Player Matchup

Tsukuyomi
Tsukuyomi
BWeaKFaST2169
Tsukuyomi
Level 66
God Stats
2W - 4L
1,373 SR
Queue Stats
153W - 152L
1,417 Elo+
Party 3
Sylvanus
Sylvanus
Gawz69
Sylvanus
Level 151
God Stats
6W - 5L
1,593 SR
Queue Stats
246W - 232L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
OT Drumskii
Gilgamesh
Level 88
God Stats
0W - 1L
1,489 SR
Queue Stats
61W - 50L
1,493 Elo+
Solo
Kali
Kali
Solo SwayTTV
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 80L
1,366 Elo+
Party 3
Ymir
Ymir
sanaya8910
Ymir
Level 100
God Stats
7W - 7L
1,634 SR
Queue Stats
291W - 301L
1,482 Elo+
Party 1
Team Averages
Level 86
1,518 SR
1,443 Elo+

VS

Team Averages
Level 111
1,530 SR
1,499 Elo+
Freya
Freya
Anil4yer
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Party 2
Horus
Horus
BatmanWitDaPump
Horus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 220L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr Grinch2737
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,650 SR
Queue Stats
40W - 42L
1,464 Elo+
Solo
Arachne
Arachne
Stxllar
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,391 Elo+
Solo
Agni
Agni
joaogustavon
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BWeaKFaST2169
Tsukuyomi
16
2 / 8 / 6
9,791
612
17,878
17,138
7,855
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Gawz69
Sylvanus
19
4 / 4 / 3
10,000
625
18,541
17,223
11,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
OT Drumskii
Gilgamesh
16
4 / 5 / 4
9,621
601
9,587
16,872
15,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 8 / 3
8,358
522
7,054
18,260
7,807
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 6
10,763
673
10,321
23,650
26,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anil4yer
Freya
18
4 / 4 / 20
11,589
724
9,860
13,526
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 3 / 18
10,507
657
4,268
22,440
18,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Mr Grinch2737
Ah Muzen Cab
20
11 / 2 / 14
13,034
815
24,612
12,496
6,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Stxllar
Arachne
19
8 / 3 / 15
12,178
761
14,766
17,098
17,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

20
4 / 2 / 18
12,640
790
28,429
11,488
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
13
Kills
29
29
Deaths
14
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Freya
Anil4yer
Freya
4
4
20
3.5
L
Tsukuyomi
BWeaKFaST2169
Tsukuyomi
2
8
6
0.63
W
2
3
18
3.67
L
Sylvanus
Gawz69
Sylvanus
4
4
3
1.38
W
Ah Muzen Cab
Mr Grinch2737
Ah Muzen Cab
11
2
14
9
L
Gilgamesh
OT Drumskii
Gilgamesh
4
5
4
1.2
L
0
8
3
0.19
W
Arachne
Stxllar
Arachne
8
3
15
5.17
W
4
2
18
6.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,381
Damage
81,935
93,143
Taken
77,048
68,032
Mitigated
51,470
25,836
Healing
35,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Anil4yer
Freya
9,860
3,306
1,270
2,793
13,526
5,187
1,225
2,836
10,690
20,844
1,242
L
Tsukuyomi
BWeaKFaST2169
Tsukuyomi
17,878
5,917
517
1,196
17,138
7,855
0
6,352
10,566
0
42,195
W
4,268
1,635
8,597
12,235
22,440
18,506
786
9,848
12,592
0
7,499
L
Sylvanus
Gawz69
Sylvanus
18,541
1,851
10,220
4,652
17,223
11,323
0
6,680
10,275
35,196
832
W
Ah Muzen Cab
Mr Grinch2737
Ah Muzen Cab
24,612
6,895
2,476
2,018
12,496
6,203
2,293
3,223
9,273
0
64,954
L
Gilgamesh
OT Drumskii
Gilgamesh
9,587
2,589
748
1,062
16,872
15,013
0
7,878
8,731
0
21,759
L
7,054
2,459
629
2,331
18,260
7,807
0
6,856
11,186
0
16,437
W
Arachne
Stxllar
Arachne
14,766
11,489
119
3,444
17,098
17,839
885
7,370
9,728
0
21,872
W
28,429
854
1,280
821
11,488
3,735
1,120
5,216
6,272
51,273
731
L
10,321
1,542
1,140
3,341
23,650
26,034
0
9,436
13,960
20,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
59,948
174
Minions Killed
175
0
Camps Cleared
0
1,312,370
Distance Traveled
1,471,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,589
724
28
2
0
317,953
0
L
Tsukuyomi
9,791
612
59
4
0
287,103
0
W
Horus
10,507
657
9
1
0
299,615
0
L
Sylvanus
10,000
625
41
3
0
206,516
0
W
Ah Muzen Cab
13,034
815
69
4
0
268,576
0
L
Gilgamesh
9,621
601
19
1
0
271,253
0
L
Kali
8,358
522
32
2
0
266,017
0
W
Arachne
12,178
761
13
1
0
266,636
0
W
Agni
12,640
790
56
4
0
318,449
0
L
Ymir
10,763
673
23
1
0
281,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role