Player Matchup

Loki
Loki
IamBrandSH
Loki
Level 134
God Stats
1W - 0L
1,725 SR
Queue Stats
18W - 12L
1,469 Elo+
Solo
Discordia
Discordia
LordLucan489
Discordia
Level 55
God Stats
9W - 3L
1,738 SR
Queue Stats
80W - 79L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLethalLemon
Kumbhakarna
Level 148
God Stats
24W - 20L
1,534 SR
Queue Stats
787W - 760L
1,557 Elo+
Solo
Merlin
Merlin
TheMagicsound
Merlin
Level 144
God Stats
27W - 26L
1,543 SR
Queue Stats
528W - 502L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sierrasix
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 55L
1,416 Elo+
Solo
Team Averages
Level 105
1,608 SR
1,488 Elo+

VS

Team Averages
Level 122
1,541 SR
1,479 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GuerreroAztek99
Nemesis
Level 116
God Stats
1W - 2L
1,524 SR
Queue Stats
197W - 185L
1,472 Elo+
Solo
Charybdis
Charybdis
Philthy_Taco420
Charybdis
Level 129
God Stats
22W - 15L
1,594 SR
Queue Stats
166W - 161L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Sleepy_Vali
Cthulhu
Level 61
God Stats
4W - 3L
1,568 SR
Queue Stats
39W - 44L
1,430 Elo+
Solo
Ra
Ra
TimeCrisis3
Ra
Level 147
God Stats
39W - 42L
1,521 SR
Queue Stats
251W - 236L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,425
530
5,435
10,959
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
LordLucan489
Discordia
11
1 / 2 / 0
6,732
481
2,774
5,547
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Kumbhakarna
TheLethalLemon
Kumbhakarna
12
2 / 0 / 5
8,323
595
6,368
12,063
7,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 0
7,155
511
7,183
5,765
1,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
sierrasix
Ah Muzen Cab
14
7 / 0 / 0
9,089
649
9,786
11,324
3,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 1
8,638
617
3,913
12,363
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 4
6,589
471
5,136
11,998
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Philthy_Taco420
Charybdis
12
0 / 2 / 0
6,617
473
7,613
11,117
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Sleepy_Vali
Cthulhu
8
0 / 5 / 0
5,016
358
5,188
6,263
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 2 / 0
7,449
532
7,964
5,892
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
0
1
2.5
L
0
2
4
1
W
1
2
2
1
W
Discordia
LordLucan489
Discordia
1
2
0
0.5
L
Charybdis
Philthy_Taco420
Charybdis
0
2
0
0
L
Cthulhu
Sleepy_Vali
Cthulhu
0
5
0
0
W
Kumbhakarna
TheLethalLemon
Kumbhakarna
2
0
5
4.5
W
0
2
0
0
L
4
2
0
2
W
Ah Muzen Cab
sierrasix
Ah Muzen Cab
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
29,814
45,658
Taken
47,633
17,839
Mitigated
21,382
15,550
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,913
598
0
4,959
12,363
7,942
0
6,324
5,995
68,412
3,315
L
5,136
961
0
6,560
11,998
4,056
0
3,593
8,213
0
54,296
W
5,435
952
0
4,030
10,959
3,434
0
2,554
8,365
0
54,182
W
Discordia
LordLucan489
Discordia
2,774
181
0
625
5,547
1,584
328
2,705
2,842
32,542
0
L
Charybdis
Philthy_Taco420
Charybdis
7,613
4,439
0
4,592
11,117
3,479
0
3,383
7,734
0
53,392
L
Cthulhu
Sleepy_Vali
Cthulhu
5,188
274
85
793
6,263
3,370
0
1,163
5,100
19,198
0
W
Kumbhakarna
TheLethalLemon
Kumbhakarna
6,368
984
0
4,257
12,063
7,679
87
3,996
7,483
19,475
0
W
7,183
651
0
2,898
5,765
1,730
0
2,809
2,956
54,294
917
L
7,964
506
982
2,448
5,892
2,535
0
1,533
4,339
49,469
1,179
W
Ah Muzen Cab
sierrasix
Ah Muzen Cab
9,786
4,670
0
3,740
11,324
3,412
5,606
3,160
7,710
0
78,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
34,309
389
Minions Killed
481
0
Camps Cleared
0
1,374,571
Distance Traveled
1,266,942
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,638
617
142
10
0
255,090
1
L
Nemesis
6,589
471
97
7
0
318,025
0
W
Loki
7,425
530
82
6
0
313,469
2
W
Discordia
6,732
481
57
4
0
277,178
0
L
Charybdis
6,617
473
107
8
0
231,279
0
L
Cthulhu
5,016
358
33
2
0
166,242
2
W
Kumbhakarna
8,323
595
26
2
0
293,633
1
W
Merlin
7,155
511
87
6
0
234,585
2
L
Ra
7,449
532
102
7
0
296,306
2
W
Ah Muzen Cab
9,089
649
137
10
0
255,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role