Player Matchup

Cerberus
Cerberus
JumalanMuna
Cerberus
Level 153
God Stats
3W - 0L
1,808 SR
Queue Stats
112W - 123L
1,424 Elo+
Solo
Hera
Hera
RatPoisonBruh
Hera
Level 57
God Stats
3W - 4L
1,303 SR
Queue Stats
108W - 150L
1,493 Elo+
Party 1
Neith
Neith
SmellyPineapple
Neith
Level 25
God Stats
1W - 0L
1,265 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
jackk07260
Danzaburou
Level 68
God Stats
10W - 11L
1,532 SR
Queue Stats
523W - 472L
1,542 Elo+
Solo
Artemis
Artemis
wag12k
Artemis
Level 100
God Stats
1W - 0L
1,155 SR
Queue Stats
13W - 15L
1,476 Elo+
Party 1
Team Averages
Level 81
1,413 SR
1,482 Elo+

VS

Team Averages
Level 106
1,429 SR
1,565 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bobczop
Merlin
Level 98
God Stats
6W - 11L
1,428 SR
Queue Stats
595W - 597L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
Franks-015
Kuzenbo
Level 154
God Stats
2W - 3L
1,592 SR
Queue Stats
173W - 119L
1,602 Elo+
Party 2
Skadi
Skadi
Raphhaaa
Skadi
Level 96
God Stats
3W - 5L
1,441 SR
Queue Stats
174W - 166L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
TheCapitalA
Ah Puch
Level 155
God Stats
0W - 1L
1,182 SR
Queue Stats
8W - 5L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JumalanMuna
Cerberus
13
0 / 4 / 11
8,944
813
5,719
14,868
15,954
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 14
10,081
916
13,288
4,593
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
7 / 3 / 8
10,033
912
12,379
10,887
4,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
jackk07260
Danzaburou
15
5 / 2 / 9
9,383
853
10,044
9,424
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
wag12k
Artemis
16
4 / 2 / 13
9,755
887
8,689
5,711
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 3 / 3
8,820
802
9,098
11,270
12,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Bobczop
Merlin
13
1 / 5 / 6
7,739
704
7,735
7,650
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Franks-015
Kuzenbo
12
2 / 4 / 5
8,054
732
5,714
15,964
12,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Raphhaaa
Skadi
13
1 / 4 / 2
7,303
664
5,183
8,286
2,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
TheCapitalA
Ah Puch
13
2 / 5 / 2
7,679
698
8,306
10,132
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
21
Kills
10
11
Deaths
21
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
3
1.83
L
Merlin
Bobczop
Merlin
1
5
6
0.8
L
Kuzenbo
Franks-015
Kuzenbo
2
4
5
1.13
W
Cerberus
JumalanMuna
Cerberus
0
4
11
1.38
L
Skadi
Raphhaaa
Skadi
1
4
2
0.5
W
5
0
14
12
W
7
3
8
3.67
L
Ah Puch
TheCapitalA
Ah Puch
2
5
2
0.6
W
Danzaburou
jackk07260
Danzaburou
5
2
9
4.75
W
Artemis
wag12k
Artemis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,119
Damage
36,036
45,483
Taken
53,302
27,906
Mitigated
33,064
18,532
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,098
620
0
3,797
11,270
12,525
0
2,982
8,111
22,111
0
L
Merlin
Bobczop
Merlin
7,735
370
739
618
7,650
2,208
0
2,465
5,059
15,279
357
L
Kuzenbo
Franks-015
Kuzenbo
5,714
2,126
2,256
4,679
15,964
12,489
0
4,271
11,430
11,266
543
W
Cerberus
JumalanMuna
Cerberus
5,719
349
1,422
5,097
14,868
15,954
2
7,603
7,265
10,407
277
L
Skadi
Raphhaaa
Skadi
5,183
1,242
248
188
8,286
2,770
0
2,847
5,292
0
15,240
W
13,288
2,141
893
596
4,593
1,897
1,084
3,328
1,265
19,347
1,126
W
12,379
3,929
71
4,805
10,887
4,288
1,980
6,916
3,971
0
29,641
L
Ah Puch
TheCapitalA
Ah Puch
8,306
121
387
2,073
10,132
3,072
0
4,850
4,880
20,964
0
W
Danzaburou
jackk07260
Danzaburou
10,044
891
978
2,392
9,424
3,554
1,011
7,684
1,740
0
21,523
W
Artemis
wag12k
Artemis
8,689
2,308
1,454
824
5,711
2,213
2,800
5,028
683
0
25,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,196
Gold Earned
39,595
172
Minions Killed
112
0
Camps Cleared
0
982,496
Distance Traveled
901,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,820
802
42
4
0
192,081
0
L
Merlin
7,739
704
13
1
0
168,137
0
L
Kuzenbo
8,054
732
5
0
0
184,633
0
W
Cerberus
8,944
813
29
3
0
189,393
0
L
Skadi
7,303
664
29
3
0
172,944
0
W
Hera
10,081
916
33
3
0
209,154
0
W
Neith
10,033
912
45
4
0
180,604
0
L
Ah Puch
7,679
698
23
2
0
183,559
0
W
Danzaburou
9,383
853
31
3
0
216,985
0
W
Artemis
9,755
887
34
3
0
186,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role