Player Matchup

Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum II
CptBacon
Jing Wei
Platinum II
Level 156
God Stats
0W - 2L
1,302 SR
Queue Stats
39W - 32L
1,945 MMR
Solo
Bacchus
Bacchus
Platinum II
MK dat angle
Bacchus
Platinum II
Level 127
God Stats
1W - 2L
1,785 SR
Queue Stats
46W - 47L
2,003 MMR
Party 1
Achilles
Achilles
Platinum III
PauIHay
Achilles
Platinum III
Level 57
God Stats
0W - 1L
1,539 SR
Queue Stats
37W - 18L
1,954 MMR
Solo
Scylla
Scylla
Platinum I
TTVInfinitus
Scylla
Platinum I
Level 132
God Stats
0W - 1L
1,733 SR
Queue Stats
166W - 160L
2,011 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,572 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,595 SR
1,874 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
ConsoleFreaks
Ares
Platinum IV
Level 67
God Stats
12W - 6L
1,740 SR
Queue Stats
46W - 33L
1,947 MMR
Solo
Jormungandr
Jormungandr
Diamond V
Potatosystem
Jormungandr
Diamond V
Level 159
God Stats
4W - 4L
1,634 SR
Queue Stats
227W - 217L
1,917 MMR
Party 2
Ravana
Ravana
Diamond IV
Shayoko
Ravana
Diamond IV
Level 207
God Stats
1W - 0L
1,385 SR
Queue Stats
123W - 99L
2,085 MMR
Party 2
Janus
Janus
Gold I
SmiterinoPro
Janus
Gold I
Level 42
God Stats
2W - 0L
1,714 SR
Queue Stats
20W - 9L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 2 / 2
4,903
700
4,685
6,376
2,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
CptBacon
Jing Wei
6
0 / 0 / 0
3,645
521
898
1,849
339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
MK dat angle
Bacchus
8
0 / 0 / 0
4,308
615
1,266
4,495
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
PauIHay
Achilles
9
2 / 2 / 0
4,726
675
2,177
6,169
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
9
0 / 0 / 0
4,391
627
1,105
1,480
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixAo KuangThothSusano

VS

Bans
FreyaAthenaLancelotKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,671
667
1,629
2,355
597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 0 / 1
4,509
644
1,864
4,251
2,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Potatosystem
Jormungandr
8
0 / 1 / 2
4,267
610
2,697
4,901
2,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
Shayoko
Ravana
9
3 / 1 / 1
4,965
709
4,080
4,724
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 0
4,999
714
2,421
1,955
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
W
Anhur
 
Anhur
0
0
0
0
W
0
0
1
0.5
L
Jing Wei
CptBacon
Jing Wei
0
0
0
0
L
Bacchus
MK dat angle
Bacchus
0
0
0
0
L
Achilles
PauIHay
Achilles
2
2
0
1
W
Jormungandr
Potatosystem
Jormungandr
0
1
2
1
W
Ravana
Shayoko
Ravana
3
1
1
3.5
W
1
0
0
1
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,131
Damage
12,691
20,369
Taken
18,186
7,854
Mitigated
7,539
7,663
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,685
1,441
0
1,936
6,376
2,652
0
2,528
3,497
0
29,610
W
Anhur
 
Anhur
1,629
1,187
0
1,312
2,355
597
0
349
2,006
0
37,310
W
1,864
38
0
2,177
4,251
2,554
0
1,163
3,016
14,584
0
L
Jing Wei
CptBacon
Jing Wei
898
771
0
874
1,849
339
0
358
1,491
0
16,878
L
Bacchus
MK dat angle
Bacchus
1,266
157
0
2,199
4,495
2,644
0
1,983
2,404
7,873
0
L
Achilles
PauIHay
Achilles
2,177
1,043
0
2,156
6,169
1,856
0
517
5,612
0
24,559
W
Jormungandr
Potatosystem
Jormungandr
2,697
607
0
1,570
4,901
2,403
0
0
4,901
23,533
292
W
Ravana
Shayoko
Ravana
4,080
1,190
0
2,281
4,724
1,479
0
276
4,408
0
24,117
W
2,421
53
0
523
1,955
506
0
382
1,501
38,982
0
L
Scylla
1,105
100
0
498
1,480
363
0
986
388
29,069
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,973
Gold Earned
23,411
214
Minions Killed
274
0
Camps Cleared
0
714,375
Distance Traveled
789,199
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,903
700
48
7
0
147,432
0
W
Anhur
4,671
667
72
10
0
132,561
0
W
Ares
4,509
644
16
2
0
159,543
2
L
Jing Wei
3,645
521
35
5
0
106,372
0
L
Bacchus
4,308
615
10
1
0
146,697
0
L
Achilles
4,726
675
47
7
0
165,226
0
W
Jormungandr
4,267
610
45
6
0
139,273
0
W
Ravana
4,965
709
54
8
0
188,716
0
W
Janus
4,999
714
87
12
0
169,106
4
L
Scylla
4,391
627
74
11
0
148,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role