Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
Agent of Loki
Mulan
Gold II
Level 148
God Stats
6W - 6L
1,399 SR
Queue Stats
73W - 70L
1,598 MMR
Solo
Artemis
Artemis
Gold III
DiablosRage
Artemis
Gold III
Level 142
God Stats
3W - 4L
1,830 SR
Queue Stats
87W - 80L
1,540 MMR
Solo
Kukulkan
Kukulkan
Silver I
DontPingMeBro
Kukulkan
Silver I
Level 72
God Stats
1W - 4L
1,802 SR
Queue Stats
19W - 36L
1,550 MMR
Party 1
Khepri
Khepri
Gold III
TheFrozenMenace
Khepri
Gold III
Level 49
God Stats
21W - 20L
1,661 SR
Queue Stats
34W - 32L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,638 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,652 SR
1,559 MMR
Bakasura
Bakasura
Bronze III
GoFastSamz
Bakasura
Bronze III
Level 138
God Stats
4W - 0L
1,808 SR
Queue Stats
4W - 4L
1,538 MMR
Solo
Poseidon
Poseidon
Gold I
LittleRuxpin
Poseidon
Gold I
Level 152
God Stats
14W - 9L
1,648 SR
Queue Stats
380W - 395L
1,580 MMR
Solo
Charybdis
Charybdis
Gold II
Scοpey
Charybdis
Gold II
Level 149
God Stats
3W - 1L
1,697 SR
Queue Stats
156W - 147L
1,570 MMR
Solo
Ne Zha
Ne Zha
Gold III
Senju JS
Ne Zha
Gold III
Level 117
God Stats
16W - 14L
1,530 SR
Queue Stats
209W - 202L
1,561 MMR
Solo
Cerberus
Cerberus
Gold III
lilimu11
Cerberus
Gold III
Level 83
God Stats
10W - 7L
1,579 SR
Queue Stats
61W - 67L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 2 / 0
3,002
600
473
2,897
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,912
782
2,231
3,119
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
DiablosRage
Artemis
3
1 / 1 / 0
2,824
565
1,285
1,167
208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DontPingMeBro
Kukulkan
6
0 / 1 / 0
3,311
662
646
2,185
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 1 / 1
3,005
601
94
2,136
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaCthulhuBake KujiraKumbhakarna

VS

Bans
AresHerculesAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GoFastSamz
Bakasura
7
2 / 1 / 0
3,972
794
1,152
4,397
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
LittleRuxpin
Poseidon
7
1 / 0 / 1
3,879
776
1,157
599
105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Scοpey
Charybdis
7
3 / 0 / 0
3,850
770
1,923
1,024
206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Senju JS
Ne Zha
6
0 / 1 / 3
3,536
707
342
3,369
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
lilimu11
Cerberus
6
0 / 1 / 3
3,555
711
667
2,216
476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
1
1
1
1.5
L
Artemis
DiablosRage
Artemis
1
1
0
1
L
Kukulkan
DontPingMeBro
Kukulkan
0
1
0
0
W
Bakasura
GoFastSamz
Bakasura
2
1
0
2
W
Poseidon
LittleRuxpin
Poseidon
1
0
1
1.5
W
Charybdis
Scοpey
Charybdis
3
0
0
3
W
Ne Zha
Senju JS
Ne Zha
0
1
3
1.5
L
0
1
1
0.5
W
Cerberus
lilimu11
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,729
Damage
5,241
11,504
Taken
11,605
4,195
Mitigated
3,185
2,931
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
473
230
0
259
2,897
733
0
682
2,189
0
12,963
L
2,231
398
0
1,026
3,119
1,937
0
0
3,056
0
16,369
L
Artemis
DiablosRage
Artemis
1,285
755
0
322
1,167
208
0
86
1,081
0
5,672
L
Kukulkan
DontPingMeBro
Kukulkan
646
106
0
875
2,185
527
0
435
1,686
20,472
0
W
Bakasura
GoFastSamz
Bakasura
1,152
751
0
1,944
4,397
1,513
0
646
3,751
0
11,511
W
Poseidon
LittleRuxpin
Poseidon
1,157
203
0
91
599
105
0
0
599
21,102
0
W
Charybdis
Scοpey
Charybdis
1,923
1,275
0
474
1,024
206
0
0
1,024
0
21,720
W
Ne Zha
Senju JS
Ne Zha
342
55
0
1,996
3,369
885
0
0
3,369
0
13,778
L
94
32
0
449
2,136
790
0
541
1,595
3,895
0
W
Cerberus
lilimu11
Cerberus
667
52
426
685
2,216
476
0
94
2,122
5,941
1,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,054
Gold Earned
18,792
113
Minions Killed
179
0
Camps Cleared
0
373,111
Distance Traveled
541,389
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,002
600
31
6
0
120,017
0
L
Mulan
3,912
782
36
7
0
81,578
0
L
Artemis
2,824
565
13
3
0
35,993
0
L
Kukulkan
3,311
662
33
7
0
80,791
0
W
Bakasura
3,972
794
38
8
0
124,190
1
W
Poseidon
3,879
776
48
10
0
112,797
2
W
Charybdis
3,850
770
47
9
0
90,391
0
W
Ne Zha
3,536
707
35
7
0
129,949
0
L
Khepri
3,005
601
0
0
0
54,732
1
W
Cerberus
3,555
711
11
2
0
84,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role