats
19W - 24L
1,358 SR
Queue Stats
394W - 404L
1,465 Elo+
Party 1
King Arthur
King Arthur
Bundlebee
King Arthur
Level 183
God Stats
1W - 2L
1,164 SR
Queue Stats
314W - 296L
1,507 Elo+
Party 1
Kali
Kali
Jose__Al
Kali
Level 120
God Stats
5W - 2L
1,774 SR
Queue Stats
107W - 104L
1,547 Elo+
Party 2
Medusa
Medusa
SuperKawaiiGod
Medusa
Level 139
God Stats
4W - 9L
1,157 SR
Queue Stats
153W - 129L
1,479 Elo+
Party 1
Team Averages
Level 138
1,390 SR
1,500 Elo+

VS

Team Averages
Level 91
1,409 SR
1,555 Elo+
Ymir
Ymir
Cavernus
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fsl95
Tsukuyomi
Level 75
God Stats
12W - 10L
1,654 SR
Queue Stats
53W - 48L
1,580 Elo+
Party 3
Anhur
Anhur
Lasinator
Anhur
Level 107
God Stats
4W - 3L
1,495 SR
Queue Stats
43W - 32L
1,609 Elo+
Party 3
Nox
Nox
gg rapids 134
Nox
Level 89
God Stats
1W - 1L
1,122 SR
Queue Stats
15W - 16L
1,480 Elo+
Solo
Neith
Neith
kRumbe
Neith
Level 120
God Stats
6W - 9L
1,273 SR
Queue Stats
64W - 47L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 2 / 3
6,942
694
5,188
4,833
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
2 / 3 / 2
5,574
557
3,780
8,219
4,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Bundlebee
King Arthur
12
1 / 1 / 1
6,746
675
2,903
5,885
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kali
11
6 / 1 / 2
6,483
648
5,107
9,123
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 2 / 3
5,423
542
5,225
5,567
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 3 / 4
4,850
485
2,324
8,866
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Fsl95
Tsukuyomi
11
1 / 1 / 2
5,590
559
3,535
7,494
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
Lasinator
Anhur
10
4 / 1 / 1
5,538
554
6,202
5,496
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 1
5,410
541
1,550
5,484
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kRumbe
Neith
8
1 / 3 / 0
4,846
485
2,660
4,988
1,291
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
9
9
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
3
2.25
W
Sylvanus
2
3
2
1
W
King Arthur
Bundlebee
King Arthur
1
1
1
1.5
L
Ymir
1
3
4
1
L
Tsukuyomi
Fsl95
Tsukuyomi
1
1
2
2
W
Kali
6
1
2
7
L
Anhur
Lasinator
Anhur
4
1
1
4.5
W
0
2
3
0.75
L
2
4
1
0.63
L
Neith
kRumbe
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
16,271
33,627
Taken
32,328
14,137
Mitigated
11,757
10,869
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,188
175
0
2,071
4,833
1,448
366
1,003
3,738
39,173
3,943
W
Sylvanus
3,780
1,612
762
2,392
8,219
4,355
93
1,380
6,839
15,111
0
W
King Arthur
Bundlebee
King Arthur
2,903
571
0
749
5,885
2,900
0
0
5,885
0
43,979
L
Ymir
2,324
389
0
1,257
8,866
5,431
0
2,335
6,476
8,790
0
L
Tsukuyomi
Fsl95
Tsukuyomi
3,535
457
0
4,510
7,494
2,059
0
634
6,745
0
32,467
W
Kali
5,107
1,779
0
3,526
9,123
4,174
0
457
8,632
0
39,928
L
Anhur
Lasinator
Anhur
6,202
3,585
0
2,570
5,496
1,435
0
1,970
3,526
0
31,383
W
5,225
2,245
0
1,369
5,567
1,260
0
908
4,659
0
39,726
L
1,550
552
0
713
5,484
1,541
0
2,330
2,901
23,769
0
L
Neith
kRumbe
Neith
2,660
1,562
0
1,463
4,988
1,291
0
754
4,204
0
23,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
26,234
333
Minions Killed
235
0
Camps Cleared
0
1,010,106
Distance Traveled
941,256
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,942
694
89
9
0
200,482
4
W
Sylvanus
5,574
557
11
1
0
171,974
2
W
King Arthur
6,746
675
95
10
0
207,015
2
L
Ymir
4,850
485
18
2
0
201,120
0
L
Tsukuyomi
5,590
559
69
7
0
242,263
0
W
Kali
6,483
648
62
6
0
240,359
0
L
Anhur
5,538
554
48
5
0
185,160
0
W
Medusa
5,423
542
76
8
0
190,276
0
L
Nox
5,410
541
57
6
0
171,707
0
L
Neith
4,846
485
43
4
0
141,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role