Player Matchup

Nemesis
Nemesis
NovaCreation
Nemesis
Level 65
God Stats
6W - 6L
1,585 SR
Queue Stats
108W - 87L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Thermicimpala47
Gilgamesh
Level 154
God Stats
24W - 20L
1,591 SR
Queue Stats
76W - 96L
1,449 Elo+
Solo
Poseidon
Poseidon
Yzermanl19l
Poseidon
Level 122
God Stats
4W - 2L
1,502 SR
Queue Stats
131W - 129L
1,547 Elo+
Solo
Ymir
Ymir
realghostx80
Ymir
Level 64
God Stats
1W - 0L
1,562 SR
Queue Stats
2W - 1L
1,435 Elo+
Solo
Heimdallr
Heimdallr
tkdluke
Heimdallr
Level 147
God Stats
9W - 8L
1,538 SR
Queue Stats
259W - 262L
1,513 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,502 Elo+

VS

Team Averages
Level 100
1,511 SR
1,493 Elo+
Athena
Athena
Prorogue
Athena
Level 111
God Stats
6W - 7L
1,527 SR
Queue Stats
132W - 125L
1,511 Elo+
Solo
Ishtar
Ishtar
RAWxB33F
Ishtar
Level 34
God Stats
20W - 27L
1,470 SR
Queue Stats
68W - 71L
1,445 Elo+
Party 1
Olorun
Olorun
Sgt tahco
Olorun
Level 104
God Stats
9W - 13L
1,439 SR
Queue Stats
404W - 414L
1,441 Elo+
Party 1
Pele
Pele
SlumberousSloth
Pele
Level 108
God Stats
6W - 11L
1,413 SR
Queue Stats
210W - 190L
1,478 Elo+
Party 1
Tiamat
Tiamat
Sylviα
Tiamat
Level 144
God Stats
4W - 4L
1,707 SR
Queue Stats
43W - 41L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NovaCreation
Nemesis
15
5 / 3 / 1
8,680
579
5,849
9,228
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Thermicimpala47
Gilgamesh
15
1 / 3 / 4
9,142
609
6,832
16,563
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Yzermanl19l
Poseidon
17
6 / 3 / 2
10,264
684
9,641
5,894
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
8,495
566
4,933
12,251
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
tkdluke
Heimdallr
15
5 / 1 / 4
9,158
611
9,493
8,837
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Prorogue
Athena
12
2 / 3 / 1
7,571
505
4,194
12,279
12,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
RAWxB33F
Ishtar
13
0 / 5 / 2
7,369
491
7,100
8,330
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
Sgt tahco
Olorun
11
1 / 5 / 2
7,249
483
1,964
8,187
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 3 / 3
8,766
584
9,241
12,514
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
Sylviα
Tiamat
15
3 / 4 / 1
8,978
599
8,941
11,508
7,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
11
11
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
NovaCreation
Nemesis
5
3
1
1.83
L
Athena
Prorogue
Athena
2
3
1
0.83
L
Ishtar
RAWxB33F
Ishtar
0
5
2
0.2
L
Olorun
Sgt tahco
Olorun
1
5
2
0.4
L
5
3
3
2.17
L
Tiamat
Sylviα
Tiamat
3
4
1
0.88
W
Gilgamesh
Thermicimpala47
Gilgamesh
1
3
4
1
W
Poseidon
Yzermanl19l
Poseidon
6
3
2
2.33
W
3
1
6
6
W
Heimdallr
tkdluke
Heimdallr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
31,440
52,773
Taken
52,818
29,893
Mitigated
29,433
17,012
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
NovaCreation
Nemesis
5,849
2,104
0
1,865
9,228
3,451
0
897
8,287
0
66,545
L
Athena
Prorogue
Athena
4,194
665
0
1,827
12,279
12,313
0
2,465
9,814
24,438
0
L
Ishtar
RAWxB33F
Ishtar
7,100
3,363
0
1,574
8,330
2,990
0
1,571
6,759
0
55,511
L
Olorun
Sgt tahco
Olorun
1,964
933
300
2,000
8,187
2,468
550
4,865
2,900
36,872
6,262
L
9,241
3,232
0
4,977
12,514
3,966
809
3,897
8,317
0
59,698
L
Tiamat
Sylviα
Tiamat
8,941
1,030
0
3,470
11,508
7,696
0
920
9,893
48,196
1,296
W
Gilgamesh
Thermicimpala47
Gilgamesh
6,832
1,769
0
3,636
16,563
11,465
0
6,053
8,232
0
58,842
W
Poseidon
Yzermanl19l
Poseidon
9,641
1,103
0
1,703
5,894
1,667
0
1,929
3,862
78,191
1,766
W
4,933
761
0
4,034
12,251
9,608
20
1,980
10,271
24,654
0
W
Heimdallr
tkdluke
Heimdallr
9,493
2,979
0
5,774
8,837
3,702
461
1,969
6,868
0
74,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
39,933
533
Minions Killed
437
0
Camps Cleared
0
1,555,704
Distance Traveled
1,539,923
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,680
579
98
7
0
389,265
2
L
Athena
7,571
505
37
2
0
385,547
5
L
Ishtar
7,369
491
111
7
0
330,321
3
L
Olorun
7,249
483
80
5
0
207,052
2
L
Pele
8,766
584
92
6
0
344,298
0
L
Tiamat
8,978
599
117
8
0
272,705
5
W
Gilgamesh
9,142
609
123
8
0
305,427
0
W
Poseidon
10,264
684
158
11
0
295,056
4
W
Ymir
8,495
566
38
3
0
304,055
0
W
Heimdallr
9,158
611
116
8
0
261,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role