Player Matchup

Horus
Horus
Alphachadasaur
Horus
Level 121
God Stats
3W - 5L
1,558 SR
Queue Stats
100W - 103L
1,536 Elo+
Party 1
Camazotz
Camazotz
GirthyPecker
Camazotz
Level 124
God Stats
3W - 0L
1,705 SR
Queue Stats
119W - 115L
1,542 Elo+
Party 1
Geb
Geb
GoobisSlapper
Geb
Level 106
God Stats
2W - 4L
1,275 SR
Queue Stats
205W - 189L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
Plattzy
Aphrodite
Level 97
God Stats
5W - 1L
1,733 SR
Queue Stats
150W - 139L
1,557 Elo+
Party 1
Chernobog
Chernobog
develinside
Chernobog
Level 162
God Stats
19W - 19L
1,428 SR
Queue Stats
492W - 474L
1,445 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,525 Elo+

VS

Team Averages
Level 138
1,592 SR
1,505 Elo+
Osiris
Osiris
DonCM
Osiris
Level 119
God Stats
8W - 10L
1,405 SR
Queue Stats
161W - 145L
1,438 Elo+
Solo
Ymir
Ymir
GingerOverlord3
Ymir
Level 158
God Stats
10W - 14L
1,536 SR
Queue Stats
272W - 235L
1,515 Elo+
Party 2
Anubis
Anubis
M4rk721
Anubis
Level 106
God Stats
9W - 6L
1,707 SR
Queue Stats
424W - 396L
1,501 Elo+
Solo
Nut
Nut
MolagDrow
Nut
Level 159
God Stats
16W - 13L
1,573 SR
Queue Stats
293W - 264L
1,516 Elo+
Party 2
Loki
Loki
Oh-Yeah-Blud-77
Loki
Level 147
God Stats
2W - 2L
1,738 SR
Queue Stats
367W - 360L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,305
631
4,008
10,018
7,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Camazotz
GirthyPecker
Camazotz
13
5 / 0 / 6
6,724
672
6,112
7,461
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 0 / 1
6,627
663
8,508
8,843
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
Plattzy
Aphrodite
12
4 / 1 / 2
6,728
673
3,150
7,782
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
develinside
Chernobog
12
2 / 1 / 4
6,732
673
6,702
7,809
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DonCM
Osiris
10
0 / 3 / 1
5,162
516
4,771
11,537
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
0 / 3 / 2
5,569
557
2,579
8,199
5,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
M4rk721
Anubis
10
1 / 4 / 0
5,917
592
5,451
6,358
2,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 0
5,522
552
4,829
9,032
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 0
5,520
552
5,253
8,142
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Osiris
DonCM
Osiris
0
3
1
0.17
L
0
3
2
0.33
W
Camazotz
GirthyPecker
Camazotz
5
0
6
8
W
2
0
1
2.5
L
Anubis
M4rk721
Anubis
1
4
0
0.25
L
1
2
0
0.5
L
1
3
0
0.33
W
Aphrodite
Plattzy
Aphrodite
4
1
2
5
W
Chernobog
develinside
Chernobog
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
22,883
41,913
Taken
43,268
19,454
Mitigated
22,208
21,433
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,008
1,338
1,068
3,582
10,018
7,394
0
1,739
8,240
0
15,657
L
Osiris
DonCM
Osiris
4,771
1,464
0
3,500
11,537
8,943
0
5,596
5,130
0
27,904
L
2,579
1,055
0
2,502
8,199
5,689
0
649
7,447
18,347
0
W
Camazotz
GirthyPecker
Camazotz
6,112
1,952
0
4,982
7,461
2,190
0
606
6,787
0
46,475
W
8,508
1,763
0
1,063
8,843
5,137
0
485
7,677
39,739
0
L
Anubis
M4rk721
Anubis
5,451
287
0
2,020
6,358
2,722
0
2,391
3,967
40,356
0
L
4,829
3,113
0
3,678
9,032
2,564
0
0
9,032
0
43,301
L
5,253
952
0
3,036
8,142
2,290
0
1,998
6,034
0
39,532
W
Aphrodite
Plattzy
Aphrodite
3,150
369
1,867
5,510
7,782
2,129
0
3,915
3,867
43,334
1,285
W
Chernobog
develinside
Chernobog
6,702
3,690
0
3,361
7,809
2,604
12
1,357
6,452
0
57,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
27,690
360
Minions Killed
311
0
Camps Cleared
0
1,113,666
Distance Traveled
1,029,019
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,305
631
11
1
0
235,112
0
L
Osiris
5,162
516
53
5
0
189,639
1
L
Ymir
5,569
557
35
4
0
221,843
1
W
Camazotz
6,724
672
76
8
0
247,733
0
W
Geb
6,627
663
81
8
0
204,305
0
L
Anubis
5,917
592
74
7
0
182,963
2
L
Nut
5,522
552
80
8
0
196,530
2
L
Loki
5,520
552
69
7
0
238,044
0
W
Aphrodite
6,728
673
89
9
0
221,028
1
W
Chernobog
6,732
673
103
10
0
205,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role