Player Matchup

Danzaburou
Danzaburou
HoodiesForDays
Danzaburou
Level 158
God Stats
10W - 4L
1,720 SR
Queue Stats
271W - 281L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
VindeFar
Sylvanus
Level 124
God Stats
6W - 3L
1,557 SR
Queue Stats
83W - 89L
1,513 Elo+
Party 1
Ravana
Ravana
cowbird
Ravana
Level 111
God Stats
1W - 0L
1,629 SR
Queue Stats
29W - 15L
1,620 Elo+
Solo
Tiamat
Tiamat
noav
Tiamat
Level 128
God Stats
4W - 2L
1,539 SR
Queue Stats
203W - 179L
1,487 Elo+
Solo
Cerberus
Cerberus
suckannika
Cerberus
Level 80
God Stats
5W - 3L
1,459 SR
Queue Stats
427W - 406L
1,524 Elo+
Solo
Team Averages
Level 120
1,581 SR
1,530 Elo+

VS

Team Averages
Level 139
1,510 SR
1,438 Elo+
Apollo
Apollo
El1oTTi
Apollo
Level 129
God Stats
14W - 10L
1,546 SR
Queue Stats
283W - 265L
1,496 Elo+
Solo
Ares
Ares
INSANExGHOST123
Ares
Level 148
God Stats
1W - 3L
1,309 SR
Queue Stats
3W - 9L
1,362 Elo+
Solo
Ah Puch
Ah Puch
LoadsCaptain
Ah Puch
Level 139
God Stats
0W - 1L
1,745 SR
Queue Stats
23W - 20L
1,502 Elo+
Solo
Maui
Maui
Msasuke199
Maui
Level 158
God Stats
0W - 5L
1,449 SR
Queue Stats
130W - 145L
1,448 Elo+
Party 2
Hun Batz
Hun Batz
iker_10_vk
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoodiesForDays
Danzaburou
13
6 / 1 / 1
7,699
700
5,206
6,158
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
VindeFar
Sylvanus
12
5 / 3 / 2
7,516
683
6,868
8,396
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
cowbird
Ravana
13
5 / 0 / 4
6,718
611
7,055
6,679
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
noav
Tiamat
11
0 / 2 / 5
6,113
556
3,561
4,240
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
suckannika
Cerberus
10
3 / 1 / 5
6,497
591
5,300
10,746
7,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
El1oTTi
Apollo
12
1 / 2 / 0
6,409
583
4,442
5,332
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 2
4,862
442
3,505
11,096
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ah Puch
LoadsCaptain
Ah Puch
11
1 / 3 / 2
5,935
540
4,808
5,872
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 5 / 0
6,668
606
2,719
11,109
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
iker_10_vk
Hun Batz
10
2 / 4 / 2
5,698
518
5,306
9,568
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
7
7
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
El1oTTi
Apollo
1
2
0
0.5
W
Danzaburou
HoodiesForDays
Danzaburou
6
1
1
6.5
L
0
5
2
0.2
L
Ah Puch
LoadsCaptain
Ah Puch
1
3
2
0.67
L
3
5
0
0.6
W
Sylvanus
VindeFar
Sylvanus
5
3
2
2
W
Ravana
cowbird
Ravana
5
0
4
7
L
Hun Batz
iker_10_vk
Hun Batz
2
4
2
0.75
W
Tiamat
noav
Tiamat
0
2
5
1.25
W
Cerberus
suckannika
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,990
Damage
20,780
36,219
Taken
42,977
18,461
Mitigated
18,531
12,760
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
El1oTTi
Apollo
4,442
3,026
0
2,824
5,332
1,575
0
1,219
4,113
0
48,220
W
Danzaburou
HoodiesForDays
Danzaburou
5,206
1,641
0
1,400
6,158
2,239
0
1,061
5,041
0
55,663
L
3,505
127
165
1,241
11,096
5,787
0
3,977
7,119
20,634
0
L
Ah Puch
LoadsCaptain
Ah Puch
4,808
180
0
1,468
5,872
1,604
0
1,800
4,072
43,191
0
L
2,719
929
0
2,988
11,109
6,277
0
5,428
5,681
35,884
3,558
W
Sylvanus
VindeFar
Sylvanus
6,868
2,726
182
3,034
8,396
4,142
367
2,335
6,061
37,652
11,191
W
Ravana
cowbird
Ravana
7,055
2,688
0
3,322
6,679
2,685
402
1,937
4,605
0
40,905
L
Hun Batz
iker_10_vk
Hun Batz
5,306
2,052
0
500
9,568
3,288
0
2,353
7,215
0
40,411
W
Tiamat
noav
Tiamat
3,561
866
0
1,027
4,240
2,192
0
1,999
2,202
36,399
968
W
Cerberus
suckannika
Cerberus
5,300
680
0
3,795
10,746
7,203
0
2,954
7,642
23,316
2,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
29,572
410
Minions Killed
366
0
Camps Cleared
0
1,105,235
Distance Traveled
1,081,596
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,409
583
103
9
0
228,649
3
W
Danzaburou
7,699
700
115
10
0
210,979
3
L
Ares
4,862
442
30
3
0
213,411
2
L
Ah Puch
5,935
540
90
8
0
206,158
0
L
Maui
6,668
606
86
8
0
195,567
1
W
Sylvanus
7,516
683
82
7
0
187,545
0
W
Ravana
6,718
611
66
6
0
258,252
0
L
Hun Batz
5,698
518
57
5
0
237,811
0
W
Tiamat
6,113
556
102
9
0
219,894
3
W
Cerberus
6,497
591
45
4
0
228,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role