Player Matchup

Erlang Shen
Erlang Shen
Diamond IV
Bérox
Erlang Shen
Diamond IV
Level 135
God Stats
2W - 1L
1,857 SR
Queue Stats
91W - 80L
2,227 MMR
Solo
Thor
Thor
Masters
GitanoTiraCartas
Thor
Masters
Level 81
God Stats
10W - 8L
1,573 SR
Queue Stats
88W - 72L
2,242 MMR
Solo
He Bo
He Bo
Diamond III
Neçroddy
He Bo
Diamond III
Level 259
God Stats
4W - 3L
1,387 SR
Queue Stats
281W - 253L
2,270 MMR
Party 1
Zeus
Zeus
Diamond IV
beqabeqa71
Zeus
Diamond IV
Level 164
God Stats
51W - 41L
1,662 SR
Queue Stats
192W - 182L
2,171 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
miguelito292
Danzaburou
Diamond II
Level 149
God Stats
10W - 8L
1,656 SR
Queue Stats
248W - 217L
2,325 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,627 SR
2,247 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,546 SR
2,105 MMR
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond III
Etrhja
Eset
Diamond III
Level 159
God Stats
54W - 50L
1,566 SR
Queue Stats
307W - 292L
2,222 MMR
Solo
Atlas
Atlas
Diamond I
Happyinday
Atlas
Diamond I
Level 159
God Stats
3W - 2L
1,588 SR
Queue Stats
261W - 215L
2,317 MMR
Solo
Martichoras
Martichoras
Diamond III
byCouxer
Martichoras
Diamond III
Level 157
God Stats
4W - 5L
1,487 SR
Queue Stats
231W - 196L
2,273 MMR
Solo
Neith
Neith
Diamond III
v1Zeal
Neith
Diamond III
Level 82
God Stats
11W - 8L
1,590 SR
Queue Stats
161W - 139L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bérox
Erlang Shen
6
2 / 1 / 0
3,773
755
3,043
3,929
1,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
2,454
491
0
0
0
He Bo
Neçroddy
He Bo
7
3 / 1 / 0
3,876
775
2,605
3,186
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 3
3,768
754
1,271
2,149
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
miguelito292
Danzaburou
4
0 / 3 / 0
2,862
572
2,113
3,463
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusAphroditeLancelotChang'e

VS

Bans
ThanatosAthenaAo KuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 0 / 0
4,053
811
267
1,269
416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Etrhja
Eset
6
2 / 2 / 2
3,975
795
955
3,292
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
5
2 / 1 / 2
3,702
740
2,949
4,324
2,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
byCouxer
Martichoras
5
2 / 2 / 4
3,771
754
2,906
4,000
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
v1Zeal
Neith
6
1 / 0 / 2
3,752
750
1,488
1,949
452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
7
7
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
0
0
L
Erlang Shen
Bérox
Erlang Shen
2
1
0
2
W
Eset
Etrhja
Eset
2
2
2
1.5
L
0
0
0
0
W
Atlas
2
1
2
3
L
He Bo
Neçroddy
He Bo
3
1
0
3
L
0
2
3
0.75
W
Martichoras
byCouxer
Martichoras
2
2
4
2
L
Danzaburou
miguelito292
Danzaburou
0
3
0
0
W
Neith
v1Zeal
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,032
Damage
8,565
12,727
Taken
14,834
3,690
Mitigated
4,983
3,829
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
267
210
0
596
1,269
416
0
190
1,079
0
22,366
L
Erlang Shen
Bérox
Erlang Shen
3,043
1,828
0
1,189
3,929
1,560
0
1,014
2,915
0
7,683
W
Eset
Etrhja
Eset
955
0
77
1,422
3,292
683
0
773
2,461
15,448
416
L
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
2,949
1,296
0
1,619
4,324
2,313
0
1,218
3,046
7,663
0
L
He Bo
Neçroddy
He Bo
2,605
259
0
1,544
3,186
728
0
822
2,307
17,916
0
L
1,271
120
0
327
2,149
537
0
725
1,424
16,379
0
W
Martichoras
byCouxer
Martichoras
2,906
1,143
0
930
4,000
1,119
0
827
3,133
0
12,395
L
Danzaburou
miguelito292
Danzaburou
2,113
1,246
0
769
3,463
865
0
1,271
2,192
0
10,848
W
Neith
v1Zeal
Neith
1,488
582
0
530
1,949
452
0
650
1,239
0
15,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,733
Gold Earned
19,253
110
Minions Killed
139
0
Camps Cleared
0
465,856
Distance Traveled
564,635
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,053
811
45
9
0
97,754
0
L
Erlang Shen
3,773
755
9
2
0
121,443
0
W
Eset
3,975
795
32
6
0
109,280
2
L
Thor
2,454
491
0
0
0
18,060
0
W
Atlas
3,702
740
6
1
0
131,876
0
L
He Bo
3,876
775
39
8
0
108,526
0
L
Zeus
3,768
754
39
8
0
110,917
0
W
Martichoras
3,771
754
20
4
0
106,158
0
L
Danzaburou
2,862
572
23
5
0
106,910
0
W
Neith
3,752
750
36
7
0
119,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role