Player Matchup

Cthulhu
Cthulhu
CAPITANROGER
Cthulhu
Level 87
God Stats
34W - 23L
1,665 SR
Queue Stats
153W - 137L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
Gamelo
Kukulkan
Level 104
God Stats
35W - 22L
1,613 SR
Queue Stats
40W - 32L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Luispese
Danzaburou
Level 148
God Stats
32W - 26L
1,413 SR
Queue Stats
172W - 169L
1,473 Elo+
Party 2
Nox
Nox
Qyles
Nox
Level 126
God Stats
16W - 16L
1,441 SR
Queue Stats
169W - 146L
1,469 Elo+
Party 2
Achilles
Achilles
VenomSpiritUK
Achilles
Level 105
God Stats
2W - 2L
1,512 SR
Queue Stats
180W - 182L
1,499 Elo+
Solo
Team Averages
Level 114
1,529 SR
1,485 Elo+

VS

Team Averages
Level 66
1,485 SR
1,366 Elo+
Izanami
Izanami
Aldrich102
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,286 Elo+
Party 1
Sylvanus
Sylvanus
Skuinsy
Sylvanus
Level 103
God Stats
2W - 4L
1,321 SR
Queue Stats
4W - 9L
1,286 Elo+
Party 1
Nemesis
Nemesis
iDxnss
Nemesis
Level 137
God Stats
116W - 100L
1,585 SR
Queue Stats
548W - 560L
1,481 Elo+
Solo
Raijin
Raijin
visio200nario
Raijin
Level 60
God Stats
2W - 4L
1,302 SR
Queue Stats
432W - 411L
1,489 Elo+
Solo
Cabrakan
Cabrakan
warchilamama
Cabrakan
Level 12
God Stats
3W - 1L
1,718 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPITANROGER
Cthulhu
6
1 / 1 / 1
4,208
701
2,713
4,244
1,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Gamelo
Kukulkan
8
0 / 0 / 0
4,199
700
959
1,960
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Luispese
Danzaburou
7
2 / 1 / 1
4,284
714
4,722
5,414
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
Qyles
Nox
6
0 / 1 / 2
3,589
598
1,704
2,969
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
VenomSpiritUK
Achilles
8
1 / 0 / 0
4,334
722
1,412
2,699
1,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aldrich102
Izanami
6
0 / 1 / 0
3,504
584
1,753
3,435
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Skuinsy
Sylvanus
6
1 / 1 / 1
4,150
692
2,175
5,906
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
iDxnss
Nemesis
7
2 / 1 / 0
4,151
692
4,418
5,074
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 1
4,748
791
502
1,761
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
warchilamama
Cabrakan
3
0 / 1 / 0
2,921
487
253
2,293
1,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
3
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aldrich102
Izanami
0
1
0
0
W
Cthulhu
CAPITANROGER
Cthulhu
1
1
1
1.5
W
Kukulkan
Gamelo
Kukulkan
0
0
0
0
W
Danzaburou
Luispese
Danzaburou
2
1
1
2.5
W
Nox
Qyles
Nox
0
1
2
1
L
Sylvanus
Skuinsy
Sylvanus
1
1
1
1.5
W
Achilles
VenomSpiritUK
Achilles
1
0
0
1
L
Nemesis
iDxnss
Nemesis
2
1
0
2
L
0
0
1
0.5
L
Cabrakan
warchilamama
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,510
Damage
9,101
17,286
Taken
18,469
5,914
Mitigated
6,726
7,318
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aldrich102
Izanami
1,753
1,271
0
754
3,435
858
0
1,428
2,007
0
18,049
W
Cthulhu
CAPITANROGER
Cthulhu
2,713
199
1,096
1,673
4,244
1,706
0
929
3,315
11,497
244
W
Kukulkan
Gamelo
Kukulkan
959
90
0
622
1,960
547
0
232
1,728
26,925
0
W
Danzaburou
Luispese
Danzaburou
4,722
2,192
0
1,495
5,414
1,380
0
1,246
4,168
0
25,068
W
Nox
Qyles
Nox
1,704
40
0
1,166
2,969
849
0
242
2,727
15,617
0
L
Sylvanus
Skuinsy
Sylvanus
2,175
1,260
780
2,528
5,906
2,753
0
1,809
4,097
11,277
0
W
Achilles
VenomSpiritUK
Achilles
1,412
261
0
1,266
2,699
1,432
0
157
2,542
0
19,875
L
Nemesis
iDxnss
Nemesis
4,418
2,486
0
1,206
5,074
1,536
0
1,310
3,703
0
23,081
L
502
76
0
1,201
1,761
472
0
760
968
30,366
889
L
Cabrakan
warchilamama
Cabrakan
253
32
0
1,029
2,293
1,107
0
0
2,208
2,353
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,614
Gold Earned
19,474
183
Minions Killed
185
0
Camps Cleared
0
679,520
Distance Traveled
543,223
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,504
584
54
9
0
123,549
0
W
Cthulhu
4,208
701
18
3
0
138,893
0
W
Kukulkan
4,199
700
54
9
0
136,673
1
W
Danzaburou
4,284
714
38
6
0
131,344
0
W
Nox
3,589
598
31
5
0
148,438
0
L
Sylvanus
4,150
692
13
2
0
118,765
0
W
Achilles
4,334
722
42
7
0
124,172
0
L
Nemesis
4,151
692
34
6
0
141,775
0
L
Raijin
4,748
791
78
13
0
119,113
2
L
Cabrakan
2,921
487
6
1
0
40,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role