Player Matchup

He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DiveGang
Guan Yu
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Party 2
Neith
Neith
MrFruffers
Neith
Level 123
God Stats
4W - 6L
1,521 SR
Queue Stats
207W - 195L
1,553 Elo+
Party 2
Poseidon
Poseidon
MuyMoxie
Poseidon
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,694 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,549 Elo+

VS

Team Averages
Level 121
1,558 SR
1,566 Elo+
Bacchus
Bacchus
AJxeI
Bacchus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 67L
1,582 Elo+
Party 1
Kali
Kali
DanishMamba
Kali
Level 122
God Stats
9W - 5L
1,639 SR
Queue Stats
55W - 36L
1,587 Elo+
Solo
Medusa
Medusa
NickiHeart
Medusa
Level 44
God Stats
3W - 3L
1,531 SR
Queue Stats
166W - 156L
1,478 Elo+
Solo
Janus
Janus
Tavira0412
Janus
Level 150
God Stats
2W - 5L
1,362 SR
Queue Stats
185W - 178L
1,530 Elo+
Party 1
Osiris
Osiris
WukongTheGreat
Osiris
Level 128
God Stats
9W - 3L
1,759 SR
Queue Stats
301W - 255L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 0 / 0
5,347
535
2,113
3,301
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
8
0 / 1 / 3
5,185
519
4,945
7,260
3,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
DiveGang
Guan Yu
7
0 / 7 / 0
4,424
442
2,814
10,484
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
10
2 / 2 / 0
5,427
543
2,242
5,301
1,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MuyMoxie
Poseidon
10
1 / 7 / 2
5,419
542
2,003
6,848
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AJxeI
Bacchus
11
3 / 0 / 4
6,160
616
5,371
6,189
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
2 / 2 / 6
6,097
610
2,115
7,484
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
NickiHeart
Medusa
11
2 / 0 / 0
6,234
623
3,622
3,717
999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
11
4 / 2 / 3
6,483
648
4,130
3,967
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 1
6,972
697
6,995
8,798
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
0
0
2
L
Atlas
 
Atlas
0
1
3
1.5
W
Bacchus
AJxeI
Bacchus
3
0
4
5
W
2
2
6
2.5
L
Guan Yu
DiveGang
Guan Yu
0
7
0
0
L
Neith
2
2
0
1
L
Poseidon
MuyMoxie
Poseidon
1
7
2
0.29
W
Medusa
NickiHeart
Medusa
2
0
0
2
W
Janus
4
2
3
2.75
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,117
Damage
22,233
33,194
Taken
30,155
13,942
Mitigated
15,223
7,679
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,113
117
0
1,037
3,301
945
0
158
3,107
34,492
0
L
Atlas
 
Atlas
4,945
1,275
194
2,237
7,260
3,154
0
2,510
4,684
13,910
652
W
Bacchus
AJxeI
Bacchus
5,371
1,226
0
2,869
6,189
5,315
0
2,841
3,348
18,830
211
W
2,115
1,007
0
2,796
7,484
2,234
0
1,856
5,580
0
36,753
L
Guan Yu
DiveGang
Guan Yu
2,814
490
0
2,486
10,484
6,777
0
233
9,615
0
18,048
L
Neith
2,242
323
0
1,435
5,301
1,510
0
2,308
2,953
0
31,426
L
Poseidon
MuyMoxie
Poseidon
2,003
156
0
290
6,848
1,556
0
3,735
2,855
28,187
109
W
Medusa
NickiHeart
Medusa
3,622
898
0
680
3,717
999
0
924
2,793
0
44,767
W
Janus
4,130
145
0
650
3,967
1,030
0
2,809
1,016
39,875
0
W
6,995
2,558
0
2,950
8,798
5,645
0
269
8,529
0
45,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
31,946
243
Minions Killed
326
0
Camps Cleared
0
972,135
Distance Traveled
1,034,570
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,347
535
69
7
0
199,780
2
L
Atlas
5,185
519
23
2
0
218,369
4
W
Bacchus
6,160
616
28
3
0
223,445
0
W
Kali
6,097
610
67
7
0
220,558
1
L
Guan Yu
4,424
442
27
3
0
176,954
1
L
Neith
5,427
543
62
6
0
201,748
0
L
Poseidon
5,419
542
62
6
0
175,284
0
W
Medusa
6,234
623
95
10
0
217,812
0
W
Janus
6,483
648
70
7
0
198,880
0
W
Osiris
6,972
697
66
7
0
173,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role