Player Matchup

Zeus
Zeus
 
Zeus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EuuPHooRiiA
Odin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,508 Elo+
Party 3
Xbalanque
Xbalanque
F1Nd3RF33
Xbalanque
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Uebi01
Cthulhu
Level 121
God Stats
6W - 4L
1,756 SR
Queue Stats
40W - 47L
1,475 Elo+
Party 3
Fenrir
Fenrir
zCoLt_Primo
Fenrir
Level 129
God Stats
3W - 5L
1,484 SR
Queue Stats
83W - 89L
1,523 Elo+
Party 3
Team Averages
Level 131
1,548 SR
1,513 Elo+

VS

Team Averages
Level 115
1,486 SR
1,471 Elo+
Loki
Loki
DKG_FrustaX
Loki
Level 107
God Stats
2W - 2L
1,515 SR
Queue Stats
167W - 162L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
IMLAGGINGSOMUCH
Kukulkan
Level 124
God Stats
5W - 2L
1,728 SR
Queue Stats
21W - 28L
1,494 Elo+
Party 2
Sobek
Sobek
ITz_Ale1388
Sobek
Level 100
God Stats
1W - 1L
1,201 SR
Queue Stats
257W - 276L
1,459 Elo+
Party 1
Apollo
Apollo
Snaky95
Apollo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Solo
Awilix
Awilix
Stuterss
Awilix
Level 167
God Stats
4W - 5L
1,484 SR
Queue Stats
88W - 83L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 6 / 0
6,778
565
2,609
6,646
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,392
449
2,559
9,161
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
F1Nd3RF33
Xbalanque
11
0 / 3 / 0
6,284
524
5,872
6,876
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Uebi01
Cthulhu
13
4 / 0 / 2
7,658
638
6,018
7,937
8,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
11
3 / 6 / 0
6,213
518
4,055
10,062
3,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,210
518
4,476
8,598
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
13
3 / 2 / 4
7,298
608
3,421
3,835
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 6
6,463
539
1,746
8,875
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Snaky95
Apollo
13
3 / 1 / 4
6,968
581
6,234
8,486
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Awilix
Stuterss
Awilix
14
12 / 0 / 1
8,416
701
10,471
7,548
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
8
Kills
20
20
Deaths
8
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
6
0
0.17
W
1
5
2
0.4
L
0
5
0
0
L
Xbalanque
F1Nd3RF33
Xbalanque
0
3
0
0
W
Kukulkan
3
2
4
2.5
W
1
0
6
4
W
Apollo
Snaky95
Apollo
3
1
4
5
W
Awilix
Stuterss
Awilix
12
0
1
12.5
L
Cthulhu
Uebi01
Cthulhu
4
0
2
5
L
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
26,348
40,682
Taken
37,342
22,320
Mitigated
16,926
6,433
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,609
0
0
400
6,646
2,004
450
1,479
5,167
47,610
38
W
4,476
504
0
748
8,598
3,321
0
4,820
3,740
0
38,380
L
2,559
348
178
1,810
9,161
5,352
0
804
8,357
176
19,597
L
Xbalanque
F1Nd3RF33
Xbalanque
5,872
2,187
0
1,382
6,876
2,214
0
346
6,530
0
43,705
W
Kukulkan
3,421
171
0
1,125
3,835
1,014
0
1,102
2,569
49,079
246
W
1,746
163
0
4,279
8,875
6,500
0
2,124
6,645
20,856
0
W
Apollo
Snaky95
Apollo
6,234
4,259
0
2,209
8,486
3,092
0
54
8,432
0
37,270
W
Awilix
Stuterss
Awilix
10,471
4,203
0
472
7,548
2,999
0
397
7,151
0
69,089
L
Cthulhu
Uebi01
Cthulhu
6,018
377
0
1,835
7,937
8,841
99
565
7,372
42,919
1,413
L
Fenrir
4,055
1,166
0
828
10,062
3,909
0
1,941
8,121
0
35,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
35,355
358
Minions Killed
369
0
Camps Cleared
0
1,169,067
Distance Traveled
1,241,936
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,778
565
111
9
0
224,800
2
W
Loki
6,210
518
57
5
0
225,610
4
L
Odin
5,392
449
35
3
0
247,069
5
L
Xbalanque
6,284
524
75
6
0
218,103
0
W
Kukulkan
7,298
608
102
9
0
204,111
0
W
Sobek
6,463
539
24
2
0
271,783
5
W
Apollo
6,968
581
85
7
0
226,777
0
W
Awilix
8,416
701
101
8
0
313,655
0
L
Cthulhu
7,658
638
83
7
0
216,354
0
L
Fenrir
6,213
518
54
5
0
262,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role