Player Matchup

Xing Tian
Xing Tian
BIGMOMMYRIDE
Xing Tian
Level 67
God Stats
20W - 20L
1,553 SR
Queue Stats
100W - 91L
1,475 Elo+
Party 1
He Bo
He Bo
Bobby_Bandz69
He Bo
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 236L
1,556 Elo+
Solo
Persephone
Persephone
Brntnf
Persephone
Level 128
God Stats
3W - 0L
1,377 SR
Queue Stats
276W - 273L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Dinoking WWE
Danzaburou
Level 108
God Stats
11W - 11L
1,513 SR
Queue Stats
171W - 149L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
WavveyTV
Guan Yu
Level 127
God Stats
1W - 2L
1,315 SR
Queue Stats
34W - 37L
1,461 Elo+
Solo
Team Averages
Level 116
1,452 SR
1,475 Elo+

VS

Team Averages
Level 119
1,490 SR
1,433 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
SUICIDALZOM8IES
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,127 Elo+
Solo
Chang'e
Chang'e
SirrSanity
Chang'e
Level 137
God Stats
2W - 4L
1,296 SR
Queue Stats
473W - 433L
1,514 Elo+
Solo
King Arthur
King Arthur
Tesakuiper
King Arthur
Level 89
God Stats
6W - 11L
1,649 SR
Queue Stats
65W - 56L
1,563 Elo+
Solo
Bastet
Bastet
TheHiddenCrow_
Bastet
Level 116
God Stats
9W - 6L
1,507 SR
Queue Stats
113W - 116L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BIGMOMMYRIDE
Xing Tian
10
3 / 0 / 3
6,110
611
3,990
10,754
4,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 2
6,237
624
4,640
4,863
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Brntnf
Persephone
10
1 / 1 / 1
5,667
567
2,350
5,568
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dinoking WWE
Danzaburou
10
1 / 3 / 3
5,113
511
4,924
6,254
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
WavveyTV
Guan Yu
10
2 / 1 / 1
5,767
577
5,261
7,650
6,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 3 / 1
5,284
528
4,370
8,994
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SUICIDALZOM8IES
Zhong Kui
9
1 / 5 / 1
4,836
484
6,084
6,694
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
SirrSanity
Chang'e
10
1 / 3 / 1
5,502
550
5,248
6,686
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Tesakuiper
King Arthur
7
2 / 1 / 0
5,328
533
3,687
5,574
2,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 3
5,754
575
2,853
6,437
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
W
Xing Tian
BIGMOMMYRIDE
Xing Tian
3
0
3
4.5
W
5
1
2
6
W
Persephone
Brntnf
Persephone
1
1
1
1.5
W
Danzaburou
Dinoking WWE
Danzaburou
1
3
3
0.83
L
Zhong Kui
SUICIDALZOM8IES
Zhong Kui
1
5
1
0.3
L
Chang'e
SirrSanity
Chang'e
1
3
1
0.5
L
King Arthur
Tesakuiper
King Arthur
2
1
0
2
L
2
0
3
3.5
W
Guan Yu
WavveyTV
Guan Yu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,165
Damage
22,242
35,089
Taken
34,385
14,415
Mitigated
15,202
12,117
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,370
1,126
0
2,114
8,994
5,342
0
83
8,911
183
29,021
W
Xing Tian
BIGMOMMYRIDE
Xing Tian
3,990
227
1,595
2,860
10,754
4,600
108
3,938
6,816
17,134
2,556
W
4,640
441
0
2,928
4,863
1,120
0
869
3,898
45,633
4,159
W
Persephone
Brntnf
Persephone
2,350
124
0
1,259
5,568
1,006
0
3,461
1,672
27,886
0
W
Danzaburou
Dinoking WWE
Danzaburou
4,924
1,672
0
1,236
6,254
1,652
408
2,053
4,147
0
32,193
L
Zhong Kui
SUICIDALZOM8IES
Zhong Kui
6,084
2,511
0
1,541
6,694
3,688
0
2,652
4,042
23,792
3,660
L
Chang'e
SirrSanity
Chang'e
5,248
200
146
1,802
6,686
1,725
0
4,111
2,575
31,460
0
L
King Arthur
Tesakuiper
King Arthur
3,687
1,127
0
1,246
5,574
2,645
0
1,726
3,848
0
15,591
L
2,853
837
0
1,180
6,437
1,802
0
1,741
4,696
0
34,443
W
Guan Yu
WavveyTV
Guan Yu
5,261
1,147
68
2,171
7,650
6,037
0
183
6,934
0
33,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
26,704
280
Minions Killed
258
0
Camps Cleared
0
991,711
Distance Traveled
926,869
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,284
528
53
5
0
166,813
0
W
Xing Tian
6,110
611
27
3
0
201,926
0
W
He Bo
6,237
624
92
9
0
217,772
1
W
Persephone
5,667
567
46
5
0
209,902
0
W
Danzaburou
5,113
511
55
6
0
186,751
5
L
Zhong Kui
4,836
484
51
5
0
173,977
2
L
Chang'e
5,502
550
63
6
0
203,824
2
L
King Arthur
5,328
533
20
2
0
155,870
0
L
Bastet
5,754
575
71
7
0
226,385
2
W
Guan Yu
5,767
577
60
6
0
175,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role