Player Matchup

Tsukuyomi
Tsukuyomi
A1saka
Tsukuyomi
Level 88
God Stats
12W - 6L
1,704 SR
Queue Stats
528W - 316L
1,635 Elo+
Party 2
Hachiman
Hachiman
IAmHADES666
Hachiman
Level 128
God Stats
3W - 1L
1,477 SR
Queue Stats
125W - 118L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
JeymenCZ
Ao Kuang
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,492 Elo+
Party 3
Poseidon
Poseidon
Kubkoo69
Poseidon
Level 38
God Stats
4W - 1L
1,673 SR
Queue Stats
123W - 122L
1,514 Elo+
Party 3
Shiva
Shiva
ЫРГХЭ
Shiva
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
598W - 263L
1,774 Elo+
Party 2
Team Averages
Level 103
1,571 SR
1,573 Elo+

VS

Team Averages
Level 168
1,473 SR
1,544 Elo+
Chaac
Chaac
Maitohappo_
Chaac
Level 158
God Stats
0W - 1L
1,261 SR
Queue Stats
56W - 63L
1,556 Elo+
Party 1
Rama
Rama
Ragnar687
Rama
Level 205
God Stats
2W - 2L
1,678 SR
Queue Stats
254W - 268L
1,540 Elo+
Solo
Tiamat
Tiamat
ake-e-K
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,474 Elo+
Party 1
Shiva
Shiva
devil750
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 1
Nox
Nox
sasmii
Nox
Level 160
God Stats
1W - 2L
1,427 SR
Queue Stats
42W - 54L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1saka
Tsukuyomi
17
5 / 2 / 15
10,266
856
16,339
11,101
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hachiman
IAmHADES666
Hachiman
17
4 / 2 / 14
10,649
887
12,462
7,253
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
JeymenCZ
Ao Kuang
17
11 / 4 / 13
10,572
881
12,028
11,793
5,405
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Poseidon
Kubkoo69
Poseidon
15
4 / 3 / 10
9,732
811
8,480
6,798
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shiva
17
4 / 3 / 18
10,903
909
12,418
15,251
14,063
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
9,554
796
12,001
15,776
20,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
16
1 / 7 / 7
8,827
736
7,514
11,432
3,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
ake-e-K
Tiamat
14
3 / 6 / 4
8,195
683
10,587
11,623
8,279
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shiva
devil750
Shiva
16
3 / 4 / 7
9,128
761
7,273
13,984
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
sasmii
Nox
14
1 / 7 / 4
8,669
722
2,176
11,733
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
28
Kills
12
14
Deaths
28
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
A1saka
Tsukuyomi
5
2
15
6.25
W
Hachiman
IAmHADES666
Hachiman
4
2
14
5.5
W
Ao Kuang
JeymenCZ
Ao Kuang
11
4
13
4.38
W
Poseidon
Kubkoo69
Poseidon
4
3
10
3
L
4
4
5
1.63
L
Rama
1
7
7
0.64
L
Tiamat
ake-e-K
Tiamat
3
6
4
0.83
L
Shiva
devil750
Shiva
3
4
7
1.63
L
Nox
sasmii
Nox
1
7
4
0.43
W
Shiva
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,727
Damage
39,551
52,196
Taken
64,548
30,240
Mitigated
56,106
21,909
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
A1saka
Tsukuyomi
16,339
2,564
1,347
3,355
11,101
5,245
733
2,394
8,627
0
32,331
W
Hachiman
IAmHADES666
Hachiman
12,462
6,791
290
1,768
7,253
3,350
3,027
2,019
5,074
0
30,615
W
Ao Kuang
JeymenCZ
Ao Kuang
12,028
1,509
732
3,806
11,793
5,405
195
3,142
8,470
13,756
0
W
Poseidon
Kubkoo69
Poseidon
8,480
1,059
1,598
1,307
6,798
2,177
1,168
2,162
4,599
24,764
0
L
12,001
277
0
5,682
15,776
20,683
0
5,246
10,226
0
24,278
L
Rama
7,514
4,707
341
837
11,432
3,878
0
3,714
7,510
0
21,806
L
Tiamat
ake-e-K
Tiamat
10,587
503
214
1,321
11,623
8,279
0
2,408
9,180
18,789
0
L
Shiva
devil750
Shiva
7,273
509
2,128
2,496
13,984
14,810
0
4,908
8,810
0
9,397
L
Nox
sasmii
Nox
2,176
144
399
908
11,733
8,456
0
3,814
7,759
15,609
0
W
Shiva
12,418
1,471
2,743
4,963
15,251
14,063
30
3,046
11,897
904
18,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
44,373
145
Minions Killed
113
0
Camps Cleared
0
1,231,011
Distance Traveled
1,043,221
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,266
856
31
3
0
273,060
0
W
Hachiman
10,649
887
44
4
0
224,904
0
W
Ao Kuang
10,572
881
6
1
0
226,892
0
W
Poseidon
9,732
811
46
4
0
242,897
0
L
Chaac
9,554
796
27
2
0
248,884
0
L
Rama
8,827
736
34
3
0
180,770
0
L
Tiamat
8,195
683
15
1
0
198,921
0
L
Shiva
9,128
761
8
1
0
227,661
0
L
Nox
8,669
722
29
2
0
186,985
0
W
Shiva
10,903
909
18
2
0
263,258
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role