Player Matchup

Discordia
Discordia
 
Discordia
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Pushergene
Apollo
Level 157
God Stats
6W - 3L
1,823 SR
Queue Stats
119W - 75L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Quiry
Tsukuyomi
Level 146
God Stats
0W - 2L
1,345 SR
Queue Stats
39W - 29L
1,599 Elo+
Solo
Bellona
Bellona
flo8305
Bellona
Level 129
God Stats
2W - 2L
1,679 SR
Queue Stats
142W - 118L
1,502 Elo+
Party 2
Team Averages
Level 156
1,569 SR
1,546 Elo+

VS

Team Averages
Level 137
1,636 SR
1,584 Elo+
Surtr
Surtr
Badmichel
Surtr
Level 152
God Stats
14W - 6L
1,587 SR
Queue Stats
81W - 54L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
DemandedGoblin
Danzaburou
Level 161
God Stats
12W - 3L
1,652 SR
Queue Stats
81W - 74L
1,598 Elo+
Solo
Nu Wa
Nu Wa
NuWạ
Nu Wa
Level 139
God Stats
45W - 21L
1,672 SR
Queue Stats
198W - 165L
1,524 Elo+
Solo
Cthulhu
Cthulhu
PersEjd
Cthulhu
Level 149
God Stats
78W - 35L
1,695 SR
Queue Stats
436W - 418L
1,635 Elo+
Solo
Shiva
Shiva
TheMrCraniumZ
Shiva
Level 86
God Stats
19W - 18L
1,576 SR
Queue Stats
76W - 59L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 3 / 0
5,699
633
3,870
4,270
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 2
5,029
559
2,016
7,564
3,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
Pushergene
Apollo
11
2 / 3 / 0
5,986
665
7,074
8,362
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Quiry
Tsukuyomi
7
0 / 4 / 1
4,337
482
2,949
7,257
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
flo8305
Bellona
8
0 / 1 / 0
4,917
546
3,093
9,949
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Badmichel
Surtr
11
3 / 0 / 2
5,779
642
3,796
7,268
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DemandedGoblin
Danzaburou
11
4 / 1 / 1
6,376
708
7,479
7,617
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
NuWạ
Nu Wa
12
4 / 2 / 1
6,352
706
5,158
5,374
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PersEjd
Cthulhu
10
1 / 0 / 1
6,114
679
7,427
6,995
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 1 / 3
5,222
580
2,538
7,994
3,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
0
0.67
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
W
Surtr
Badmichel
Surtr
3
0
2
4
W
Danzaburou
DemandedGoblin
Danzaburou
4
1
1
4.5
W
Nu Wa
NuWạ
Nu Wa
4
2
1
2.25
W
Cthulhu
PersEjd
Cthulhu
1
0
1
1.5
L
Apollo
Pushergene
Apollo
2
3
0
0.67
L
Tsukuyomi
Quiry
Tsukuyomi
0
4
1
0.13
W
1
1
3
2.5
L
Bellona
flo8305
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
26,398
37,402
Taken
35,248
14,554
Mitigated
14,765
12,088
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,870
189
0
764
4,270
1,193
0
1,974
2,073
38,420
1,001
L
Kumbhakarna
 
Kumbhakarna
2,016
878
0
1,879
7,564
3,727
0
387
7,099
12,267
0
W
Surtr
Badmichel
Surtr
3,796
1,444
0
5,214
7,268
2,602
0
1,240
5,843
2,575
33,134
W
Danzaburou
DemandedGoblin
Danzaburou
7,479
3,616
0
4,194
7,617
2,552
210
721
6,896
0
47,792
W
Nu Wa
NuWạ
Nu Wa
5,158
952
0
1,294
5,374
1,475
30
2,403
2,645
44,462
0
W
Cthulhu
PersEjd
Cthulhu
7,427
290
0
3,250
6,995
4,634
0
0
6,438
35,226
0
L
Apollo
Pushergene
Apollo
7,074
4,328
0
3,777
8,362
2,630
0
318
7,996
0
55,325
L
Tsukuyomi
Quiry
Tsukuyomi
2,949
737
0
2,290
7,257
1,926
0
2,420
4,651
0
20,431
W
2,538
723
110
2,116
7,994
3,502
0
1,011
6,983
0
15,392
L
Bellona
flo8305
Bellona
3,093
432
0
3,378
9,949
5,078
0
6,331
2,612
0
27,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,968
Gold Earned
29,843
289
Minions Killed
343
0
Camps Cleared
0
959,720
Distance Traveled
1,010,084
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,699
633
80
9
0
189,607
0
L
Kumbhakarna
5,029
559
16
2
0
189,883
2
W
Surtr
5,779
642
77
9
0
239,333
3
W
Danzaburou
6,376
708
85
9
0
184,607
1
W
Nu Wa
6,352
706
81
9
0
188,927
0
W
Cthulhu
6,114
679
81
9
0
190,748
3
L
Apollo
5,986
665
95
11
0
199,603
1
L
Tsukuyomi
4,337
482
39
4
0
172,345
0
W
Shiva
5,222
580
19
2
0
206,469
1
L
Bellona
4,917
546
59
7
0
208,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role