Player Matchup

Horus
Horus
BoostedPearTTV
Horus
Level 218
God Stats
4W - 1L
1,786 SR
Queue Stats
159W - 192L
1,486 Elo+
Party 1
Da Ji
Da Ji
MizuAug
Da Ji
Level 144
God Stats
1W - 0L
1,717 SR
Queue Stats
186W - 187L
1,501 Elo+
Party 1
Bacchus
Bacchus
Rafa Flipper
Bacchus
Level 141
God Stats
12W - 13L
1,560 SR
Queue Stats
418W - 440L
1,476 Elo+
Solo
Chiron
Chiron
SNZOR
Chiron
Level 68
God Stats
2W - 0L
1,776 SR
Queue Stats
120W - 122L
1,457 Elo+
Solo
Scylla
Scylla
eXZee13
Scylla
Level 66
God Stats
6W - 4L
1,717 SR
Queue Stats
75W - 66L
1,499 Elo+
Solo
Team Averages
Level 127
1,711 SR
1,484 Elo+

VS

Team Averages
Level 117
1,482 SR
1,529 Elo+
Anubis
Anubis
CanadiensFan263
Anubis
Level 77
God Stats
38W - 22L
1,693 SR
Queue Stats
64W - 61L
1,545 Elo+
Solo
Sylvanus
Sylvanus
ColdMaI
Sylvanus
Level 88
God Stats
6W - 5L
1,592 SR
Queue Stats
132W - 115L
1,556 Elo+
Party 2
Ix Chel
Ix Chel
LoudMouth224
Ix Chel
Level 126
God Stats
0W - 3L
1,185 SR
Queue Stats
49W - 32L
1,555 Elo+
Solo
Achilles
Achilles
Thee Peasant
Achilles
Level 207
God Stats
2W - 7L
1,376 SR
Queue Stats
399W - 405L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bnyxT
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,566 SR
Queue Stats
140W - 120L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,867
687
6,082
7,029
3,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
MizuAug
Da Ji
11
6 / 3 / 1
6,232
623
5,584
7,969
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Rafa Flipper
Bacchus
10
2 / 0 / 4
6,506
651
6,338
9,128
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
SNZOR
Chiron
11
3 / 0 / 2
6,388
639
5,914
5,050
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
eXZee13
Scylla
10
1 / 1 / 7
5,915
592
6,244
4,628
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,586
559
3,171
7,047
2,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ColdMaI
Sylvanus
9
0 / 3 / 0
4,962
496
3,120
10,203
4,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
LoudMouth224
Ix Chel
9
1 / 5 / 2
5,400
540
4,524
7,727
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Thee Peasant
Achilles
11
3 / 2 / 1
5,980
598
5,013
10,456
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
bnyxT
Ah Muzen Cab
8
0 / 3 / 0
4,564
456
4,298
7,304
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
1
3
0
0.33
L
Sylvanus
ColdMaI
Sylvanus
0
3
0
0
L
Ix Chel
LoudMouth224
Ix Chel
1
5
2
0.4
W
Da Ji
MizuAug
Da Ji
6
3
1
2.17
W
Bacchus
Rafa Flipper
Bacchus
2
0
4
4
W
Chiron
SNZOR
Chiron
3
0
2
4
L
Achilles
Thee Peasant
Achilles
3
2
1
1.75
L
Ah Muzen Cab
bnyxT
Ah Muzen Cab
0
3
0
0
W
Scylla
eXZee13
Scylla
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,162
Damage
20,126
33,804
Taken
42,737
16,615
Mitigated
14,036
10,460
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,082
2,575
234
3,148
7,029
3,986
0
3,098
3,931
0
38,410
L
3,171
191
0
3,108
7,047
2,069
0
354
6,239
29,095
0
L
Sylvanus
ColdMaI
Sylvanus
3,120
1,017
1,692
2,939
10,203
4,650
0
3,942
6,159
18,824
0
L
Ix Chel
LoudMouth224
Ix Chel
4,524
509
380
1,446
7,727
1,925
42
2,710
4,580
27,670
487
W
Da Ji
MizuAug
Da Ji
5,584
1,301
0
492
7,969
2,767
0
1,888
6,081
0
34,925
W
Bacchus
Rafa Flipper
Bacchus
6,338
588
0
3,445
9,128
7,087
0
3,659
5,469
20,916
3,368
W
Chiron
SNZOR
Chiron
5,914
2,127
549
1,796
5,050
1,712
250
409
4,641
0
48,484
L
Achilles
Thee Peasant
Achilles
5,013
875
0
5,429
10,456
3,361
12
2,171
8,051
0
38,867
L
Ah Muzen Cab
bnyxT
Ah Muzen Cab
4,298
972
0
1,264
7,304
2,031
0
1,847
5,457
0
30,512
W
Scylla
eXZee13
Scylla
6,244
254
0
796
4,628
1,063
0
1,656
2,972
32,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
26,492
308
Minions Killed
283
0
Camps Cleared
0
1,014,098
Distance Traveled
971,011
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,867
687
68
7
0
191,758
0
L
Anubis
5,586
559
71
7
0
177,158
3
L
Sylvanus
4,962
496
29
3
0
173,442
0
L
Ix Chel
5,400
540
55
6
0
189,796
1
W
Da Ji
6,232
623
55
6
0
220,918
3
W
Bacchus
6,506
651
46
5
0
215,432
2
W
Chiron
6,388
639
80
8
0
186,089
0
L
Achilles
5,980
598
77
8
0
244,243
0
L
Ah Muzen Cab
4,564
456
51
5
0
186,372
0
W
Scylla
5,915
592
59
6
0
199,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role