Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Gloomу
He Bo
Level 213
God Stats
19W - 2L
1,747 SR
Queue Stats
1,110W - 381L
1,832 Elo+
Party 1
Danzaburou
Danzaburou
SONYVSYOMOM
Danzaburou
Level 221
God Stats
28W - 1L
2,060 SR
Queue Stats
769W - 68L
2,052 Elo+
Party 1
Team Averages
Level 193
1,769 SR
1,795 Elo+

VS

Team Averages
Level 135
1,503 SR
1,504 Elo+
Hun Batz
Hun Batz
JermTheBot
Hun Batz
Level 105
God Stats
3W - 2L
1,650 SR
Queue Stats
215W - 222L
1,508 Elo+
Party 2
Mulan
Mulan
MoN3y-_ShOtZ
Mulan
Level 144
God Stats
1W - 5L
1,299 SR
Queue Stats
244W - 257L
1,477 Elo+
Party 2
Tiamat
Tiamat
NDxTYPHON
Tiamat
Level 156
God Stats
18W - 16L
1,559 SR
Queue Stats
192W - 199L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 10
9,007
901
5,978
11,528
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
Gloomу
He Bo
14
2 / 4 / 5
9,060
906
6,341
7,687
2,330
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SONYVSYOMOM
Danzaburou
16
8 / 1 / 4
10,676
1,068
15,226
10,808
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JermTheBot
Hun Batz
13
3 / 3 / 2
8,563
856
8,589
9,524
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 5 / 4
7,895
790
6,593
12,734
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
NDxTYPHON
Tiamat
13
1 / 4 / 4
7,811
781
4,172
8,503
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
6
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
10
7
W
He Bo
Gloomу
He Bo
2
4
5
1.13
L
Hun Batz
JermTheBot
Hun Batz
3
3
2
1.33
L
2
5
4
0.8
L
Tiamat
NDxTYPHON
Tiamat
1
4
4
0.75
W
Danzaburou
SONYVSYOMOM
Danzaburou
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
19,354
30,023
Taken
30,761
14,558
Mitigated
18,966
15,650
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,978
764
4,191
7,074
11,528
7,221
428
1,363
9,714
19,886
0
W
He Bo
Gloomу
He Bo
6,341
378
0
1,414
7,687
2,330
112
496
6,809
36,640
0
L
Hun Batz
JermTheBot
Hun Batz
8,589
2,127
0
2,320
9,524
6,486
0
3,803
5,650
0
26,440
L
6,593
788
0
2,635
12,734
8,094
0
6,342
6,273
0
15,645
L
Tiamat
NDxTYPHON
Tiamat
4,172
136
0
427
8,503
4,386
0
2,219
6,243
18,173
475
W
Danzaburou
SONYVSYOMOM
Danzaburou
15,226
6,482
0
2,971
10,808
5,007
2,807
1,983
8,345
0
52,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
24,269
156
Minions Killed
105
0
Camps Cleared
0
566,594
Distance Traveled
552,401
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,007
901
21
2
0
197,402
0
W
He Bo
9,060
906
66
7
0
184,112
0
L
Hun Batz
8,563
856
49
5
0
187,315
0
L
Mulan
7,895
790
15
2
0
180,636
0
L
Tiamat
7,811
781
41
4
0
184,450
2
W
Danzaburou
10,676
1,068
69
7
0
185,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role