Player Matchup

Cerberus
Cerberus
MarinaLudenburg
Cerberus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,458 Elo+
Party 2
Discordia
Discordia
MxlkyWxy5297
Discordia
Level 122
God Stats
3W - 4L
1,414 SR
Queue Stats
116W - 122L
1,467 Elo+
Party 1
Artemis
Artemis
Rοβεevee
Artemis
Level 128
God Stats
4W - 4L
1,434 SR
Queue Stats
124W - 130L
1,472 Elo+
Party 1
Surtr
Surtr
SmithyK2002
Surtr
Level 157
God Stats
27W - 25L
1,538 SR
Queue Stats
362W - 362L
1,465 Elo+
Party 2
Lancelot
Lancelot
misterpapa
Lancelot
Level 98
God Stats
11W - 5L
1,609 SR
Queue Stats
112W - 111L
1,387 Elo+
Solo
Team Averages
Level 128
1,499 SR
1,450 Elo+

VS

Team Averages
Level 75
1,604 SR
1,505 Elo+
Raijin
Raijin
Ciertos
Raijin
Level 66
God Stats
2W - 1L
1,767 SR
Queue Stats
334W - 353L
1,464 Elo+
Solo
Cthulhu
Cthulhu
RaphaX28
Cthulhu
Level 88
God Stats
7W - 3L
1,544 SR
Queue Stats
182W - 157L
1,475 Elo+
Party 3
Da Ji
Da Ji
antoniomontes03
Da Ji
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 13L
1,617 Elo+
Solo
Ix Chel
Ix Chel
polarttt
Ix Chel
Level 91
God Stats
12W - 12L
1,496 SR
Queue Stats
315W - 313L
1,487 Elo+
Solo
Olorun
Olorun
steb28360
Olorun
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 74L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 2 / 4
5,621
562
5,652
8,141
5,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MxlkyWxy5297
Discordia
11
2 / 1 / 0
6,095
610
3,095
3,425
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Rοβεevee
Artemis
10
4 / 1 / 2
5,795
580
7,594
6,645
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
6 / 2 / 1
7,073
707
6,499
7,734
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
misterpapa
Lancelot
11
2 / 2 / 1
5,615
562
4,527
6,725
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ciertos
Raijin
9
1 / 6 / 0
5,090
509
2,493
7,061
1,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
RaphaX28
Cthulhu
8
1 / 3 / 1
5,081
508
4,672
11,424
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 2 / 1
5,243
524
2,002
7,096
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
polarttt
Ix Chel
11
3 / 1 / 1
6,243
624
3,817
5,016
1,547
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
steb28360
Olorun
8
1 / 4 / 1
4,830
483
4,023
8,966
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
8
8
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ciertos
Raijin
1
6
0
0.17
W
Cerberus
2
2
4
2
W
Discordia
MxlkyWxy5297
Discordia
2
1
0
2
L
Cthulhu
RaphaX28
Cthulhu
1
3
1
0.5
W
Artemis
Rοβεevee
Artemis
4
1
2
5
W
6
2
1
3.25
L
2
2
1
1.25
W
Lancelot
misterpapa
Lancelot
2
2
1
1.25
L
Ix Chel
polarttt
Ix Chel
3
1
1
3.5
L
Olorun
steb28360
Olorun
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
17,007
32,670
Taken
39,563
15,083
Mitigated
11,266
13,694
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ciertos
Raijin
2,493
209
0
2,152
7,061
1,753
0
361
6,353
27,180
0
W
Cerberus
5,652
567
0
3,169
8,141
5,126
0
5,420
2,721
22,780
0
W
Discordia
MxlkyWxy5297
Discordia
3,095
50
0
1,054
3,425
896
0
1,761
1,664
36,478
1,184
L
Cthulhu
RaphaX28
Cthulhu
4,672
878
1,206
2,359
11,424
3,674
0
3,707
7,717
17,388
0
W
Artemis
Rοβεevee
Artemis
7,594
3,914
0
4,083
6,645
2,120
0
3,381
3,264
0
41,118
W
6,499
2,632
0
3,301
7,734
4,352
121
2,582
5,152
1,251
39,200
L
2,002
321
0
580
7,096
2,430
0
1,317
5,566
0
35,461
W
Lancelot
misterpapa
Lancelot
4,527
787
0
2,087
6,725
2,589
0
1,641
5,084
0
39,418
L
Ix Chel
polarttt
Ix Chel
3,817
392
130
1,492
5,016
1,547
0
1,198
3,618
35,411
1,121
L
Olorun
steb28360
Olorun
4,023
1,572
204
1,982
8,966
1,862
0
2,109
6,827
24,014
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,199
Gold Earned
26,487
340
Minions Killed
237
0
Camps Cleared
0
990,634
Distance Traveled
980,853
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,090
509
43
4
0
181,062
4
W
Cerberus
5,621
562
40
4
0
186,640
0
W
Discordia
6,095
610
100
10
0
207,035
0
L
Cthulhu
5,081
508
25
3
0
190,677
2
W
Artemis
5,795
580
60
6
0
162,309
0
W
Surtr
7,073
707
72
7
0
189,622
1
L
Da Ji
5,243
524
57
6
0
229,392
3
W
Lancelot
5,615
562
68
7
0
245,028
1
L
Ix Chel
6,243
624
63
6
0
203,179
1
L
Olorun
4,830
483
49
5
0
176,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role