Player Matchup

Yu Huang
Yu Huang
AKR055
Yu Huang
Level 223
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Brais_ML7_OW
Sylvanus
Level 124
God Stats
14W - 13L
1,466 SR
Queue Stats
184W - 174L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Furgo_ow
Sun Wukong
Level 108
God Stats
12W - 7L
1,597 SR
Queue Stats
706W - 686L
1,451 Elo+
Party 1
Bakasura
Bakasura
challis
Bakasura
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 67L
1,564 Elo+
Party 3
Apollo
Apollo
missdio
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,523 Elo+
Party 3
Team Averages
Level 147
1,513 SR
1,530 Elo+

VS

Team Averages
Level 88
1,514 SR
1,516 Elo+
Susano
Susano
Damianburic725
Susano
Level 120
God Stats
0W - 3L
1,142 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 2
Artemis
Artemis
Disarrayy
Artemis
Level 123
God Stats
2W - 2L
1,640 SR
Queue Stats
19W - 8L
1,702 Elo+
Solo
Ra
Ra
MadGuigui
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SviLenny21
Amaterasu
Level 26
God Stats
7W - 1L
1,998 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 2
Kuzenbo
Kuzenbo
xXxkikibossxXx
Kuzenbo
Level 129
God Stats
0W - 1L
1,289 SR
Queue Stats
62W - 71L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AKR055
Yu Huang
13
4 / 3 / 5
8,220
587
7,571
8,442
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Brais_ML7_OW
Sylvanus
13
5 / 0 / 4
7,044
503
5,785
10,759
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Furgo_ow
Sun Wukong
15
2 / 0 / 3
8,425
602
9,164
12,804
10,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bakasura
challis
Bakasura
15
9 / 2 / 7
8,650
618
11,735
14,777
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
missdio
Apollo
13
0 / 2 / 3
7,188
513
5,617
10,468
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,066
433
4,839
11,490
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Disarrayy
Artemis
15
2 / 1 / 1
8,025
573
10,896
8,969
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 7 / 3
8,064
576
7,688
10,071
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SviLenny21
Amaterasu
13
2 / 2 / 0
7,437
531
8,109
14,052
12,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
6,236
445
6,823
14,875
13,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
7
7
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AKR055
Yu Huang
4
3
5
2.17
W
Sylvanus
Brais_ML7_OW
Sylvanus
5
0
4
7
L
0
5
1
0.1
L
Artemis
Disarrayy
Artemis
2
1
1
2.5
W
Sun Wukong
Furgo_ow
Sun Wukong
2
0
3
3.5
L
2
7
3
0.5
L
Amaterasu
SviLenny21
Amaterasu
2
2
0
1
W
Bakasura
challis
Bakasura
9
2
7
6.25
W
Apollo
missdio
Apollo
0
2
3
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
38,355
57,250
Taken
59,457
33,453
Mitigated
36,484
21,631
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AKR055
Yu Huang
7,571
1,011
0
2,437
8,442
3,221
150
5,772
2,670
51,596
0
W
Sylvanus
Brais_ML7_OW
Sylvanus
5,785
1,179
1,210
5,125
10,759
8,571
0
4,182
6,409
27,628
0
L
4,839
1,256
0
4,050
11,490
3,541
0
706
10,016
0
47,740
L
Artemis
Disarrayy
Artemis
10,896
3,287
0
1,000
8,969
3,464
0
656
8,063
0
72,400
W
Sun Wukong
Furgo_ow
Sun Wukong
9,164
1,858
0
3,272
12,804
10,648
0
798
12,006
0
60,853
L
7,688
869
365
2,460
10,071
3,136
290
5,592
3,800
52,729
367
L
Amaterasu
SviLenny21
Amaterasu
8,109
3,905
0
6,885
14,052
12,891
0
1,140
12,475
0
53,019
W
Bakasura
challis
Bakasura
11,735
6,742
0
5,646
14,777
7,333
0
2,709
11,991
0
55,731
W
Apollo
missdio
Apollo
5,617
2,989
0
3,941
10,468
3,680
64
444
10,024
0
50,470
L
6,823
3,064
0
1,779
14,875
13,452
0
4,560
9,074
13,225
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,527
Gold Earned
35,828
447
Minions Killed
428
0
Camps Cleared
0
1,360,800
Distance Traveled
1,404,478
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,220
587
104
7
0
244,435
7
W
Sylvanus
7,044
503
40
3
0
267,849
0
L
Susano
6,066
433
78
6
0
317,759
0
L
Artemis
8,025
573
115
8
0
257,633
0
W
Sun Wukong
8,425
602
105
8
0
264,287
2
L
Ra
8,064
576
109
8
0
273,657
4
L
Amaterasu
7,437
531
109
8
0
285,011
5
W
Bakasura
8,650
618
109
8
0
324,184
2
W
Apollo
7,188
513
89
6
0
260,045
0
L
Kuzenbo
6,236
445
17
1
0
270,418
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role