Player Matchup

Mercury
Mercury
Adam_Da_Alligato
Mercury
Level 127
God Stats
3W - 2L
1,578 SR
Queue Stats
38W - 35L
1,452 Elo+
Solo
Mulan
Mulan
DegenerateDeacon
Mulan
Level 120
God Stats
9W - 15L
1,512 SR
Queue Stats
254W - 244L
1,434 Elo+
Solo
Tiamat
Tiamat
THEDILLYWIGGLE
Tiamat
Level 157
God Stats
3W - 5L
1,656 SR
Queue Stats
477W - 413L
1,633 Elo+
Solo
Ares
Ares
dios_shiryu
Ares
Level 129
God Stats
4W - 14L
1,199 SR
Queue Stats
169W - 163L
1,434 Elo+
Solo
Cupid
Cupid
ibaielterribl
Cupid
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,442 Elo+
Solo
Team Averages
Level 121
1,489 SR
1,479 Elo+

VS

Team Averages
Level 112
1,479 SR
1,506 Elo+
Ymir
Ymir
CDC7
Ymir
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
60W - 41L
1,584 Elo+
Solo
Charybdis
Charybdis
ElSeveen
Charybdis
Level 107
God Stats
9W - 5L
1,609 SR
Queue Stats
151W - 149L
1,444 Elo+
Solo
Zeus
Zeus
FiveMShooter
Zeus
Level 89
God Stats
12W - 13L
1,501 SR
Queue Stats
335W - 324L
1,574 Elo+
Solo
Serqet
Serqet
buddyimgoldn
Serqet
Level 138
God Stats
4W - 2L
1,518 SR
Queue Stats
115W - 123L
1,451 Elo+
Solo
Sylvanus
Sylvanus
hatetank14
Sylvanus
Level 101
God Stats
8W - 15L
1,266 SR
Queue Stats
261W - 238L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,003
500
4,017
10,840
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 3
6,491
464
5,712
13,440
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 3 / 2
9,179
656
17,736
11,460
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
5,762
412
3,593
10,496
6,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 7 / 0
6,366
455
3,127
13,908
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CDC7
Ymir
14
3 / 2 / 5
8,885
635
7,696
10,954
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
ElSeveen
Charybdis
16
5 / 1 / 3
9,415
673
11,174
8,675
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 3 / 0
9,071
648
11,721
7,599
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
14
5 / 2 / 4
8,289
592
5,858
11,199
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
hatetank14
Sylvanus
13
2 / 2 / 7
8,614
615
5,382
15,974
9,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
22
22
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Ymir
CDC7
Ymir
3
2
5
2.75
L
0
4
3
0.38
W
Charybdis
ElSeveen
Charybdis
5
1
3
6.5
W
7
3
0
2.33
L
7
3
2
2.67
W
Serqet
5
2
4
3.5
L
0
3
1
0.17
W
Sylvanus
hatetank14
Sylvanus
2
2
7
2.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
41,831
60,144
Taken
54,401
27,615
Mitigated
26,806
10,506
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,017
1,943
0
520
10,840
3,418
0
5,529
5,047
0
44,824
W
Ymir
CDC7
Ymir
7,696
2,315
0
2,283
10,954
7,278
0
1,917
8,852
48,364
2,734
L
5,712
1,027
0
862
13,440
8,167
0
4,700
8,215
0
30,930
W
Charybdis
ElSeveen
Charybdis
11,174
5,484
0
3,291
8,675
3,101
1,224
855
7,544
0
76,366
W
11,721
1,047
0
1,681
7,599
2,133
456
5,030
1,859
49,917
0
L
17,736
2,762
0
1,930
11,460
6,455
0
8,230
2,464
62,173
439
W
Serqet
5,858
1,524
0
727
11,199
4,409
0
2,304
8,434
0
63,259
L
3,593
238
316
2,632
10,496
6,098
0
2,789
7,669
19,687
0
W
Sylvanus
hatetank14
Sylvanus
5,382
771
3,682
7,300
15,974
9,885
155
8,538
6,117
24,563
0
L
3,127
1,495
56
4,190
13,908
3,477
0
2,005
11,831
0
44,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
44,274
386
Minions Killed
471
0
Camps Cleared
0
1,336,862
Distance Traveled
1,343,933
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,003
500
71
5
0
327,210
0
W
Ymir
8,885
635
100
7
0
195,742
4
L
Mulan
6,491
464
61
4
0
255,115
1
W
Charybdis
9,415
673
130
9
0
281,456
4
W
Zeus
9,071
648
105
8
0
261,825
2
L
Tiamat
9,179
656
140
10
0
286,553
5
W
Serqet
8,289
592
97
7
0
336,439
4
L
Ares
5,762
412
39
3
0
230,649
1
W
Sylvanus
8,614
615
39
3
0
268,471
0
L
Cupid
6,366
455
75
5
0
237,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role