Player Matchup

Chiron
Chiron
 
Chiron
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Aspd3n69
Terra
Level 152
God Stats
18W - 8L
1,604 SR
Queue Stats
359W - 333L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Kaimorgan14
Xing Tian
Level 88
God Stats
6W - 4L
1,496 SR
Queue Stats
378W - 358L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
Nimrodize
Ne Zha
Level 129
God Stats
3W - 4L
1,710 SR
Queue Stats
65W - 40L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
Rùsh
Nu Wa
Level 127
God Stats
1W - 2L
1,230 SR
Queue Stats
55W - 41L
1,596 Elo+
Party 2
Team Averages
Level 134
1,508 SR
1,514 Elo+

VS

Team Averages
Level 101
1,614 SR
1,509 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BBQDave716
Hercules
Level 67
God Stats
39W - 61L
1,458 SR
Queue Stats
594W - 577L
1,494 Elo+
Solo
Rama
Rama
BagheeraBlack
Rama
Level 145
God Stats
1W - 2L
1,929 SR
Queue Stats
18W - 22L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Razer2121
Ratatoskr
Level 93
God Stats
9W - 6L
1,639 SR
Queue Stats
138W - 121L
1,520 Elo+
Solo
Ymir
Ymir
ThaNgga
Ymir
Level 140
God Stats
229W - 169L
1,545 SR
Queue Stats
318W - 271L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 0 / 2
7,164
716
5,961
4,134
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Terra
Aspd3n69
Terra
10
1 / 1 / 10
6,315
632
4,102
8,666
5,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Kaimorgan14
Xing Tian
10
1 / 4 / 0
5,479
548
3,467
10,450
5,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Nimrodize
Ne Zha
13
6 / 2 / 3
6,644
664
4,815
8,686
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Rùsh
Nu Wa
12
7 / 2 / 3
6,778
678
9,392
5,250
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
1 / 5 / 3
5,873
587
4,980
6,996
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BBQDave716
Hercules
10
1 / 4 / 2
5,198
520
3,925
10,093
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,479
548
1,215
6,163
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Razer2121
Ratatoskr
10
2 / 5 / 1
5,443
544
2,671
8,885
2,680
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ThaNgga
Ymir
11
5 / 3 / 2
6,937
694
8,931
10,758
4,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
9
9
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
2
5
L
Yu Huang
 
Yu Huang
1
5
3
0.5
W
Terra
Aspd3n69
Terra
1
1
10
6
L
Hercules
BBQDave716
Hercules
1
4
2
0.5
L
0
2
0
0
W
Xing Tian
Kaimorgan14
Xing Tian
1
4
0
0.25
W
Ne Zha
Nimrodize
Ne Zha
6
2
3
3.75
L
Ratatoskr
Razer2121
Ratatoskr
2
5
1
0.5
W
Nu Wa
Rùsh
Nu Wa
7
2
3
4.25
L
Ymir
ThaNgga
Ymir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,737
Damage
21,722
37,186
Taken
42,895
16,710
Mitigated
15,307
7,782
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,961
3,014
237
1,837
4,134
1,154
0
0
4,012
0
56,069
L
Yu Huang
 
Yu Huang
4,980
589
0
1,322
6,996
1,550
0
4,335
2,320
38,370
0
W
Terra
Aspd3n69
Terra
4,102
927
272
2,976
8,666
5,323
0
3,033
5,451
17,165
1,574
L
Hercules
BBQDave716
Hercules
3,925
1,119
0
1,992
10,093
4,945
0
3,829
6,080
0
27,469
L
1,215
865
0
1,468
6,163
1,833
0
986
5,115
0
36,472
W
Xing Tian
Kaimorgan14
Xing Tian
3,467
269
0
742
10,450
5,040
0
7,182
3,268
19,523
667
W
Ne Zha
Nimrodize
Ne Zha
4,815
1,268
0
1,093
8,686
3,683
0
1,536
7,111
0
47,839
L
Ratatoskr
Razer2121
Ratatoskr
2,671
675
0
561
8,885
2,680
0
2,469
6,148
0
36,345
W
Nu Wa
Rùsh
Nu Wa
9,392
2,066
0
625
5,250
1,510
0
2,160
2,975
34,485
0
L
Ymir
ThaNgga
Ymir
8,931
3,068
0
4,247
10,758
4,299
0
3,620
6,652
45,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
28,930
321
Minions Killed
327
0
Camps Cleared
0
1,064,413
Distance Traveled
1,017,467
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,164
716
86
9
0
213,767
4
L
Yu Huang
5,873
587
73
7
0
202,075
0
W
Terra
6,315
632
43
4
0
235,257
1
L
Hercules
5,198
520
42
4
0
200,213
0
L
Rama
5,479
548
81
8
0
211,690
2
W
Xing Tian
5,479
548
45
5
0
163,110
0
W
Ne Zha
6,644
664
77
8
0
250,860
0
L
Ratatoskr
5,443
544
57
6
0
240,731
0
W
Nu Wa
6,778
678
70
7
0
201,419
1
L
Ymir
6,937
694
74
7
0
162,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role