Player Matchup

Loki
Loki
CauSe-PlaYer
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
DerSteilsteVogel
Cthulhu
Level 24
God Stats
3W - 8L
1,509 SR
Queue Stats
4W - 11L
1,352 Elo+
Party 2
Sol
Sol
XenoNerva
Sol
Level 157
God Stats
1W - 2L
1,414 SR
Queue Stats
167W - 160L
1,557 Elo+
Solo
Medusa
Medusa
ZITRONEN_SIRUP
Medusa
Level 121
God Stats
3W - 9L
1,539 SR
Queue Stats
23W - 34L
1,394 Elo+
Party 2
Artio
Artio
miguelunchu_15
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,758 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,494 Elo+

VS

Team Averages
Level 130
1,638 SR
1,469 Elo+
Nut
Nut
 
Nut
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MxlkyWxy5297
Morgan Le Fay
Level 122
God Stats
4W - 1L
1,873 SR
Queue Stats
116W - 122L
1,490 Elo+
Party 1
Cerberus
Cerberus
NikoriG
Cerberus
Level 103
God Stats
9W - 16L
1,388 SR
Queue Stats
114W - 121L
1,384 Elo+
Solo
Awilix
Awilix
Rοβεevee
Awilix
Level 128
God Stats
5W - 0L
1,930 SR
Queue Stats
124W - 130L
1,494 Elo+
Party 1
Bellona
Bellona
Seiiyo
Bellona
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 234L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,061
460
1,881
8,183
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,860
442
3,385
6,711
3,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 7 / 0
5,134
467
1,591
10,199
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 3 / 0
5,502
500
5,368
6,436
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,349
486
4,587
12,085
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 1 / 3
5,463
497
2,904
6,231
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
MxlkyWxy5297
Morgan Le Fay
13
5 / 0 / 1
7,706
701
8,248
4,070
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
NikoriG
Cerberus
10
2 / 0 / 2
5,152
468
4,638
7,406
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
13
8 / 0 / 1
6,941
631
6,232
6,988
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Seiiyo
Bellona
13
1 / 0 / 1
6,961
633
7,917
10,450
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
16
16
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
3
1.5
L
0
3
0
0
L
0
1
0
0
W
Morgan Le Fay
MxlkyWxy5297
Morgan Le Fay
5
0
1
5.5
W
Cerberus
NikoriG
Cerberus
2
0
2
3
W
Awilix
8
0
1
8.5
W
Bellona
Seiiyo
Bellona
1
0
1
1.5
L
0
7
0
0
L
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,812
Damage
29,939
43,614
Taken
35,145
16,022
Mitigated
16,769
14,868
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,904
1,153
0
2,985
6,231
2,085
312
1,426
4,805
0
39,903
L
1,881
263
0
3,573
8,183
2,140
0
1,676
6,368
0
31,791
L
3,385
367
54
1,275
6,711
3,217
0
2,391
4,016
18,996
1,842
W
Morgan Le Fay
MxlkyWxy5297
Morgan Le Fay
8,248
633
0
1,640
4,070
1,545
0
1,529
2,541
51,782
2,692
W
Cerberus
NikoriG
Cerberus
4,638
135
0
2,257
7,406
3,330
0
1,722
5,684
17,466
0
W
Awilix
6,232
2,425
0
3,325
6,988
2,608
0
237
6,751
0
57,296
W
Bellona
Seiiyo
Bellona
7,917
2,552
0
5,902
10,450
7,201
0
3,973
5,863
0
50,810
L
1,591
341
0
3,310
10,199
2,400
186
5,446
4,257
22,581
4,950
L
5,368
2,093
0
1,344
6,436
1,635
278
1,846
4,493
0
36,593
L
4,587
411
0
5,312
12,085
6,630
0
0
12,085
34,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
32,223
251
Minions Killed
386
0
Camps Cleared
0
1,106,325
Distance Traveled
1,195,239
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,463
497
69
6
0
222,183
1
L
Loki
5,061
460
63
6
0
255,825
0
L
Cthulhu
4,860
442
24
2
0
233,103
4
W
Morgan Le Fay
7,706
701
100
9
0
234,338
0
W
Cerberus
5,152
468
41
4
0
232,523
0
W
Awilix
6,941
631
91
8
0
278,221
0
W
Bellona
6,961
633
85
8
0
227,974
0
L
Sol
5,134
467
52
5
0
183,185
0
L
Medusa
5,502
500
60
5
0
223,500
0
L
Artio
5,349
486
52
5
0
210,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role