Player Matchup

Nike
Nike
Annablond
Nike
Level 69
God Stats
1W - 1L
1,731 SR
Queue Stats
74W - 87L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
DaniilGivi
Cthulhu
Level 47
God Stats
6W - 3L
1,569 SR
Queue Stats
32W - 32L
1,451 Elo+
Party 1
Anubis
Anubis
GIPSY_PORO
Anubis
Level 125
God Stats
39W - 39L
1,529 SR
Queue Stats
271W - 259L
1,471 Elo+
Solo
Thanatos
Thanatos
TheGreenP
Thanatos
Level 112
God Stats
17W - 8L
1,648 SR
Queue Stats
108W - 98L
1,489 Elo+
Solo
Anhur
Anhur
dimitri97
Anhur
Level 129
God Stats
2W - 2L
1,405 SR
Queue Stats
13W - 13L
1,298 Elo+
Solo
Team Averages
Level 96
1,577 SR
1,441 Elo+

VS

Team Averages
Level 92
1,493 SR
1,460 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CUIDAICO
Hun Batz
Level 46
God Stats
4W - 6L
1,413 SR
Queue Stats
18W - 26L
1,373 Elo+
Solo
Athena
Athena
Hydrate0rdie
Athena
Level 44
God Stats
3W - 4L
1,479 SR
Queue Stats
56W - 60L
1,460 Elo+
Solo
Neith
Neith
j-Edu-7
Neith
Level 129
God Stats
126W - 91L
1,572 SR
Queue Stats
285W - 262L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 5 / 0
5,026
503
1,325
7,856
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
DaniilGivi
Cthulhu
9
1 / 0 / 7
5,843
584
5,529
9,453
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
GIPSY_PORO
Anubis
8
2 / 4 / 1
4,866
487
3,432
5,619
2,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
TheGreenP
Thanatos
10
3 / 3 / 0
5,626
563
3,586
9,705
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
dimitri97
Anhur
9
3 / 1 / 5
5,668
567
3,828
4,936
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 6
6,612
661
5,767
5,025
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
9
2 / 3 / 1
5,546
555
4,964
5,190
1,050
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
CUIDAICO
Hun Batz
11
3 / 2 / 2
6,220
622
3,680
9,093
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
0 / 4 / 3
5,643
564
2,626
9,757
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
j-Edu-7
Neith
11
6 / 0 / 3
7,381
738
7,709
3,066
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
13
13
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
6
5
W
Izanami
 
Izanami
2
3
1
0.83
L
Nike
1
5
0
0.2
W
Hun Batz
CUIDAICO
Hun Batz
3
2
2
2
L
Cthulhu
DaniilGivi
Cthulhu
1
0
7
4.5
L
Anubis
GIPSY_PORO
Anubis
2
4
1
0.63
W
Athena
0
4
3
0.38
L
Thanatos
TheGreenP
Thanatos
3
3
0
1
L
Anhur
dimitri97
Anhur
3
1
5
5.5
W
Neith
j-Edu-7
Neith
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
24,746
37,569
Taken
32,131
15,694
Mitigated
13,386
15,206
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,767
640
0
1,718
5,025
2,455
0
1,492
3,508
37,179
1,376
W
Izanami
 
Izanami
4,964
2,854
0
2,230
5,190
1,050
576
1,305
3,846
0
30,952
L
Nike
1,325
83
0
2,125
7,856
3,181
0
204
7,652
0
26,474
W
Hun Batz
CUIDAICO
Hun Batz
3,680
1,616
0
3,300
9,093
2,508
0
1,556
7,537
0
36,449
L
Cthulhu
DaniilGivi
Cthulhu
5,529
460
1,046
3,170
9,453
5,259
0
1,514
7,939
26,135
1,832
L
Anubis
GIPSY_PORO
Anubis
3,432
47
0
1,745
5,619
2,430
0
2,410
3,209
22,913
0
W
Athena
2,626
1,104
0
3,286
9,757
6,439
300
3,725
6,032
16,325
0
L
Thanatos
TheGreenP
Thanatos
3,586
744
0
5,372
9,705
3,512
0
3,215
6,490
0
34,755
L
Anhur
dimitri97
Anhur
3,828
2,348
0
1,748
4,936
1,312
0
935
4,001
0
24,040
W
Neith
j-Edu-7
Neith
7,709
2,250
0
532
3,066
934
534
724
2,246
0
43,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
31,402
233
Minions Killed
284
0
Camps Cleared
0
1,007,586
Distance Traveled
1,034,743
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,612
661
70
7
0
208,034
0
W
Izanami
5,546
555
58
6
0
191,579
5
L
Nike
5,026
503
44
4
0
187,152
0
W
Hun Batz
6,220
622
63
6
0
243,157
2
L
Cthulhu
5,843
584
39
4
0
204,382
0
L
Anubis
4,866
487
32
3
0
160,664
0
W
Athena
5,643
564
29
3
0
223,258
3
L
Thanatos
5,626
563
58
6
0
249,827
4
L
Anhur
5,668
567
60
6
0
205,561
3
W
Neith
7,381
738
64
6
0
168,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role