Player Matchup

Cerberus
Cerberus
CasTheShrub
Cerberus
Level 88
God Stats
34W - 31L
1,585 SR
Queue Stats
158W - 156L
1,559 Elo+
Solo
Eset
Eset
Dowino
Eset
Level 191
God Stats
3W - 1L
1,525 SR
Queue Stats
100W - 78L
1,618 Elo+
Party 2
Vulcan
Vulcan
IParvens
Vulcan
Level 156
God Stats
3W - 0L
1,592 SR
Queue Stats
365W - 336L
1,557 Elo+
Party 2
Bastet
Bastet
Tapsuriom
Bastet
Level 159
God Stats
4W - 3L
1,794 SR
Queue Stats
135W - 142L
1,551 Elo+
Solo
Cernunnos
Cernunnos
isonoobo3o
Cernunnos
Level 98
God Stats
20W - 15L
1,565 SR
Queue Stats
77W - 58L
1,566 Elo+
Solo
Team Averages
Level 138
1,612 SR
1,570 Elo+

VS

Team Averages
Level 148
1,481 SR
1,566 Elo+
Sylvanus
Sylvanus
CloudTim
Sylvanus
Level 154
God Stats
0W - 1L
1,304 SR
Queue Stats
20W - 28L
1,503 Elo+
Solo
Medusa
Medusa
Cosmicheese
Medusa
Level 111
God Stats
19W - 13L
1,582 SR
Queue Stats
973W - 982L
1,517 Elo+
Solo
Fenrir
Fenrir
Discolel
Fenrir
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 200L
1,567 Elo+
Solo
Chronos
Chronos
Níno
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 232L
1,619 Elo+
Party 1
Cerberus
Cerberus
zNeVerr
Cerberus
Level 159
God Stats
1W - 2L
1,518 SR
Queue Stats
413W - 361L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CasTheShrub
Cerberus
12
3 / 0 / 10
7,038
1,408
8,101
6,280
5,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Dowino
Eset
12
4 / 0 / 12
7,725
1,545
8,773
2,100
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vulcan
IParvens
Vulcan
13
5 / 1 / 12
7,878
1,576
12,205
3,102
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Tapsuriom
Bastet
13
4 / 0 / 11
7,160
1,432
8,186
4,221
3,109
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mace

Mace

+10
Physical Power

Cernunnos
isonoobo3o
Cernunnos
12
3 / 3 / 7
7,046
1,409
5,011
6,315
1,825
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Team 1 Tickets

389

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CloudTim
Sylvanus
11
3 / 6 / 0
6,714
1,343
6,069
12,355
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
11
1 / 1 / 1
6,121
1,224
2,644
4,935
1,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Discolel
Fenrir
10
0 / 4 / 3
5,701
1,140
3,024
7,985
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Chronos
Níno
Chronos
11
0 / 5 / 4
6,033
1,207
4,112
8,527
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zNeVerr
Cerberus
11
0 / 3 / 4
5,920
1,184
4,297
13,639
10,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
19
Kills
4
4
Deaths
19
52
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CasTheShrub
Cerberus
3
0
10
8
L
Sylvanus
CloudTim
Sylvanus
3
6
0
0.5
L
Medusa
1
1
1
1.5
L
Fenrir
Discolel
Fenrir
0
4
3
0.38
W
Eset
Dowino
Eset
4
0
12
10
W
Vulcan
IParvens
Vulcan
5
1
12
11
L
Chronos
Níno
Chronos
0
5
4
0.4
W
Bastet
Tapsuriom
Bastet
4
0
11
9.5
W
Cernunnos
isonoobo3o
Cernunnos
3
3
7
2.17
L
Cerberus
zNeVerr
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
20,146
22,018
Taken
47,441
11,852
Mitigated
20,443
4,044
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CasTheShrub
Cerberus
8,101
408
0
2,168
6,280
5,255
0
4,414
1,795
11,593
1,412
L
Sylvanus
CloudTim
Sylvanus
6,069
1,193
913
2,069
12,355
4,104
0
7,786
4,097
19,176
449
L
Medusa
2,644
881
0
142
4,935
1,163
0
2,619
2,147
0
13,268
L
Fenrir
Discolel
Fenrir
3,024
741
0
143
7,985
2,475
0
4,908
2,729
0
5,811
W
Eset
Dowino
Eset
8,773
358
162
111
2,100
740
0
1,626
474
17,784
0
W
Vulcan
IParvens
Vulcan
12,205
610
0
86
3,102
923
0
2,092
1,010
24,737
0
L
Chronos
Níno
Chronos
4,112
1,396
0
290
8,527
2,333
0
5,441
2,630
10,211
0
W
Bastet
Tapsuriom
Bastet
8,186
2,317
0
1,498
4,221
3,109
0
2,929
1,263
0
11,326
W
Cernunnos
isonoobo3o
Cernunnos
5,011
2,543
0
19
6,315
1,825
0
3,252
2,921
0
14,579
L
Cerberus
zNeVerr
Cerberus
4,297
376
0
1,842
13,639
10,368
0
6,344
6,637
10,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
30,489
107
Minions Killed
100
8
Camps Cleared
3
587,220
Distance Traveled
506,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,038
1,408
18
4
0
122,465
0
L
Sylvanus
6,714
1,343
29
6
0
96,329
0
L
Medusa
6,121
1,224
25
5
0
100,582
0
L
Fenrir
5,701
1,140
12
2
1
75,488
0
W
Eset
7,725
1,545
29
6
1
122,498
0
W
Vulcan
7,878
1,576
26
5
1
115,451
0
L
Chronos
6,033
1,207
20
4
1
112,002
0
W
Bastet
7,160
1,432
9
2
0
129,258
0
W
Cernunnos
7,046
1,409
25
5
6
97,548
0
L
Cerberus
5,920
1,184
14
3
1
122,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role