Player Matchup

Ne Zha
Ne Zha
Platinum II
Eruptio
Ne Zha
Platinum II
Level 181
God Stats
2W - 1L
1,873 SR
Queue Stats
39W - 15L
2,211 MMR
Party 2
Raijin
Raijin
Diamond III
Kaiςenat
Raijin
Diamond III
Level 119
God Stats
10W - 1L
1,820 SR
Queue Stats
77W - 36L
2,149 MMR
Party 2
Ares
Ares
Diamond IV
nomoreNaruto
Ares
Diamond IV
Level 56
God Stats
4W - 0L
1,755 SR
Queue Stats
42W - 30L
2,203 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,816 SR
2,188 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,577 SR
1,836 MMR
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
CommonRaven
Ao Kuang
Diamond III
Level 64
God Stats
0W - 1L
1,647 SR
Queue Stats
42W - 25L
2,325 MMR
Party 1
Mulan
Mulan
Platinum V
MAR1O__03
Mulan
Platinum V
Level 127
God Stats
0W - 2L
1,585 SR
Queue Stats
109W - 137L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eruptio
Ne Zha
17
4 / 2 / 9
10,639
887
9,690
12,132
15,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
Kaiςenat
Raijin
17
7 / 2 / 8
11,133
928
17,809
10,845
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 0 / 10
10,682
890
10,264
10,894
12,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bans
KuzenboCerberusCthulhuKumbhakarnaAchilles

VS

Bans
SerqetGebMedusaOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
0 / 5 / 2
8,578
715
7,097
12,606
3,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
CommonRaven
Ao Kuang
15
3 / 4 / 1
9,576
798
6,887
17,987
15,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mulan
MAR1O__03
Mulan
13
1 / 6 / 1
8,295
691
7,836
14,169
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
2
0.2
L
Ao Kuang
CommonRaven
Ao Kuang
3
4
1
0.88
W
Ne Zha
Eruptio
Ne Zha
4
2
9
4.25
W
Raijin
Kaiςenat
Raijin
7
2
8
5.5
L
Mulan
MAR1O__03
Mulan
1
6
1
0.25
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,763
Damage
21,820
33,871
Taken
44,762
35,113
Mitigated
32,074
10,949
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,097
3,391
0
4,045
12,606
3,978
0
8,757
3,556
0
37,602
L
Ao Kuang
CommonRaven
Ao Kuang
6,887
912
0
6,841
17,987
15,014
0
10,679
6,859
24,057
0
W
Ne Zha
Eruptio
Ne Zha
9,690
1,894
0
4,448
12,132
15,745
664
2,193
9,610
0
39,221
W
Raijin
Kaiςenat
Raijin
17,809
1,862
0
2,844
10,845
6,882
855
3,294
7,460
54,591
0
L
Mulan
MAR1O__03
Mulan
7,836
462
0
1,806
14,169
13,082
0
7,837
5,931
0
18,272
W
10,264
899
0
3,657
10,894
12,486
1,493
1,428
9,179
24,403
3,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
26,449
171
Minions Killed
115
0
Camps Cleared
0
716,771
Distance Traveled
626,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,578
715
70
6
0
206,614
0
L
Ao Kuang
9,576
798
33
3
0
214,442
0
W
Ne Zha
10,639
887
50
4
0
246,799
0
W
Raijin
11,133
928
92
8
0
221,156
0
L
Mulan
8,295
691
12
1
0
205,292
0
W
Ares
10,682
890
29
2
0
248,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role