Player Matchup

Janus
Janus
Moistboi404
Janus
Level 142
God Stats
0W - 3L
1,158 SR
Queue Stats
71W - 59L
1,552 Elo+
Solo
Discordia
Discordia
NubiansKarma
Discordia
Level 185
God Stats
141W - 133L
1,463 SR
Queue Stats
361W - 474L
1,394 Elo+
Solo
Danzaburou
Danzaburou
Roztt
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,711 Elo+
Solo
Serqet
Serqet
Sadistic_k1tty
Serqet
Level 149
God Stats
6W - 4L
1,758 SR
Queue Stats
43W - 45L
1,449 Elo+
Solo
King Arthur
King Arthur
karmavibes4782
King Arthur
Level 64
God Stats
0W - 3L
1,211 SR
Queue Stats
1W - 3L
1,229 Elo+
Solo
Team Averages
Level 133
1,418 SR
1,467 Elo+

VS

Team Averages
Level 118
1,640 SR
1,589 Elo+
Xing Tian
Xing Tian
Livingdead2222
Xing Tian
Level 85
God Stats
10W - 10L
1,501 SR
Queue Stats
94W - 79L
1,553 Elo+
Solo
Hades
Hades
NikaOfThePirates
Hades
Level 111
God Stats
10W - 4L
1,696 SR
Queue Stats
58W - 52L
1,563 Elo+
Solo
Scylla
Scylla
PropsG
Scylla
Level 156
God Stats
6W - 1L
1,740 SR
Queue Stats
68W - 47L
1,655 Elo+
Solo
Guan Yu
Guan Yu
Razihel5780
Guan Yu
Level 108
God Stats
8W - 2L
1,824 SR
Queue Stats
314W - 129L
1,688 Elo+
Solo
Chiron
Chiron
trentmac2110
Chiron
Level 129
God Stats
52W - 50L
1,439 SR
Queue Stats
1,175W - 1,254L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
9,525
1,058
14,079
13,994
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
NubiansKarma
Discordia
14
1 / 4 / 2
8,703
967
9,628
9,928
2,238
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Roztt
Danzaburou
14
1 / 5 / 2
8,710
968
6,137
10,201
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 2 / 1
8,778
975
3,850
11,404
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
karmavibes4782
King Arthur
14
0 / 4 / 0
8,234
915
3,529
10,987
5,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

178

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Livingdead2222
Xing Tian
16
1 / 0 / 13
9,447
1,050
5,785
12,048
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
8 / 0 / 7
10,995
1,222
15,836
7,199
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
PropsG
Scylla
16
2 / 1 / 9
10,159
1,129
9,623
4,592
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Razihel5780
Guan Yu
16
5 / 1 / 11
10,386
1,154
12,317
9,565
8,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
6 / 4 / 7
10,068
1,119
8,430
9,018
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
22
22
Deaths
6
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Livingdead2222
Xing Tian
1
0
13
7.5
L
3
7
3
0.64
W
8
0
7
11.5
L
Discordia
NubiansKarma
Discordia
1
4
2
0.5
W
Scylla
PropsG
Scylla
2
1
9
6.5
W
Guan Yu
Razihel5780
Guan Yu
5
1
11
10.5
L
Danzaburou
Roztt
Danzaburou
1
5
2
0.4
L
1
2
1
0.75
L
King Arthur
karmavibes4782
King Arthur
0
4
0
0
W
Chiron
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
51,991
56,514
Taken
42,422
18,530
Mitigated
28,916
2,661
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Livingdead2222
Xing Tian
5,785
380
0
0
12,048
13,741
0
6,258
5,394
11,205
1,687
L
14,079
198
0
555
13,994
2,897
0
5,497
8,207
26,390
0
W
15,836
170
541
2,201
7,199
3,321
0
3,639
3,425
26,609
396
L
Discordia
NubiansKarma
Discordia
9,628
103
0
0
9,928
2,238
0
5,642
4,078
18,954
0
W
Scylla
PropsG
Scylla
9,623
796
0
737
4,592
1,284
0
3,283
1,249
43,093
617
W
Guan Yu
Razihel5780
Guan Yu
12,317
1,317
2,017
3,510
9,565
8,309
0
4,053
5,146
0
21,121
L
Danzaburou
Roztt
Danzaburou
6,137
2,120
0
1,746
10,201
3,184
0
6,777
3,238
0
20,958
L
3,850
842
0
0
11,404
4,294
0
6,354
4,776
0
19,100
L
King Arthur
karmavibes4782
King Arthur
3,529
681
0
360
10,987
5,917
0
4,812
6,071
0
15,243
W
Chiron
8,430
2,102
648
956
9,018
2,261
0
5,347
3,042
0
19,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
51,055
160
Minions Killed
188
3
Camps Cleared
10
792,291
Distance Traveled
905,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,447
1,050
12
1
0
170,281
0
L
Janus
9,525
1,058
41
5
0
174,994
0
W
Hades
10,995
1,222
32
4
0
186,564
0
L
Discordia
8,703
967
25
3
0
155,467
0
W
Scylla
10,159
1,129
100
11
3
166,045
0
W
Guan Yu
10,386
1,154
25
3
0
211,511
0
L
Danzaburou
8,710
968
30
3
1
124,754
0
L
Serqet
8,778
975
42
5
2
173,633
0
L
King Arthur
8,234
915
22
2
0
163,443
0
W
Chiron
10,068
1,119
19
2
7
171,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role