Player Matchup

Xbalanque
Xbalanque
Gold II
BMGDaMaGe
Xbalanque
Gold II
Level 191
God Stats
8W - 7L
1,502 SR
Queue Stats
245W - 244L
1,380 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
Dav3is
Sylvanus
Platinum III
Level 164
God Stats
19W - 18L
1,596 SR
Queue Stats
189W - 153L
1,694 MMR
Party 1
Bacchus
Bacchus
Gold II
KUMBHA is Here
Bacchus
Gold II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,719 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,533 SR
1,598 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,586 SR
1,534 MMR
Zhong Kui
Zhong Kui
Silver IV
GrassTasteBad47
Zhong Kui
Silver IV
Level 124
God Stats
3W - 5L
1,580 SR
Queue Stats
12W - 22L
1,353 MMR
Solo
Ne Zha
Ne Zha
Platinum V
MiniYeets420
Ne Zha
Platinum V
Level 105
God Stats
13W - 13L
1,554 SR
Queue Stats
135W - 144L
1,692 MMR
Solo
Cabrakan
Cabrakan
Gold III
ZaddySkyguy
Cabrakan
Gold III
Level 156
God Stats
107W - 78L
1,625 SR
Queue Stats
313W - 342L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BMGDaMaGe
Xbalanque
18
4 / 1 / 5
11,071
852
10,586
7,752
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Dav3is
Sylvanus
16
1 / 2 / 8
10,050
773
9,789
11,239
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 5
10,575
813
8,684
12,056
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuAchillesKuzenboAresBaba Yaga

VS

Bans
DanzaburouBaron SamediCupidChang'eHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrassTasteBad47
Zhong Kui
15
0 / 3 / 3
9,363
720
6,296
9,144
6,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
15
1 / 4 / 2
9,488
730
7,405
11,620
9,094
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cabrakan
ZaddySkyguy
Cabrakan
15
3 / 2 / 1
9,687
745
8,235
15,221
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BMGDaMaGe
Xbalanque
4
1
5
6.5
W
Sylvanus
Dav3is
Sylvanus
1
2
8
2.5
L
Zhong Kui
GrassTasteBad47
Zhong Kui
0
3
3
0.5
W
4
1
5
6.5
L
Ne Zha
1
4
2
0.5
L
Cabrakan
ZaddySkyguy
Cabrakan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
21,936
31,047
Taken
35,985
23,975
Mitigated
34,434
14,299
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BMGDaMaGe
Xbalanque
10,586
5,789
0
2,873
7,752
3,038
2,501
2,495
5,031
0
53,851
W
Sylvanus
Dav3is
Sylvanus
9,789
1,485
2,634
4,674
11,239
9,923
595
5,139
5,827
23,095
423
L
Zhong Kui
GrassTasteBad47
Zhong Kui
6,296
1,170
0
3,242
9,144
6,081
0
4,402
4,294
29,559
0
W
8,684
534
0
4,118
12,056
11,014
547
5,161
6,551
31,711
1,231
L
Ne Zha
7,405
554
0
642
11,620
9,094
0
5,161
5,631
333
33,418
L
Cabrakan
ZaddySkyguy
Cabrakan
8,235
795
0
2,529
15,221
19,259
0
5,901
8,204
20,139
4,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
28,538
170
Minions Killed
147
0
Camps Cleared
0
708,616
Distance Traveled
674,613
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,071
852
93
7
0
232,758
0
W
Sylvanus
10,050
773
31
2
0
204,598
0
L
Zhong Kui
9,363
720
78
6
0
205,999
2
W
Bacchus
10,575
813
46
4
0
271,260
0
L
Ne Zha
9,488
730
45
3
0
251,435
2
L
Cabrakan
9,687
745
24
2
0
217,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role