Player Matchup

Artemis
Artemis
Bazumba
Artemis
Level 66
God Stats
0W - 1L
1,609 SR
Queue Stats
7W - 7L
1,423 Elo+
Solo
Cthulhu
Cthulhu
GER MR Drischa
Cthulhu
Level 148
God Stats
20W - 20L
1,442 SR
Queue Stats
45W - 54L
1,377 Elo+
Party 1
Loki
Loki
LikeUnJustin
Loki
Level 47
God Stats
1W - 4L
1,190 SR
Queue Stats
39W - 41L
1,411 Elo+
Party 1
Surtr
Surtr
Monkey888
Surtr
Level 141
God Stats
14W - 15L
1,473 SR
Queue Stats
33W - 46L
1,363 Elo+
Party 1
Raijin
Raijin
adgamon
Raijin
Level 84
God Stats
5W - 8L
1,305 SR
Queue Stats
408W - 414L
1,480 Elo+
Solo
Team Averages
Level 97
1,404 SR
1,411 Elo+

VS

Team Averages
Level 117
1,504 SR
1,456 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CaptainLongSocks
Pele
Level 65
God Stats
49W - 33L
1,520 SR
Queue Stats
210W - 224L
1,388 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChiefTube476467
Cu Chulainn
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 42L
1,436 Elo+
Solo
Olorun
Olorun
axilleassbolimis
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 201L
1,497 Elo+
Solo
Martichoras
Martichoras
max_classico
Martichoras
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 114L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bazumba
Artemis
7
0 / 4 / 1
4,146
415
3,449
6,676
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,081
508
3,960
5,211
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 2 / 0
4,452
445
2,047
6,833
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Monkey888
Surtr
7
0 / 6 / 0
4,329
433
3,629
10,753
4,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
adgamon
Raijin
8
0 / 5 / 0
4,568
457
5,176
6,364
1,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 1 / 7
6,754
675
4,888
10,612
6,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 1
5,823
582
2,807
6,831
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cu Chulainn
ChiefTube476467
Cu Chulainn
12
1 / 0 / 2
7,035
704
4,379
7,752
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 0 / 1
6,778
678
3,994
6,629
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
max_classico
Martichoras
10
8 / 0 / 3
6,492
649
7,776
4,974
1,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
0
Kills
19
19
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
L
Artemis
Bazumba
Artemis
0
4
1
0.13
W
3
0
1
3.5
W
Cu Chulainn
ChiefTube476467
Cu Chulainn
1
0
2
2
L
0
2
0
0
L
0
2
0
0
L
Surtr
Monkey888
Surtr
0
6
0
0
L
Raijin
adgamon
Raijin
0
5
0
0
W
4
0
1
4.5
W
Martichoras
max_classico
Martichoras
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
23,844
35,837
Taken
36,798
12,864
Mitigated
16,007
8,445
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,888
1,312
2,000
5,073
10,612
6,032
239
574
10,038
22,280
0
L
Artemis
Bazumba
Artemis
3,449
1,601
0
867
6,676
1,671
0
1,741
4,935
0
16,056
W
2,807
930
0
1,411
6,831
2,214
0
956
5,831
0
32,192
W
Cu Chulainn
ChiefTube476467
Cu Chulainn
4,379
527
0
1,661
7,752
3,773
0
2,844
4,316
0
45,333
L
3,960
296
58
280
5,211
2,914
0
0
5,211
29,034
0
L
2,047
549
0
3,501
6,833
1,751
0
785
6,048
0
24,594
L
Surtr
Monkey888
Surtr
3,629
1,220
114
2,660
10,753
4,812
0
3,021
7,732
519
16,450
L
Raijin
adgamon
Raijin
5,176
451
0
965
6,364
1,716
0
3,294
3,070
28,431
883
W
3,994
2,357
174
4,291
6,629
2,250
805
4,153
2,476
40,185
2,542
W
Martichoras
max_classico
Martichoras
7,776
2,224
0
1,247
4,974
1,738
485
505
4,469
0
45,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,576
Gold Earned
32,882
187
Minions Killed
327
0
Camps Cleared
0
895,673
Distance Traveled
951,702
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,754
675
37
4
0
184,241
0
L
Artemis
4,146
415
22
2
0
182,611
0
W
Pele
5,823
582
50
5
0
213,659
0
W
Cu Chulainn
7,035
704
81
8
0
191,549
1
L
Cthulhu
5,081
508
62
6
0
158,811
0
L
Loki
4,452
445
46
5
0
208,070
2
L
Surtr
4,329
433
17
2
0
187,578
2
L
Raijin
4,568
457
40
4
0
158,603
0
W
Olorun
6,778
678
89
9
0
184,649
0
W
Martichoras
6,492
649
70
7
0
177,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role