Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ForksNSpons
Discordia
Level 15
God Stats
11W - 10L
1,553 SR
Queue Stats
22W - 23L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
IamKosi
Sylvanus
Level 105
God Stats
14W - 24L
1,496 SR
Queue Stats
131W - 118L
1,474 Elo+
Party 2
Cupid
Cupid
Xx_SoZinHo_Xx
Cupid
Level 160
God Stats
3W - 2L
1,574 SR
Queue Stats
67W - 80L
1,456 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,475 Elo+

VS

Team Averages
Level 151
1,496 SR
1,499 Elo+
Kumbhakarna
Kumbhakarna
Brimstone19709
Kumbhakarna
Level 151
God Stats
3W - 6L
1,478 SR
Queue Stats
576W - 570L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
IShockeyI
Danzaburou
Level 204
God Stats
18W - 18L
1,525 SR
Queue Stats
390W - 382L
1,526 Elo+
Party 1
Cabrakan
Cabrakan
SLIMEY_223_LNF
Cabrakan
Level 113
God Stats
0W - 2L
1,243 SR
Queue Stats
572W - 596L
1,486 Elo+
Solo
Da Ji
Da Ji
Zavion
Da Ji
Level 218
God Stats
21W - 21L
1,562 SR
Queue Stats
328W - 324L
1,507 Elo+
Party 1
Martichoras
Martichoras
atrasp
Martichoras
Level 68
God Stats
22W - 12L
1,672 SR
Queue Stats
121W - 96L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 0
7,028
703
3,910
5,920
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
11
0 / 1 / 4
5,732
573
3,896
8,775
2,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
ForksNSpons
Discordia
10
2 / 3 / 1
5,771
577
6,369
5,405
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
IamKosi
Sylvanus
9
2 / 2 / 1
6,083
608
3,708
7,769
4,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 0
5,172
517
3,005
4,881
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brimstone19709
Kumbhakarna
7
0 / 2 / 3
4,879
488
2,627
7,964
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
IShockeyI
Danzaburou
10
1 / 1 / 1
5,636
564
3,437
4,389
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
5
0 / 2 / 0
3,873
387
274
4,271
2,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
Zavion
Da Ji
11
6 / 0 / 3
6,313
631
5,836
6,456
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
atrasp
Martichoras
10
3 / 3 / 2
6,216
622
5,942
8,524
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
10
10
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
0
3
W
Gilgamesh
 
Gilgamesh
0
1
4
2
L
Kumbhakarna
Brimstone19709
Kumbhakarna
0
2
3
0.75
W
Discordia
ForksNSpons
Discordia
2
3
1
0.83
L
Danzaburou
IShockeyI
Danzaburou
1
1
1
1.5
W
Sylvanus
IamKosi
Sylvanus
2
2
1
1.25
L
Cabrakan
0
2
0
0
W
1
3
0
0.33
L
Da Ji
Zavion
Da Ji
6
0
3
7.5
L
Martichoras
atrasp
Martichoras
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
18,116
32,750
Taken
31,604
13,231
Mitigated
11,743
8,534
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,910
1,679
0
2,161
5,920
3,321
2,849
359
5,561
33,310
14,639
W
Gilgamesh
 
Gilgamesh
3,896
1,234
0
2,434
8,775
2,884
0
761
8,014
0
40,335
L
Kumbhakarna
Brimstone19709
Kumbhakarna
2,627
308
0
1,645
7,964
3,721
0
2,921
4,869
9,701
1,488
W
Discordia
ForksNSpons
Discordia
6,369
420
0
218
5,405
1,133
0
214
5,191
29,326
0
L
Danzaburou
IShockeyI
Danzaburou
3,437
1,584
0
2,532
4,389
1,218
0
1,433
2,956
0
41,795
W
Sylvanus
IamKosi
Sylvanus
3,708
2,094
528
2,634
7,769
4,694
0
924
6,845
23,294
0
L
Cabrakan
274
0
0
992
4,271
2,039
0
2,599
1,672
8,407
290
W
3,005
1,111
193
366
4,881
1,199
407
599
4,282
0
23,967
L
Da Ji
Zavion
Da Ji
5,836
2,127
0
361
6,456
2,566
0
709
5,697
0
32,665
L
Martichoras
atrasp
Martichoras
5,942
1,042
0
1,145
8,524
2,199
0
5,210
2,826
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
26,917
298
Minions Killed
229
0
Camps Cleared
0
922,469
Distance Traveled
848,029
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,028
703
90
9
0
164,335
1
W
Gilgamesh
5,732
573
69
7
0
228,435
1
L
Kumbhakarna
4,879
488
20
2
0
208,383
0
W
Discordia
5,771
577
55
6
0
199,735
0
L
Danzaburou
5,636
564
77
8
0
178,145
0
W
Sylvanus
6,083
608
37
4
0
162,296
0
L
Cabrakan
3,873
387
17
2
0
86,008
0
W
Cupid
5,172
517
47
5
0
167,668
5
L
Da Ji
6,313
631
57
6
0
217,353
1
L
Martichoras
6,216
622
58
6
0
158,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role