Player Matchup

Nike
Nike
AnonymaAndy
Nike
Level 66
God Stats
25W - 18L
1,611 SR
Queue Stats
129W - 139L
1,522 Elo+
Party 2
Cerberus
Cerberus
JDude95
Cerberus
Level 123
God Stats
1W - 1L
1,757 SR
Queue Stats
76W - 63L
1,585 Elo+
Solo
Danzaburou
Danzaburou
Loonaxr
Danzaburou
Level 68
God Stats
58W - 36L
1,690 SR
Queue Stats
131W - 124L
1,531 Elo+
Party 2
Arachne
Arachne
MAQE9000
Arachne
Level 84
God Stats
1W - 4L
1,360 SR
Queue Stats
34W - 25L
1,556 Elo+
Party 2
Nox
Nox
mr_wipes
Nox
Level 129
God Stats
0W - 6L
1,135 SR
Queue Stats
140W - 135L
1,550 Elo+
Party 2
Team Averages
Level 94
1,511 SR
1,549 Elo+

VS

Team Averages
Level 85
1,454 SR
1,539 Elo+
Susano
Susano
Aerdna18
Susano
Level 68
God Stats
70W - 72L
1,503 SR
Queue Stats
386W - 385L
1,551 Elo+
Solo
Ares
Ares
KAY117
Ares
Level 162
God Stats
1W - 1L
1,266 SR
Queue Stats
25W - 32L
1,432 Elo+
Party 1
Baba Yaga
Baba Yaga
Ourobingis
Baba Yaga
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 29L
1,432 Elo+
Party 1
Hercules
Hercules
guillermaini
Hercules
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,558 Elo+
Party 3
Anhur
Anhur
zamek10
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 0
8,974
641
14,439
14,683
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
JDude95
Cerberus
14
1 / 1 / 0
8,392
599
8,757
11,181
8,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Loonaxr
Danzaburou
11
0 / 8 / 4
5,960
426
7,139
9,545
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
MAQE9000
Arachne
12
2 / 7 / 0
6,894
492
2,935
13,804
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 7 / 4
7,313
522
5,135
10,154
3,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aerdna18
Susano
15
6 / 2 / 2
7,902
564
6,968
10,629
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
KAY117
Ares
13
0 / 1 / 1
7,168
512
4,174
12,506
7,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Ourobingis
Baba Yaga
14
7 / 4 / 2
8,711
622
8,145
8,309
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
guillermaini
Hercules
12
6 / 3 / 10
8,424
602
9,777
17,848
16,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
zamek10
Anhur
14
9 / 3 / 6
8,526
609
9,478
11,106
3,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
28
28
Deaths
13
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Susano
Aerdna18
Susano
6
2
2
3.5
L
8
5
0
1.6
L
Cerberus
JDude95
Cerberus
1
1
0
1
W
Ares
KAY117
Ares
0
1
1
0.5
L
Danzaburou
Loonaxr
Danzaburou
0
8
4
0.25
L
Arachne
MAQE9000
Arachne
2
7
0
0.29
W
Baba Yaga
Ourobingis
Baba Yaga
7
4
2
2
W
Hercules
guillermaini
Hercules
6
3
10
3.67
L
2
7
4
0.57
W
Anhur
zamek10
Anhur
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
38,542
59,367
Taken
60,398
24,396
Mitigated
34,585
16,175
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Aerdna18
Susano
6,968
1,485
0
4,719
10,629
3,670
0
3,354
7,275
25
56,659
L
14,439
2,814
0
3,673
14,683
6,664
0
1,634
13,049
0
54,025
L
Cerberus
JDude95
Cerberus
8,757
422
0
5,233
11,181
8,725
0
4,108
7,073
62,054
3,439
W
Ares
KAY117
Ares
4,174
263
0
3,839
12,506
7,664
0
6,911
5,595
46,335
0
L
Danzaburou
Loonaxr
Danzaburou
7,139
3,635
0
1,940
9,545
1,786
0
736
8,809
0
28,330
L
Arachne
MAQE9000
Arachne
2,935
1,317
0
3,594
13,804
4,029
0
2,064
11,740
0
45,952
W
Baba Yaga
Ourobingis
Baba Yaga
8,145
240
0
1,048
8,309
3,260
0
2,582
5,727
54,097
144
W
Hercules
guillermaini
Hercules
9,777
3,099
0
4,953
17,848
16,254
0
875
16,973
0
23,707
L
5,135
975
0
1,735
10,154
3,192
0
3,668
6,486
41,467
0
W
Anhur
zamek10
Anhur
9,478
5,044
0
4,286
11,106
3,737
84
0
11,106
0
57,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
40,731
430
Minions Killed
418
0
Camps Cleared
0
1,347,796
Distance Traveled
1,478,182
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,902
564
98
7
0
324,877
0
L
Nike
8,974
641
84
6
0
289,668
3
L
Cerberus
8,392
599
160
11
0
253,121
3
W
Ares
7,168
512
91
7
0
261,024
0
L
Danzaburou
5,960
426
41
3
0
267,780
0
L
Arachne
6,894
492
72
5
0
271,369
0
W
Baba Yaga
8,711
622
101
7
0
290,487
1
W
Hercules
8,424
602
20
1
0
316,832
6
L
Nox
7,313
522
73
5
0
265,858
0
W
Anhur
8,526
609
108
8
0
284,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role