Player Matchup

Neith
Neith
Kant_Un
Neith
Level 126
God Stats
13W - 11L
1,680 SR
Queue Stats
17W - 17L
1,517 Elo+
Party 1
Charon
Charon
OeilzoGenocidair
Charon
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
Sloegie072
Zhong Kui
Level 39
God Stats
22W - 13L
1,726 SR
Queue Stats
222W - 263L
1,494 Elo+
Solo
Team Averages
Level 72
1,635 SR
1,506 Elo+

VS

Team Averages
Level 104
1,523 SR
1,482 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Nophis
Eset
Level 46
God Stats
1W - 1L
1,311 SR
Queue Stats
33W - 34L
1,447 Elo+
Solo
Cthulhu
Cthulhu
snopppz
Cthulhu
Level 119
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kant_Un
Neith
10
1 / 6 / 1
6,906
767
3,868
6,690
1,556
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 1
7,413
824
3,510
9,871
6,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Sloegie072
Zhong Kui
12
1 / 4 / 1
7,329
814
3,342
8,198
4,252
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 2 / 7
8,784
976
5,192
6,957
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eset
Nophis
Eset
15
3 / 0 / 11
9,138
1,015
8,088
7,399
3,116
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
snopppz
Cthulhu
14
4 / 1 / 9
8,423
936
8,165
11,756
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
7
5.75
L
Neith
Kant_Un
Neith
1
6
1
0.25
W
Eset
Nophis
Eset
3
0
11
8.5
L
1
5
1
0.3
L
Zhong Kui
Sloegie072
Zhong Kui
1
4
1
0.38
W
Cthulhu
snopppz
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,720
Damage
21,445
24,759
Taken
26,112
12,579
Mitigated
16,195
3,811
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,192
1,115
0
981
6,957
2,977
1,406
1,730
5,227
0
21,780
L
Neith
Kant_Un
Neith
3,868
1,126
0
916
6,690
1,556
259
3,973
2,536
0
13,098
W
Eset
Nophis
Eset
8,088
322
231
1,820
7,399
3,116
181
1,790
5,609
37,017
0
L
3,510
596
0
0
9,871
6,771
0
5,109
4,443
10,519
0
L
Zhong Kui
Sloegie072
Zhong Kui
3,342
151
0
2,895
8,198
4,252
48
5,541
2,309
16,749
0
W
Cthulhu
snopppz
Cthulhu
8,165
320
108
2,022
11,756
10,102
0
3,386
8,370
20,993
2,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,648
Gold Earned
26,345
73
Minions Killed
123
0
Camps Cleared
0
407,642
Distance Traveled
519,205
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,784
976
24
3
0
165,099
0
L
Neith
6,906
767
20
2
0
112,856
1
W
Eset
9,138
1,015
69
8
0
169,461
4
L
Charon
7,413
824
22
2
0
171,641
2
L
Zhong Kui
7,329
814
31
3
0
123,145
2
W
Cthulhu
8,423
936
30
3
0
184,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role